












Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Dwarf |
| Class | Bulwark |
| Level / Exp | 28 / 94% |
| Size | big |
| Lifes / Deaths | Killed by The Mouth at level 6 on the 21st Voratun 122nd year of Ascendancy at 22:31 / 102Killed by Shields Georg at level 8 on the 40th Profit 122nd year of Ascendancy at 20:56 Killed by Kergnta the dwarf at level 10 on the 4th Wealth 122nd year of Ascendancy at 16:14 Killed by orc corruptor at level 12 on the 16th Dearth 122nd year of Ascendancy at 00:05 Killed by orc corruptor at level 12 on the 16th Dearth 122nd year of Ascendancy at 01:02 Killed by Shields Georg at level 12 on the 11st Loss 122nd year of Ascendancy at 14:19 Killed by Sandworm Queen at level 13 on the 11st Loss 122nd year of Ascendancy at 22:00 Killed by Salelratira the sandworm at level 13 on the 11st Loss 122nd year of Ascendancy at 22:50 Killed by Sandworm Queen at level 13 on the 11st Loss 122nd year of Ascendancy at 23:33 Killed by Shields Georg at level 13 on the 12nd Loss 122nd year of Ascendancy at 00:26 Killed by luminous horror at level 16 on the 5th Iron 123rd year of Ascendancy at 12:28 Killed by Veloma the luminous horror at level 16 on the 6th Iron 123rd year of Ascendancy at 09:48 Killed by Veloma the luminous horror at level 16 on the 6th Iron 123rd year of Ascendancy at 10:27 Killed by Veloma the luminous horror at level 16 on the 6th Iron 123rd year of Ascendancy at 11:02 Killed by luminous horror at level 16 on the 6th Iron 123rd year of Ascendancy at 12:06 Killed by Weirdling Beast at level 16 on the 6th Iron 123rd year of Ascendancy at 19:17 Killed by Weirdling Beast at level 16 on the 7th Iron 123rd year of Ascendancy at 00:49 Killed by Weirdling Beast at level 16 on the 7th Iron 123rd year of Ascendancy at 03:31 Killed by Weirdling Beast at level 16 on the 7th Iron 123rd year of Ascendancy at 06:58 Killed by Ce'Nosenne the black jelly at level 17 on the 13rd Iron 123rd year of Ascendancy at 01:13 Killed by Assassin Lord at level 18 on the 27th Iron 123rd year of Ascendancy at 05:09 Killed by Assassin Lord at level 18 on the 27th Iron 123rd year of Ascendancy at 05:24 Killed by onilug at level 18 on the 4th Stralite 123rd year of Ascendancy at 09:37 Killed by snow giant boulder thrower at level 19 on the 5th Stralite 123rd year of Ascendancy at 22:06 Killed by Chronolith Twin at level 20 on the 10th Stralite 123rd year of Ascendancy at 05:59 Killed by Chronolith Twin at level 20 on the 10th Stralite 123rd year of Ascendancy at 06:41 Killed by Chronolith Twin at level 20 on the 10th Stralite 123rd year of Ascendancy at 09:10 Killed by Chronolith Twin at level 20 on the 10th Stralite 123rd year of Ascendancy at 10:15 Killed by Chronolith Twin at level 20 on the 10th Stralite 123rd year of Ascendancy at 11:15 Killed by Shields Georg at level 20 on the 10th Stralite 123rd year of Ascendancy at 12:48 Killed by Shields Georg at level 20 on the 10th Stralite 123rd year of Ascendancy at 14:23 Killed by Layumiba the snow giant chieftain at level 21 on the 12nd Stralite 123rd year of Ascendancy at 07:46 Killed by snow giant thunderer at level 21 on the 12nd Stralite 123rd year of Ascendancy at 08:28 Killed by Celia at level 21 on the 19th Stralite 123rd year of Ascendancy at 05:03 Killed by Emoda the elder vampire at level 21 on the 19th Stralite 123rd year of Ascendancy at 05:18 Killed by Celia at level 21 on the 19th Stralite 123rd year of Ascendancy at 06:19 Killed by Emoda the elder vampire at level 21 on the 19th Stralite 123rd year of Ascendancy at 06:30 Killed by Emoda the elder vampire at level 21 on the 19th Stralite 123rd year of Ascendancy at 06:37 Killed by Celia at level 21 on the 19th Stralite 123rd year of Ascendancy at 07:57 Killed by Celia at level 21 on the 19th Stralite 123rd year of Ascendancy at 08:56 Killed by Emoda the elder vampire at level 21 on the 19th Stralite 123rd year of Ascendancy at 09:33 Killed by Celia at level 21 on the 19th Stralite 123rd year of Ascendancy at 11:41 Killed by Layitha the vampire at level 21 on the 19th Stralite 123rd year of Ascendancy at 13:03 Killed by Celia at level 21 on the 19th Stralite 123rd year of Ascendancy at 14:24 Killed by Emoda the elder vampire at level 21 on the 19th Stralite 123rd year of Ascendancy at 15:46 Killed by Emoda the elder vampire at level 21 on the 19th Stralite 123rd year of Ascendancy at 17:20 Killed by Betanor the eternal bone giant at level 21 on the 19th Stralite 123rd year of Ascendancy at 17:31 Killed by Celia at level 21 on the 19th Stralite 123rd year of Ascendancy at 18:03 Killed by Betatha the skeleton warrior at level 21 on the 19th Stralite 123rd year of Ascendancy at 18:48 Killed by Betanor the eternal bone giant at level 21 on the 19th Stralite 123rd year of Ascendancy at 18:58 Killed by Betanor the eternal bone giant at level 21 on the 19th Stralite 123rd year of Ascendancy at 19:53 Killed by Celia at level 21 on the 19th Stralite 123rd year of Ascendancy at 20:08 Killed by Celia at level 21 on the 19th Stralite 123rd year of Ascendancy at 21:45 Killed by Xekira the ghast at level 21 on the 19th Stralite 123rd year of Ascendancy at 22:40 Killed by Celia at level 21 on the 19th Stralite 123rd year of Ascendancy at 23:33 Killed by Celia at level 21 on the 20th Stralite 123rd year of Ascendancy at 00:40 Killed by Celia at level 21 on the 20th Stralite 123rd year of Ascendancy at 01:15 Killed by Cyrinne the elder vampire at level 21 on the 20th Stralite 123rd year of Ascendancy at 02:47 Killed by Celia at level 21 on the 20th Stralite 123rd year of Ascendancy at 03:27 Killed by Cyrinne the elder vampire at level 21 on the 20th Stralite 123rd year of Ascendancy at 04:06 Killed by Cyrinne the elder vampire at level 21 on the 20th Stralite 123rd year of Ascendancy at 04:56 Killed by Celia at level 21 on the 20th Stralite 123rd year of Ascendancy at 06:06 Killed by Celia at level 21 on the 20th Stralite 123rd year of Ascendancy at 06:50 Killed by Aerobrevena the cutpurse at level 21 on the 44th Stralite 123rd year of Ascendancy at 08:54 Killed by Aletta Soultorn at level 21 on the 27th Profit 123rd year of Ascendancy at 11:40 Killed by Aletta Soultorn at level 21 on the 27th Profit 123rd year of Ascendancy at 16:08 Killed by thought-forged warrior at level 21 on the 27th Profit 123rd year of Ascendancy at 18:34 Killed by Polyriba the master vampire at level 21 on the 27th Profit 123rd year of Ascendancy at 19:36 Killed by skeleton magus at level 22 on the 28th Profit 123rd year of Ascendancy at 22:14 Killed by skeleton archer at level 22 on the 30th Profit 123rd year of Ascendancy at 00:35 Killed by skeleton warrior at level 22 on the 30th Profit 123rd year of Ascendancy at 00:53 Killed by skeleton warrior at level 22 on the 30th Profit 123rd year of Ascendancy at 07:31 Killed by emperor wight at level 22 on the 30th Profit 123rd year of Ascendancy at 08:04 Killed by skeleton assassin at level 22 on the 30th Profit 123rd year of Ascendancy at 10:38 Killed by skeleton warrior at level 22 on the 30th Profit 123rd year of Ascendancy at 10:51 Killed by Borfast the Broken at level 24 on the 31st Profit 123rd year of Ascendancy at 09:25 Killed by skeleton mage at level 24 on the 32nd Profit 123rd year of Ascendancy at 06:07 Killed by skeleton master archer at level 24 on the 32nd Profit 123rd year of Ascendancy at 06:43 Killed by The Master at level 26 on the 38th Profit 123rd year of Ascendancy at 15:43 Killed by elder vampire at level 26 on the 38th Profit 123rd year of Ascendancy at 15:58 Killed by The Master at level 26 on the 38th Profit 123rd year of Ascendancy at 17:15 Killed by The Master at level 26 on the 38th Profit 123rd year of Ascendancy at 17:32 Killed by skeleton archer at level 26 on the 38th Profit 123rd year of Ascendancy at 18:17 Killed by The Master at level 26 on the 38th Profit 123rd year of Ascendancy at 18:36 Killed by ghoul at level 26 on the 38th Profit 123rd year of Ascendancy at 18:51 Killed by The Master at level 26 on the 38th Profit 123rd year of Ascendancy at 19:48 Killed by skeleton master archer at level 26 on the 38th Profit 123rd year of Ascendancy at 20:24 Killed by vampire lord at level 26 on the 38th Profit 123rd year of Ascendancy at 20:34 Killed by armoured skeleton warrior at level 26 on the 38th Profit 123rd year of Ascendancy at 21:38 Killed by The Master at level 26 on the 38th Profit 123rd year of Ascendancy at 22:33 Killed by ghoulking at level 26 on the 38th Profit 123rd year of Ascendancy at 23:13 Killed by onilug at level 27 on the 42nd Profit 123rd year of Ascendancy at 07:51 Killed by elven blood mage at level 27 on the 42nd Profit 123rd year of Ascendancy at 14:02 Killed by Layyssra the elven guard at level 27 on the 42nd Profit 123rd year of Ascendancy at 19:27 Killed by elven cultist at level 27 on the 42nd Profit 123rd year of Ascendancy at 22:50 Killed by elven cultist at level 27 on the 43rd Profit 123rd year of Ascendancy at 07:38 Killed by elven blood mage at level 27 on the 43rd Profit 123rd year of Ascendancy at 12:56 Killed by Layibeth the elven cultist at level 27 on the 43rd Profit 123rd year of Ascendancy at 13:43 Killed by Urkis, the High Tempest at level 28 on the 7th Wealth 123rd year of Ascendancy at 05:18 Killed by Urkis, the High Tempest at level 28 on the 7th Wealth 123rd year of Ascendancy at 05:40 Killed by Urkis, the High Tempest at level 28 on the 7th Wealth 123rd year of Ascendancy at 08:37 Killed by Nerona the gwelgoroth at level 28 on the 7th Wealth 123rd year of Ascendancy at 21:16 |
| Antimagic | Follower |
Primary Stats
| Strength | 109 (base 39) |
| Dexterity | 36 (base 35) |
| Constitution | 54 (base 45) |
| Magic | 8 (base 10) |
| Willpower | 44 (base 17) |
| Cunning | 27 (base 10) |
Resources
| Life | 1192/1192 |
| Stamina | 266/266 |
| Equilibrium | 0 |
| Healing Factor | 1.6097803169825 |
| Regeneration | 13.952846519267 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 7 |
| Infravision | 5 |
| See Stealth | 25.082562303769 |
| See Invisible | 28.082562303769 |
Offense: Mainhand
| Damage | 161 |
| Accuracy | 48 |
| Crit Chance | 13% |
| APR | 5 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 4 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 39 |
| Crit Chance | 22% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +3% |
| Light | +9% |
| Nature | +33% |
| Blight | +18% |
| Physical | +17% |
| Fire | +6% |
| All | 0% |
Offense: Damage Penetration
| Lightning | +5% |
| Fire | +25% |
| Nature | +50% |
Defense: Base
| Armour (hardiness) | 59.511077022655 (89.749889547741%) |
| Defense | 30 |
| Ranged Defense | 30 |
| Fatigue | 0 |
| Physical Save | 56 |
| Spell Save | 44 |
| Mental Save | 23 |
Defense: Resistances
| Nature | + 45%( 70%) |
| Lightning | + 13%( 70%) |
| Light | + 15%( 70%) |
| Cold | + 28%( 70%) |
| Darkness | + 28%( 70%) |
| Arcane | + 10%( 70%) |
| Fire | + 33%( 70%) |
| All | + 10%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 27% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Constitution stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 68 then cleanse 1 wound, poison, and disease effect. |
Class Talents
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Battle tactics | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.30 |
| 4/5 |
| 3/5 |
| 5/5 |
| 5/5 |
| Technique / Shield defense | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 2/5 |
Generic Talents
| Wild-gift / Fungus | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Dwarf | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Mindstar mastery | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 3/5 |
| 4/5 |
| 0/5 |
| 4/5 |
| 5/5 |
| 0/5 |
| Wild-gift / Antimagic | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 2/5 |
| Technique / Conditioning | 1.30 |
| 3/5 |
| 4/5 |
| 1/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | active |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the lone alchemist from death by wretchling. Escort: lone alchemist (level 4 of Dreadfell) | failed |
You failed to protect the lost defiler from death by Salurevea the vampire. Escort: lost defiler (level 1 of Old Forest) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 8 of Dreadfell. Escort: lost sun paladin (level 8 of Dreadfell)As a reward you improved spell save by +12. | done |
You failed to protect the lost warrior from death by snow giant boulder thrower. Escort: lost warrior (level 1 of Daikara) | failed |
You successfully escorted the lost warrior to the recall portal on level 2 of Heart of the Gloom. Escort: lost warrior (level 2 of Heart of the Gloom)As a reward you improved Strength by +5. | done |
You failed to protect the lost warrior from death by Norgos, the Guardian. Escort: lost warrior (level 3 of Norgos Lair) | failed |
You successfully escorted the temporal explorer to the recall portal on level 2 of Old Forest. Escort: temporal explorer (level 2 of Old Forest)As a reward you gained talent category Psionic / Dreaming (at mastery 1.00). | done |
Your escape from Reknor got your heart pounding and your desire for wealth and power increased tenfold. From bellow, it devoursMaybe it is time for you to start an adventurer's career. Deep below the Iron Throne mountains lies the Deep Bellow. It has been long sealed away but still, from time to time adventurers go there looking for wealth. None that you know of has come back yet, but you did survive Reknor. You are great. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
You were part of a group of dwarves sent to investigate the situation of the kingdom of Reknor. Reknor is lost!When you arrived there you found nothing but orcs, well organized and very powerful. Most of your team was killed there and now you and Norgan (the sole survivor besides you) must hurry back to the Iron Council to bring the news. Let nothing stop you. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest. You have been shown a secret entrance to his stronghold. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of the fox. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed warg claw. * You've found the needed bloated horror heart. * You've found the needed honey tree root. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed pouch of luminous horror dust. * You've found the needed skeleton mage skull. Ungrol of Last Hope needs your help making an elixir of brawn. He has given you some notes on the ingredients: * You've found the needed green worm. * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' * You've found the needed length of troll intestine. Ungrol of Last Hope has completed an elixir of stoneskin without your aid. | active |
You have been invited to join a group called the Ziguranth, dedicated to opposing magic. The Curse of Magic | done |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Kheliran the Blastsever (0 def, 3 armour)3.0 T1 feet armor Reqs Heavy armour training [Rare] Master While equipped: Stats +2 Str +2 Con dps ---------- Dmg.mod +3% lightning Res.pen +5% lightning ----- def ----- Armour +3 Fatigue +2% Resists +6% light Crit.chn- 10.00% ---------- misc See.Invis +3 Rush: Puts all charms on 25 cooldown Level 1.3 Pwr.cost 25 out of 25/25. Range 6 Travel.spd instantaneous Description: Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. You must rush from at least 2 tiles away. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Light source | Thunderstone2.0 T1 lite [Rare] Nature While equipped: dps ---------- Mind.crit +1% Dmg.mod +9% light ----- def ----- Resists +3% lightning Phys.save +6 (+2 eff.) Mind.save +3 (+2 eff.) Heal.mod +11% ---------- misc Equi/ret +0.04 Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | miner's dwarven-steel helm of strength (+5) (0 def, 7 armour)3.0 T3 head armor Reqs Heavy armour training [Ego] Master While equipped: Stats +5 Str ----- def ----- Armour +7 Fatigue +4% ---------- misc Infravis +3 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On hands | Spellhunt Remnants (6 def, 8 armour)1.5 T5 hands armor Reqs Heavy armour training [Unique] Disrupt/Master While equipped: Stats +10 Cun +10 Wil dps ---------- Mind.crit +15% Mind.pwr +12 (+4 eff.) Dmg.mod +25% nature Res.pen +25% nature ----- def ----- Armour +8 Defense +6 (+3 eff.) Spell.save +15 (+5 eff.) Max.HP +100.00 ---------- misc Light +1 Unarmed combat: Power 34.0 - 47.6 Physical Uses 40% Cun, 40% Dex, 40% Str Apr +18 Crit +12.0% Atk.spd 83% Melee+ +20 silence On Hit: 15% Mana Clash 3 On Hit: 15% Antimagic Zone 3 On Hit: * 50 arcane resource burn Can't be worn by those with arcane powers. Attempt to destroy all magic effects and sustains on creatures in a radius 5 cone (unnatural creatures are additionally dealt 139.00 arcane damage and stunned). Uses 100 power out of 150/150 These brilliant voratun gauntlets shine with an almost otherworldly glow. Originally used in the spellhunt, they were often used to destroy arcane artifacts, ridding the world of their influence. Pride in the fulfillment of this ancient duty practically radiates from them. |
| Tool | overpowered dwarven-steel torque of mindblast [power 375] (20 cooldown)2.0 T3 torque charm [Ego+] Psionic Blast the opponent's mind dealing 375 mind damage and silencing them for 4 turns Puts all charms on 20 cooldown Torques are made by powerful psionics to store psionic powers. |
| On fingers | steel ring0.1 T2 ring jewelry [Normal] Rings make your fingers look great! |
| On fingers | Ring of Growth0.1 T2 ring jewelry [Unique] Nature/Master While equipped: Stats +4 Str +4 Wil dps ---------- Dmg.mod +8% nature +8% physical ----- def ----- Resists +10% nature Phys.save +8 (+3 eff.) HP.reg +3.00 Heal.mod +20% This small wooden ring has a single green stem wrapped around it. Thin leaves still seem to be growing from it. |
| Around neck | Earthen Beads0.1 T2 amulet jewelry [Unique] Nature While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+2 eff.) ----- def ----- Affinity +15% nature HP.reg +2.00 Enhances the effectiveness of Meditation by 20% Nature's Touch: Level 2.0 Pwr.cost 35 out of 35/35. Range melee/personal Travel.spd instantaneous Is a mind power a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 222 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
| In main hand | Dayravage (48-68 power, 5 apr)3.0 T4 mace 1H weapon [Rare] Master Power 48.5 - 67.9 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +5 Crit +2.5% Atk.spd 100% While equipped: Stats +4 Con dps ---------- Dmg.mod +18% blight +9% physical Melee Ret 10 light ----- def ----- Armour +4 Phys.save +6 (+2 eff.) ---------- misc Light +3 Blunt and deadly. |
| Around waist | noble's hardened leather belt of recklessness1.0 T3 belt armor [Ego++] Master While equipped: Stats +4 Cun +5 Wil dps ---------- Phys.crit +5.0% Crit.mult +7.00% Phys.pwr +4 (+1 eff.) Against +23% Summoned ----- def ----- D.Red.from +17% Summoned A belt that goes around your waist. |
| In off hand | Wrathroot's Barkwood (9 def, 10 armour, 30-41 power, 60 block)7.0 T2 shield armor Reqs Shield usage training [Unique] Nature When used to Attack: Power 29.5 - 41.3 Physical Uses 150% Str Acc+ +2.0% proc dam (max 200%) Crit +2.0% Block +60 While equipped: ----- def ----- Armour +10 Defense +9 (+4 eff.) Fatigue +14% Resists +20% cold +20% darkness +20% nature ---------- misc Talents +1 Block The barkwood of Wrathroot, made into roughly the shape of a shield. |
| Cloak | enveloping cashmere cloak (7 def, 0 armour)2.0 T3 cloak armor [Ego] Master While equipped: ----- def ----- Defense +7 (+3 eff.) Phys.save +8 (+3 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Willowreaper (0 def, 13 armour)17.0 T4 massive armor Reqs Massive armour training [Rare] Master While equipped: dps ---------- Dmg.mod +6% fire Res.pen +25% nature +25% fire On Hit (Melee): * 20% chance to gain 10% of a turn (3/turn limit) ----- def ----- Armour +13 Fatigue +22% Resists +9% nature +26% fire Def/telep +15 Res/telep +15% Dur/telep +15% A suit of armour made of metal plates. |
Inventory
healing infusion (heal 71; cd 10)0.1 infusion scroll [Normal] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 10 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to instantly heal yourself for 71 then cleanse 1 wound, poison, and disease effect. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
regeneration infusion of the warrior (heal 633; 16 cd)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 16 Travel.spd instantaneous Usage Speed Standard (100% of a turn) Is a nature gift Description: Activate the infusion to heal yourself for 633 life over 5 turns. Its effects scale with your Strength stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
truestriking dwarven-steel waraxe of enduring (20-29 power, 4 apr)3.0 T3 waraxe 1H weapon [Ego++] Nature/Master Power 20.5 - 28.7 Physical Uses 100% Str Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +4 Crit +4.5% Atk.spd 100% While equipped: Stats +6 Con +7 Wil dps ---------- Res.pen +10% physical Acc +8 (+2 eff.) Apr +5 ----- def ----- Max.HP +35.00 One-handed war axes. |
Frost Treads (1 def, 4 armour)2.0 T2 feet armor [Unique] Nature While equipped: Stats +4 Str +4 Wil +4 Cun dps ---------- Mov.spd +20% Dmg.mod +15% cold ----- def ----- Armour +4 Defense +1 (+0 eff.) Fatigue +7% Resists +10% nature +20% cold ---------- misc Light +1 Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
Wanderer's Rest (4 def, 0 armour)0.0 T3 feet armor [Unique] Psionic While equipped: Stats +3 Dex dps ---------- Mov.spd +10% ----- def ----- Defense +4 (+2 eff.) Fatigue -10% Resists +5% physical Pinning- +100% ---------- misc Masteries +0.20 Psionic/Augmented mobility Telekinetic Leap: Level 3.0 Pwr.cost 20 out of 20/20. Range 5 Travel.spd instantaneous Is a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 5 squares from your starting point. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. |
Ebonywell (0 def, 3 armour)2.0 T3 head armor [Random Unique] Master While equipped: Stats +2 Str +4 Wil +3 Con dps ---------- Phys.pwr +4 (+1 eff.) Dmg.mod +6% arcane Res.pen +5% arcane On Hit (Melee): * 20% chance to reduce damage dealt by 21% ----- def ----- Armour +3 Fatigue +3% Resists +6% blight +8% fire +5% arcane +7% cold Mind.save +7 (+4 eff.) A cap made of leather. |
Helm of the Dwarven Emperors (0 def, 6 armour)3.0 T2 head armor Reqs Heavy armour training [Unique] Master While equipped: Stats +3 Wil +4 Mag dps ---------- Dmg.mod +10% light ----- def ----- Armour +6 Fatigue +4% Resists +10% darkness Blind- +30% Confus- +30% ---------- misc Light +6 A Dwarven helm embedded with a single diamond that can banish all underground shadows. |
Gloroth the Pyresteel (3 def, 13 armour)14.0 T3 heavy armor Reqs Heavy armour training [Rare] Master While equipped: dps ---------- Dmg.mod +6% fire ----- def ----- Armour +13 Defense +3 (+1 eff.) Fatigue +12% Resists +1% physical +12% fire +6% darkness +5% arcane ---------- misc Max.stam +10.00 A suit of armour made of mail. |
Hettogen the steel shield (0 def, 4 armour, 14-17 power, 39 block)7.0 T2 shield armor Reqs Shield usage training [Random Unique] Nature/Disrupt When used to Attack: Power 14.5 - 17.4 Physical Uses 100% Str Acc+ +2.0% proc dam (max 200%) Crit +3.0% Block +39 Melee+ +10 cold On Hit.r1 +8 acid +12 fire On Hit: * 20% chance to reduce armor by 9% While equipped: Stats +1 Dex +3 Mag +2 Wil dps ---------- Melee+ 6 fire On shield block: * Deals 135 cold damage and freezes enemies in radius 4 to the ground for 3 turns (1/turn) Melee Ret 4 fire ----- def ----- Armour +4 Fatigue +8% Resists +12% arcane +11% cold ---------- misc Talents +1 Block Handheld deflection devices. |
9 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
72 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
8 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
14 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+3 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) Item imbue powers: Defense +6 (+3 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
2 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
7 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
8 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
3 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Antimagic! (Exploration mode)
Completed antimagic training in the Ziguranth camp.By Shields Georg the Dwarf Bulwark level 12
16th Dearth 122nd year of Ascendancy at 01:43 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Shields Georg the Dwarf Bulwark level 14
27th Loss 122nd year of Ascendancy at 08:27 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Shields Georg the Dwarf Bulwark level 18
5th Stralite 123rd year of Ascendancy at 11:58 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Shields Georg the Dwarf Bulwark level 19
7th Stralite 123rd year of Ascendancy at 14:43 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Shields Georg the Dwarf Bulwark level 28
18th Wealth 123rd year of Ascendancy at 23:02 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Shields Georg the Dwarf Bulwark level 10
2nd Wealth 122nd year of Ascendancy at 20:04 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Shields Georg the Dwarf Bulwark level 20
9th Stralite 123rd year of Ascendancy at 13:37 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Shields Georg the Dwarf Bulwark level 18
27th Iron 123rd year of Ascendancy at 08:17 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Shields Georg the Dwarf Bulwark level 28
45th Profit 123rd year of Ascendancy at 01:30 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Shields Georg the Dwarf Bulwark level 26
38th Profit 123rd year of Ascendancy at 20:29 see stats
Squadmate (Exploration mode)
Escaped from Reknor alive with your squadmate Norgan.By Shields Georg the Dwarf Bulwark level 5
19th Voratun 122nd year of Ascendancy at 07:40 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Shields Georg the Dwarf Bulwark level 13
11st Loss 122nd year of Ascendancy at 23:30 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Shields Georg the Dwarf Bulwark level 11
2nd Dearth 122nd year of Ascendancy at 08:29 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Shields Georg the Dwarf Bulwark level 21
11st Stralite 123rd year of Ascendancy at 17:38 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Shields Georg the Dwarf Bulwark level 21
12nd Stralite 123rd year of Ascendancy at 09:48 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Shields Georg the Dwarf Bulwark level 26
38th Profit 123rd year of Ascendancy at 23:23 see stats
Log
Bought: The Great Evil for 2.96 gold.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).
There is a Zigur (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a Very old halfling ruins here (press '' or right click to use).
Today is the 20th Wealth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:03.
Ran for 9 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a Zigur (Town) here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Today is the 21st Wealth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:18.
There is a Very old halfling ruins here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).
Saving game...
Saving done.






























































































