Mana the level 6 Cornac Archmage by kapitanbonez

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArchmage
Level / Exp6 / 68%
Sizebig
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic28 (base 27)
Willpower26 (base 19)
Cunning15 (base 11)

Resources

Life-38/126
Mana82/215
Healing Factor1.0000003099961
Regeneration0.25000007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage15
Accuracy4
Crit Chance4%
APR3
Speed1.00

Offense: Spell

Spellpower25
Crit Chance14%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Physical+9%
Lightning+6%
Acid+6%
Temporal+12%
Cold+6%
Arcane+16%
Mind+3%
Fire+6%

Offense: Damage Penetration

Lightning+5%

Defense: Base

Armour (hardiness)10 (30%)
Defense1
Ranged Defense1
Fatigue1
Physical Save7
Spell Save21
Mental Save14

Defense: Resistances

Darkness+ 17%( 70%)
Light+ 20%( 70%)
Temporal+ 18%( 70%)
Mind+ 13%( 70%)
Physical+ 12%( 70%)
Cold+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
active
done

Equipment

On feet
On hands
On head
Around waist
Main armor
In main hand
Light source
Cloak
Around neck

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Mana the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:24
see stats

Log

Minotaur of the Labyrinth stops regenerating health quickly.
Burning from Mana hits Minotaur of the Labyrinth for
9 fire damage.
Mana is not crippled anymore.

Talent Manathrust is ready to use.
Mana is pinned to the ground.

Something hits
Mana for 54 physical damage.
Mana's armour is more intact.

Mana is not stunned anymore.

Talent Infusion: Wild is ready to use.

Mana uses
Infusion: Wild.
Mana is no longer pinned.

Mana is cured!

Mana lessens the pain.

Mana casts
Lightning.
Mana hits Minotaur of the Labyrinth for 126 lightning damage.
Minotaur of the Labyrinth stops burning.

Minotaur of the Labyrinth uses
Sunder Armour.
Mana's armour is damaged!

Melee retaliation hits Minotaur of the Labyrinth for
6 light damage.
Minotaur of the Labyrinth hits Mana for 31 physical damage.
Talent Infusion: Regeneration is ready to use.
Talent Flame is ready to use.

Mana is confused and fails to use Chain Lightning.

Minotaur of the Labyrinth uses
Sunder Arms.
Mana's fighting ability is impaired!

Melee retaliation hits Minotaur of the Labyrinth for
5 light damage.
Minotaur of the Labyrinth hits Mana for 42 physical damage.
Mana the level 6 cornac archmage was tortured to death by Minotaur of the Labyrinth and hung on a wall-spike on level 2 of The Maze.