Centheb the level 2 Halfling Rogue by Logically_insane

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp2 / 14%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity20 (base 15)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20 (base 17)

Resources

Life118/118
Stamina103/103
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage23
Accuracy32
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage14
Accuracy32
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire+13%

Defense: Base

Armour (hardiness)3 (49.007671158813%)
Defense27
Ranged Defense27
Fatigue0
Physical Save8
Spell Save7
Mental Save11

Defense: Resistances

Fire+ 25%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
1/5

Effects

beneficial effect
beneficial effect

Quests

active

Equipment

On fingers
In main hand
On hands
Light source
Main armor
In off hand

Inventory

Achievements

Log


Centheb uses
Dual Strike.
Sick giant venus flytrap is stunned!

Centheb deactivates
Stealth.
Centheb hits Sick giant venus flytrap for 24 physical, 5 fire, 39 physical (69 total damage).
Centheb killed Sick giant venus flytrap!

Talent Dual Strike is ready to use.

Resting starts...

Talent Stealth is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Centheb picks up (i.):
reinforced iron shield of cold resistance (+16%) (0 def, 3 armour, 40 block).
There is a way to the next level here (press '' or right click to use).
Ran for 45 turns (stop reason: at exit).


You gain 0.72 gold from the transmogrification of
reinforced iron shield of cold resistance (+16%) (0 def, 3 armour, 40 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.30 gold from the transmogrification of
impenetrable iron mail armour (2 def, 9 armour).
You gain 3.59 gold from the transmogrification of
cruel elm magestaff of illumination (10-12 power, 2 apr, arcane element).
You gain 1.19 gold from the transmogrification of
gifted mossy mindstar of balance (2-2 power, 12 apr, mind damage).
You gain 3.36 gold from the transmogrification of
hateful iron greatsword of dampening (16-26 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (16-25 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 2.13 gold from the transmogrification of
iron battleaxe of paradox (16-24 power, 1 apr).
There is a way to the previous level here (press '' or right click to use).

Saving game...

Saving done.