Dreni the level 6 Halfling Rogue by Drenix

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp6 / 60%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 14)
Dexterity26 (base 23)
Constitution14 (base 13)
Magic13 (base 10)
Willpower10 (base 10)
Cunning20 (base 17)

Resources

Life228/228
Stamina127/127
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth24.602579952692
See Invisible24.602579952692

Offense: Mainhand

Damage27
Accuracy40
Crit Chance15%
APR5
Speed1.00

Offense: Offhand

Damage21
Accuracy40
Crit Chance11%
APR25
Speed1.00

Offense: Spell

Spellpower16
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%

Defense: Base

Armour (hardiness)7 (49.007671158813%)
Defense30
Ranged Defense30
Fatigue0
Physical Save9
Spell Save14
Mental Save11

Defense: Resistances

Lightning+ 10%( 70%)
Cold+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Cunning / Stealth1.30
3/5
1/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
2/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
2/5

Effects

beneficial effect

Quests

failed
done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
In off hand
Main armor

Inventory

Achievements

Log

You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 36 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.