










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. OldRPG Redeemed - 2 of 2 1.7.6Yet another rework of the OldRPG tileset. Compatible with Orcs, Cults, and Ashes. Both parts are required. Friendly Patrols 1.7.4Changes Maj-Eyal & Far East world map patrols to always be friendly by altering their faction (and hate for arcane magic). Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
OldRPG Redeemed - 1 of 2 1.7.6Yet another rework of the OldRPG tileset. Compatible with Orcs, Cults, and Ashes. Both parts are required. Turn Separators 1.4.0Have you ever noticed that the newlines in ToME's battle log Plenum Tooltip Custom Edit 1.7.4Plenum ToolTip Custom Edit: Enhanced Plenum tooltip display for ToME version 0.3 for ToME 1.6.1 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. This addon is originally developed by Hachem_Muche and continued by sSs1897. version changes: version 2.7 for ToME 1.5.0: -- updated for cold flames custom edit version 0.1 for ToME 1.6.1: version 0.2: version 0.3: version 0.4: Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Berserker |
| Level / Exp | 31 / 92% |
| Size | big |
| Lifes / Deaths | Killed by arcane crystal at level 2 on the 75th Pyre 122nd year of Ascendancy at 11:26 / 115Killed by skeleton magus at level 2 on the 75th Pyre 122nd year of Ascendancy at 13:00 Killed by skeleton magus at level 2 on the 75th Pyre 122nd year of Ascendancy at 13:58 Killed by fire drake hatchling at level 8 on the 1st Mirth 122nd year of Ascendancy at 20:39 Killed by snow giant at level 10 on the 9th Mirth 122nd year of Ascendancy at 02:10 Killed by fire drake hatchling at level 10 on the 9th Mirth 122nd year of Ascendancy at 05:56 Killed by snow giant at level 10 on the 9th Mirth 122nd year of Ascendancy at 06:29 Killed by snow giant at level 10 on the 9th Mirth 122nd year of Ascendancy at 08:00 Killed by snow giant at level 10 on the 9th Mirth 122nd year of Ascendancy at 08:44 Killed by greater faeros at level 10 on the 9th Mirth 122nd year of Ascendancy at 09:46 Killed by snow giant at level 10 on the 9th Mirth 122nd year of Ascendancy at 10:28 Killed by degenerated skeleton archer at level 10 on the 9th Mirth 122nd year of Ascendancy at 11:27 Killed by fire drake hatchling at level 10 on the 9th Mirth 122nd year of Ascendancy at 16:55 Killed by fire drake hatchling at level 10 on the 10th Mirth 122nd year of Ascendancy at 00:21 Killed by orc soldier at level 10 on the 10th Mirth 122nd year of Ascendancy at 01:13 Killed by snow giant thunderer at level 10 on the 10th Mirth 122nd year of Ascendancy at 01:58 Killed by Cultist at level 11 on the 1st Summertide 122nd year of Ascendancy at 05:34 Killed by Cultist at level 11 on the 1st Summertide 122nd year of Ascendancy at 06:16 Killed by Shasshhiy'Kaish at level 11 on the 1st Summertide 122nd year of Ascendancy at 11:29 Killed by Doomelf Unlock 4's Inner Demon at level 11 on the 1st Summertide 122nd year of Ascendancy at 12:30 Killed by Shasshhiy'Kaish at level 11 on the 1st Summertide 122nd year of Ascendancy at 13:16 Killed by blade horror at level 12 on the 3rd Flare 122nd year of Ascendancy at 14:50 Killed by cold drake hatchling at level 12 on the 3rd Flare 122nd year of Ascendancy at 16:19 Killed by cold drake hatchling at level 12 on the 3rd Flare 122nd year of Ascendancy at 16:53 Killed by skeleton master archer at level 12 on the 4th Flare 122nd year of Ascendancy at 06:41 Killed by snow giant boulder thrower at level 13 on the 4th Flare 122nd year of Ascendancy at 19:26 Killed by devourer at level 13 on the 5th Flare 122nd year of Ascendancy at 01:46 Killed by umbral horror at level 13 on the 5th Flare 122nd year of Ascendancy at 12:35 Killed by devourer at level 13 on the 6th Flare 122nd year of Ascendancy at 00:23 Killed by devourer at level 13 on the 6th Flare 122nd year of Ascendancy at 01:05 Killed by skeleton warrior at level 13 on the 6th Flare 122nd year of Ascendancy at 06:08 Killed by devourer at level 14 on the 6th Flare 122nd year of Ascendancy at 09:30 Killed by skeleton warrior at level 14 on the 6th Flare 122nd year of Ascendancy at 15:32 Killed by Gaba the white ooze at level 14 on the 6th Flare 122nd year of Ascendancy at 16:32 Killed by Aletta Soultorn at level 14 on the 6th Flare 122nd year of Ascendancy at 19:01 Killed by Aletta Soultorn at level 14 on the 6th Flare 122nd year of Ascendancy at 20:47 Killed by Aletta Soultorn at level 14 on the 6th Flare 122nd year of Ascendancy at 22:44 Killed by skeleton warrior at level 14 on the 7th Flare 122nd year of Ascendancy at 00:14 Killed by skeleton warrior at level 14 on the 7th Flare 122nd year of Ascendancy at 07:05 Killed by ghoulking at level 14 on the 7th Flare 122nd year of Ascendancy at 14:31 Killed by Beturiama the skeleton assassin at level 14 on the 7th Flare 122nd year of Ascendancy at 16:49 Killed by Beturiama the skeleton assassin at level 14 on the 7th Flare 122nd year of Ascendancy at 17:30 Killed by The Master at level 15 on the 8th Flare 122nd year of Ascendancy at 20:01 Killed by The Master at level 15 on the 8th Flare 122nd year of Ascendancy at 20:37 Killed by The Master at level 15 on the 8th Flare 122nd year of Ascendancy at 21:24 Killed by skeleton warrior at level 15 on the 8th Flare 122nd year of Ascendancy at 22:01 Killed by The Master at level 15 on the 8th Flare 122nd year of Ascendancy at 22:40 Killed by elder vampire at level 15 on the 8th Flare 122nd year of Ascendancy at 23:31 Killed by orc necromancer at level 19 on the 51st Dusk 122nd year of Ascendancy at 09:18 Killed by snow giant boulder thrower at level 21 on the 60th Dusk 122nd year of Ascendancy at 13:46 Killed by Varsha the Writhing at level 21 on the 60th Dusk 122nd year of Ascendancy at 15:26 Killed by orc cryomancer at level 22 on the 67th Dusk 122nd year of Ascendancy at 12:39 Killed by skeleton magus at level 22 on the 67th Dusk 122nd year of Ascendancy at 13:23 Killed by skeleton magus at level 22 on the 67th Dusk 122nd year of Ascendancy at 14:06 Killed by ghast at level 22 on the 67th Dusk 122nd year of Ascendancy at 14:46 Killed by vampire lord at level 22 on the 67th Dusk 122nd year of Ascendancy at 15:40 Killed by orc master assassin at level 22 on the 67th Dusk 122nd year of Ascendancy at 16:12 Killed by vampire lord at level 22 on the 67th Dusk 122nd year of Ascendancy at 23:53 Killed by skeleton magus at level 22 on the 68th Dusk 122nd year of Ascendancy at 00:34 Killed by orc master assassin at level 22 on the 68th Dusk 122nd year of Ascendancy at 01:43 Killed by vampire lord at level 22 on the 68th Dusk 122nd year of Ascendancy at 04:58 Killed by patchwork troll at level 22 on the 68th Dusk 122nd year of Ascendancy at 07:43 Killed by forest wight at level 22 on the 68th Dusk 122nd year of Ascendancy at 08:21 Killed by skeleton warrior at level 22 on the 68th Dusk 122nd year of Ascendancy at 10:43 Killed by vampire lord at level 22 on the 68th Dusk 122nd year of Ascendancy at 14:23 Killed by elder vampire at level 22 on the 69th Dusk 122nd year of Ascendancy at 01:29 Killed by dread at level 22 on the 69th Dusk 122nd year of Ascendancy at 02:22 Killed by ghoulking at level 22 on the 69th Dusk 122nd year of Ascendancy at 03:23 Killed by ghoul at level 22 on the 69th Dusk 122nd year of Ascendancy at 05:14 Killed by grave wight at level 22 on the 69th Dusk 122nd year of Ascendancy at 07:00 Killed by snow giant boulder thrower at level 22 on the 69th Dusk 122nd year of Ascendancy at 08:58 Killed by Burb the snow giant champion at level 22 on the 69th Dusk 122nd year of Ascendancy at 09:33 Killed by snow giant boulder thrower at level 22 on the 69th Dusk 122nd year of Ascendancy at 10:09 Killed by skeleton warrior at level 23 on the 69th Dusk 122nd year of Ascendancy at 13:12 Killed by forest wight at level 23 on the 69th Dusk 122nd year of Ascendancy at 13:42 Killed by orc mage-hunter at level 23 on the 69th Dusk 122nd year of Ascendancy at 15:37 Killed by Yvywen the ghoulking at level 24 on the 70th Dusk 122nd year of Ascendancy at 21:59 Killed by Yvywen the ghoulking at level 24 on the 70th Dusk 122nd year of Ascendancy at 23:17 Killed by Lord of Skulls (warrior) at level 24 on the 71st Dusk 122nd year of Ascendancy at 18:22 Killed by elder vampire at level 24 on the 71st Dusk 122nd year of Ascendancy at 19:21 Killed by armoured skeleton warrior at level 24 on the 71st Dusk 122nd year of Ascendancy at 21:24 Killed by The Master at level 24 on the 71st Dusk 122nd year of Ascendancy at 22:02 Killed by Lord of Skulls (warrior) at level 24 on the 71st Dusk 122nd year of Ascendancy at 22:41 Killed by armoured skeleton warrior at level 24 on the 71st Dusk 122nd year of Ascendancy at 23:18 Killed by Lord of Skulls (warrior) at level 24 on the 71st Dusk 122nd year of Ascendancy at 23:55 Killed by elven mage at level 25 on the 76th Dusk 122nd year of Ascendancy at 05:49 Killed by wretchling at level 25 on the 76th Dusk 122nd year of Ascendancy at 06:55 Killed by elven blood mage at level 25 on the 76th Dusk 122nd year of Ascendancy at 14:27 Killed by elven cultist at level 26 on the 76th Dusk 122nd year of Ascendancy at 18:40 Killed by elven cultist at level 26 on the 76th Dusk 122nd year of Ascendancy at 19:32 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 77th Dusk 122nd year of Ascendancy at 01:14 Killed by Acolyte of the Sect of Kryl-Feijan at level 26 on the 77th Dusk 122nd year of Ascendancy at 02:38 Killed by Kryl-Feijan at level 26 on the 77th Dusk 122nd year of Ascendancy at 05:01 Killed by elven cultist at level 26 on the 77th Dusk 122nd year of Ascendancy at 07:14 Killed by Bethowyn the elven blood mage at level 26 on the 77th Dusk 122nd year of Ascendancy at 10:15 Killed by cold drake hatchling at level 27 on the 5th Haze 122nd year of Ascendancy at 21:58 Killed by icy orc wyrmic at level 27 on the 6th Haze 122nd year of Ascendancy at 12:04 Killed by mountain troll thunderer at level 27 on the 6th Haze 122nd year of Ascendancy at 13:45 Killed by orc master assassin at level 27 on the 6th Haze 122nd year of Ascendancy at 23:11 Killed by orc soldier at level 27 on the 7th Haze 122nd year of Ascendancy at 09:21 Killed by Isodata the warg at level 28 on the 8th Haze 122nd year of Ascendancy at 05:13 Killed by orc soldier at level 28 on the 8th Haze 122nd year of Ascendancy at 06:52 Killed by Isodata the warg at level 28 on the 8th Haze 122nd year of Ascendancy at 08:05 Killed by orc soldier at level 28 on the 8th Haze 122nd year of Ascendancy at 11:14 Killed by Golbug the Destroyer at level 28 on the 8th Haze 122nd year of Ascendancy at 12:02 Killed by Golbug the Destroyer at level 28 on the 8th Haze 122nd year of Ascendancy at 12:36 Killed by worm that walks at level 29 on the 9th Haze 122nd year of Ascendancy at 02:24 Killed by worm that walks at level 29 on the 9th Haze 122nd year of Ascendancy at 02:59 Killed by orc cryomancer at level 29 on the 26th Haze 122nd year of Ascendancy at 10:04 Killed by orc cryomancer at level 29 on the 26th Haze 122nd year of Ascendancy at 11:05 Killed by orc high cryomancer at level 29 on the 26th Haze 122nd year of Ascendancy at 12:56 Killed by orc high pyromancer at level 29 on the 26th Haze 122nd year of Ascendancy at 14:45 Killed by Warmaster Gnarg at level 29 on the 26th Haze 122nd year of Ascendancy at 15:20 Killed by Lithfengel at level 30 on the 47th Haze 122nd year of Ascendancy at 04:43 Killed by Ukllmswwik the Wise at level 31 on the 50th Haze 122nd year of Ascendancy at 08:42 |
Primary Stats
| Strength | 121 (base 60) |
| Dexterity | 17 (base 11) |
| Constitution | 51 (base 45) |
| Magic | 28 (base 23) |
| Willpower | 18 (base 10) |
| Cunning | 27 (base 10) |
Resources
| Life | 1019/1019 |
| Positive | 120/120 |
| Stamina | 180/180 |
| Healing Factor | 1.4040316950178 |
| Regeneration | 7.9574155879877 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +25% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 3 |
| See Stealth | 7 |
| See Invisible | 9 |
Offense: Mainhand
| Damage | 213 |
| Accuracy | 52 |
| Crit Chance | 21% |
| APR | 4 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 24 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 21 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| Temporal | +15% |
| Mind | +18% |
| All | 0% |
Offense: Damage Penetration
| Light | +15% |
| Physical | +20% |
Defense: Base
| Armour (hardiness) | 50.723073231957 (96.438666929426%) |
| Defense | 26 |
| Ranged Defense | 26 |
| Fatigue | 0 |
| Physical Save | 48 |
| Spell Save | 30 |
| Mental Save | 22 |
Defense: Resistances
| Acid | + 23%( 70%) |
| Lightning | + 23%( 70%) |
| Light | + 23%( 70%) |
| Temporal | + 21%( 70%) |
| Blight | + 18%( 70%) |
| Physical | + 21%( 70%) |
| Fire | + 28%( 70%) |
| All | + 13%( 70%) |
Defense: Immunities
| Silence Resistance | 21% |
| Disarm Resistance | 100% |
| Bleed Resistance | 50% |
| Knockback Resistance | 53% |
| Stun Resistance | 80% |
| Pinning Resistance | 20% |
| Instadeath Resistance | 100% |
| Blind Resistance | 23% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: StormshieldUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to summon a protective storm around you for 4 turns. While active the storm will completely block all damage over 29 up to 5 times. Its effects scale with your Willpower stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 282 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
Class Talents
| Technique / Superiority | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed assault | 1.30 |
| 5/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Technique / Berserker's strength | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Bloodthirst | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 3/5 |
Generic Talents
| Celestial / Chants | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Conditioning | 1.30 |
| 3/5 |
| 5/5 |
| 1/5 |
| 2/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 4/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Daunting Presence |
| talent | Berserker Rage |
| talent | Chant of Fortitude |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You have created a portal back to Maj'Eyal. You should try to talk to someone in Last Hope about establishing a link back. Back and there again | active |
You successfully escorted the lost defiler to the recall portal on level 1 of Lost Dwarven Kingdom of Reknor. Escort: lost defiler (level 1 of Lost Dwarven Kingdom of Reknor)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Dreadfell. Escort: lost defiler (level 2 of Dreadfell)As a reward you improved Cunning by +5. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Old Forest. Escort: lost defiler (level 2 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Dreadfell. Escort: lost sun paladin (level 1 of Dreadfell)As a reward you gained talent category Celestial / Chants (at mastery 1.00). | done |
You failed to protect the lost sun paladin from death by skeleton magus. Escort: lost sun paladin (level 5 of Dreadfell) | failed |
You successfully escorted the repented thief to the recall portal on level 4 of Dreadfell. Escort: repented thief (level 4 of Dreadfell)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You failed to protect the worried loremaster from death by thought-forged warrior. Escort: worried loremaster (level 1 of Old Forest) | failed |
You failed to protect the worried loremaster from death by mountain troll thunderer. Escort: worried loremaster (level 2 of Lost Dwarven Kingdom of Reknor) | failed |
You failed to protect the worried loremaster from death by skeleton archer. Escort: worried loremaster (level 6 of Dreadfell) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsUngrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed vial of greater demon bile. * You've found the needed giant spider spinneret. * You've found the needed pouch of luminous horror dust. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* You have found a Blood-Runed Athame. * You have found the Resonating Diamond. | done |
Equipment
| On feet | Blazewend (0 def, 3 armour)2.0 T3 feet armor [Rare] Arcane While equipped: dps ---------- Mov.spd +25% Dmg.mod +15% temporal Res.pen +15% light Melee Ret 4 lightning On Hit (Melee): * 20% chance to gain 10% of a turn (3/turn limit) ----- def ----- Armour +3 Resists +12% lightning +12% light A pair of boots made of leather. |
| Light source | brass lantern of health2.0 T1 lite [Ego] Nature While equipped: ----- def ----- Max.HP +43.00 ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | warlord's dwarven-steel helm of the bounder (0 def, 4 armour)3.0 T3 head armor Reqs Heavy armour training [Ego++] Nature/Master While equipped: Stats +11 Str +6 Dex +5 Wil dps ---------- Phys.pwr +9 (+2 eff.) ----- def ----- Armour +4 Fatigue +4% Resists +10% physical Phys.save +8 (+3 eff.) Skullcracker: Puts all charms on 20 cooldown Level 3.0 Pwr.cost 20 out of 20/20. Range melee/personal Travel.spd instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 439.6 Physical damage. If the attack hits, the target is confused (29% effect) for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power increases with your Dexterity, and chance increases with Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| Tool | overpowered iron torque of gale force [power 150] (19 cooldown)2.0 T1 torque charm [Ego] Psionic Project a gust of wind in a cone knocking all creatures back 8 spaces and dealing 150 physical damage Puts all charms on 19 cooldown Torques are made by powerful psionics to store psionic powers. |
| On fingers | Wheel of Fate0.1 T1 ring jewelry [Unique] Arcane While equipped: Stats +3 Cun ----- def ----- HP.reg +2.00 Blind- +23% Silence- +21% Stun/Frz- +20% ---------- misc Mana/turn +0.12 Infravis +3 See.Stealth +7 See.Invis +9 Can be unequipped or rerolled. Re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50. Uses 1 power out of 1/1 "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
| On fingers | steel quartz ring0.1 T2 ring jewelry [Ego+] Master While equipped: Stats +2 Con ----- def ----- Spell.save +12 (+6 eff.) Stun/Frz- +30% ---------- misc Max.stam +10.00 Rings make your fingers look great! |
| Around waist | noble's rough leather belt of unlife1.0 T1 belt armor [Ego++] Arcane/Master While equipped: Stats +4 Cun +3 Wil dps ---------- Against +18% Summoned ----- def ----- Resists +6% blight D.Red.from +18% Summoned The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
| In main hand | Gevena the voratun greatsword (173% power, 4 apr)3.0 T5 greatsword 2H weapon [Rare] Master Power 173% Range: 1.6x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +4 Crit +7.0% Atk.spd 100% On Hit.r1 +8 mind +12 physical While equipped: dps ---------- Phys.crit +5.0% Dmg.mod +18% mind Res.pen +20% physical Acc +20 (+7 eff.) ----- def ----- Defense +21 (+10 eff.) Spell.save +12 (+6 eff.) Die.at -60.00 life Disarm- +70% Def/telep +10 Res/telep +10% Dur/telep +10% Massive two-handed swords. |
| On hands | Gloves of the Firm Hand (0 def, 8 armour)1.0 T3 hands armor [Unique] Master While equipped: Stats +4 Con ----- def ----- Armour +8 Disarm- +40% Stun/Frz- +30% Knockbk- +30% ---------- misc Cooldown Clinch -2 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. These gloves make you feel rock steady! These magical gloves feel really soft to the touch from the inside. On the outside, magical stones create a rough surface that is constantly shifting. When you brace yourself, a magical ray of earth energy seems to automatically bind them to the ground, granting you increased stability. |
| Main armor | searing stralite plate armour of implacability (0 def, 18 armour)17.0 T4 massive armor Reqs Massive armour training [Ego++] Arcane/Master While equipped: dps ---------- Melee+ 16 acid 18 fire Melee Ret 11 acid 12 fire ----- def ----- Armour +18 Fatigue +18% Resists +12% acid +18% fire Phys.save +11 (+4 eff.) A suit of armour made of metal plates. |
| Cloak | enveloping linen cloak (7 def, 0 armour)2.0 T1 cloak armor [Ego] Master While equipped: ----- def ----- Defense +7 (+3 eff.) Phys.save +6 (+2 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | stabilizing gold amulet of healing0.1 T3 amulet jewelry [Ego] Nature While equipped: ----- def ----- Resists +10% temporal Heal.mod +12% Cut- +50% Pinning- +20% Knockbk- +23% Heal: Puts all charms on 35 cooldown Level 1.0 Pwr.cost 35 out of 35/35. Range melee/personal Travel.spd instantaneous Is a nature gift Description: Imbues your body with natural energies, healing for 128 life. The life healed will increase with your Mindpower. Amulets make your neck look great! |
Inventory
Rune of Reflection (--)0.1 T3 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 15 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 240 damage for 5 turns. Its effects scale with your Magic stat. Inscribe your skin with the rune. You can see your own image mirrored in the surface of this silvery rune. |
Sealed Scroll of Last Hope0.1 scroll [Unique] Open the seal and read the message. Magical scrolls can have wildly different effects! |
clarifying copper amulet of dexterity (+2)0.1 T1 amulet jewelry [Ego] Nature While equipped: Stats +2 Dex ----- def ----- Resists +10% mind Confus- +20% Amulets make your neck look great! |
copper amulet of mastery (0.11 Technique / Two-handed assault)0.1 T1 amulet jewelry [Ego] Master While equipped: ---------- misc Masteries +0.11 Technique/Two-handed assault Amulets make your neck look great! |
grounding copper amulet0.1 T1 amulet jewelry [Ego] Nature While equipped: ----- def ----- Resists +10% lightning Stun/Frz- +22% Amulets make your neck look great! |
insulating steel amulet of magic (+3)0.1 T2 amulet jewelry [Ego] Arcane/Nature While equipped: Stats +3 Mag ----- def ----- Resists +10% fire +10% cold Amulets make your neck look great! |
marksman's copper ring of sensing0.1 T1 ring jewelry [Ego] Arcane/Master While equipped: Stats +2 Dex dps ---------- Acc +4 (+1 eff.) ----- def ----- Blind- +22% ---------- misc Infravis +3 See.Stealth +5 See.Invis +5 Rings make your fingers look great! |
marksman's gold ring of perseverance0.1 T3 ring jewelry [Ego] Master While equipped: Stats +4 Dex dps ---------- Acc +8 (+3 eff.) ----- def ----- HP.reg +4.00 Stun/Frz- +20% Rings make your fingers look great! |
mule's steel ring of perseverance0.1 T2 ring jewelry [Ego] Master While equipped: ----- def ----- Fatigue -5% HP.reg +1.00 Stun/Frz- +22% ---------- misc Max.enc +20 Rings make your fingers look great! |
titan's steel ring of perseverance0.1 T2 ring jewelry [Ego] Nature/Master While equipped: Stats +3 Con ----- def ----- Phys.save +6 (+2 eff.) HP.reg +2.00 Stun/Frz- +20% Rings make your fingers look great! |
Stormfront (136% power, 15 apr)3.0 T2 battleaxe 2H weapon [Unique] Nature Power 137% Range: 1.5x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +15 Crit +5.0% Atk.spd 100% Melee+ +15 lightning +15 cold On Crit: * inflicts either shocked or wet, chosen at random While equipped: dps ---------- Dmg.mod +12% lightning +12% cold The blade glows faintly blue, and reflects a sky full of stormy clouds. |
truestriking stralite battleaxe of crippling (151% power, 3 apr)3.0 T4 battleaxe 2H weapon [Ego++] Master Power 151% Range: 1.5x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +3 Crit +7.5% Atk.spd 100% On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: dps ---------- Phys.crit +17.0% Res.pen +13% physical Acc +24 (+8 eff.) Apr +13 Massive two-handed battleaxes. |
truestriking steel greatsword of evisceration (125% power, 2 apr)3.0 T2 greatsword 2H weapon [Ego++] Master Power 126% Range: 1.6x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +2 Crit +3.0% Atk.spd 100% On Crit: * Wound the target dealing 281 physical damage across 5 turns and reducing healing by 50% While equipped: dps ---------- Phys.crit +10.0% Phys.pwr +9 (+2 eff.) Res.pen +12% physical Acc +9 (+3 eff.) Apr +10 Massive two-handed swords. |
Mighty Girdle1.0 T1 belt armor [Unique] Master Some giant wraps would make you feel great. While equipped: ----- def ----- Armour +4 Fatigue -10% Max.HP +40.00 Knockbk- +40% ---------- misc Max.enc +70 This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
ravager's hardened leather belt of recklessness1.0 T3 belt armor [Ego++] Master While equipped: dps ---------- Phys.crit +5.0% Crit.mult +7.00% Phys.pwr +3 (+1 eff.) Dmg.mod +10% physical Res.pen +11% physical A belt that goes around your waist. |
Crown of Burning Pain (13 def, 0 armour)4.0 T3 head armor [Unique] Arcane While equipped: Stats +6 Cun +6 Wil dps ---------- Dmg.mod +35% fire ----- def ----- Defense +13 (+6 eff.) Fatigue +4% Resists +35% fire Meteor Rain: Level 2.0 Pwr.cost 25 out of 50/50. Range 5 Travel.spd instantaneous Is a spell Description: Use arcane forces to summon 3 meteors that fall to the ground within range 2 of the target. Each meteor smashes everything within radius 2, dealing 33.35 fire and 33.35 physical damage to creatures other than yourself, while liquefying some of the terrain into lava for 8 turns. The damage increases with your Spellpower. This crown of pure flames possesses a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
6 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
5 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
11 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+3 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+3 eff.) Item imbue powers: Defense +6 (+3 eff.) Phys.save +6 (+2 eff.) Spell.save +6 (+3 eff.) Mind.save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 sapphire0.0 T4 blue gem [Normal] While equipped: Defense +8 (+4 eff.) Phys.save +8 (+3 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+4 eff.) Item imbue powers: Defense +8 (+4 eff.) Phys.save +8 (+3 eff.) Spell.save +8 (+4 eff.) Mind.save +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
miner's dwarven-steel pickaxe (dig speed 25 turns)3.0 T3 digger tool [Ego] Master While equipped: Stats +2 Str ---------- misc Infravis +1 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
2 emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade0.0 T4 green gem [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+1 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 turquoise0.0 T4 green gem [Normal] While equipped: Res.pen +10% all Acc +10 (+3 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+3 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
1.0 lite [Unique] Arcane While equipped: ---------- misc Light +3 Fearscape Shift: Level 2.0 Pwr.cost 25 out of 25/25. Range 5 Travel.spd instantaneous Is a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 66.34 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 66.34 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
Blood-Runed Athame1.0 misc [Plot Item] An athame, covered in blood runes. It radiates power. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
Prothotipe's Prismatic Eye0.0 T3 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane On Spell Hit: 10% Eye Beam 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 Mag +5 Con Dmg.mod +10% lightning +10% fire +10% cold Masteries +0.20 Golem/Arcane Latent Damage Type: Lightning This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Orb of Many Ways1.0 orb [Plot Item] Unknown Activate a portal. Uses 10 power out of 30/30 The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
2 fire opal0.0 T5 red gem [Normal] While equipped: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Item imbue powers: Phys.crit +5.0% Spell.crit +5% Mind.crit +5% Dmg.mod +10% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 ruby0.0 T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
17 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Resonating Diamond0.0 T5 white gem [Plot Item] Gems can be sold for money or used in arcane rituals. |
moonstone0.0 T5 white gem [Normal] While equipped: Defense +10 (+5 eff.) Phys.save +10 (+3 eff.) Spell.save +10 (+5 eff.) Mind.save +10 (+5 eff.) Item imbue powers: Defense +10 (+5 eff.) Phys.save +10 (+3 eff.) Spell.save +10 (+5 eff.) Mind.save +10 (+5 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
amber0.0 T4 yellow gem [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
12 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Doomelf Unlock 4 the Cornac Berserker level 26
1st Haze 122nd year of Ascendancy at 23:06 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Doomelf Unlock 4 the Cornac Berserker level 29
15th Haze 122nd year of Ascendancy at 11:29 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Doomelf Unlock 4 the Cornac Berserker level 28
8th Haze 122nd year of Ascendancy at 13:08 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Doomelf Unlock 4 the Cornac Berserker level 17
42nd Dusk 122nd year of Ascendancy at 10:09 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Doomelf Unlock 4 the Cornac Berserker level 10
8th Mirth 122nd year of Ascendancy at 21:41 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Doomelf Unlock 4 the Cornac Berserker level 20
52nd Dusk 122nd year of Ascendancy at 05:03 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Doomelf Unlock 4 the Cornac Berserker level 30
26th Haze 122nd year of Ascendancy at 17:07 see stats
Shasshhiy'Kaish (Exploration mode)
Killed Shasshhiy'Kaish after letting her grow as powerful as possible.By Doomelf Unlock 4 the Cornac Berserker level 11
1st Summertide 122nd year of Ascendancy at 13:53 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Doomelf Unlock 4 the Cornac Berserker level 27
6th Haze 122nd year of Ascendancy at 15:24 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Doomelf Unlock 4 the Cornac Berserker level 29
8th Haze 122nd year of Ascendancy at 16:15 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Doomelf Unlock 4 the Cornac Berserker level 7
78th Pyre 122nd year of Ascendancy at 21:39 see stats
There and back again (Exploration mode)
Opened a portal to Maj'Eyal from the Far East.By Doomelf Unlock 4 the Cornac Berserker level 30
44th Haze 122nd year of Ascendancy at 03:25 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Doomelf Unlock 4 the Cornac Berserker level 29
9th Haze 122nd year of Ascendancy at 04:11 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Doomelf Unlock 4 the Cornac Berserker level 18
43rd Dusk 122nd year of Ascendancy at 11:01 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Doomelf Unlock 4 the Cornac Berserker level 24
72nd Dusk 122nd year of Ascendancy at 00:35 see stats
Log
Today is the 9th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:10.
There is a Entrance to a dark crypt here (press '' or right click to use).
Ran for 15 turns (stop reason: at exit).
--------------------------------
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
Today is the 10th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:21.
There is a Entrance to Rak'shor Pride bastion here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).
--------------------------------
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a Entrance to a dark crypt here (press '' or right click to use).
Today is the 11st Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:45.
Ran for 7 turns (stop reason: at exit).
--------------------------------
Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).
There is a Entrance to Rak'shor Pride bastion here (press '' or right click to use).
Ran for 7 turns (stop reason: at exit).
--------------------------------
Today is the 12nd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 04:45.
--------------------------------
Today is the 13rd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:21.





































































































