Hel'Kij the level 4 Shalore Archmage by Sureme

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassArchmage
Level / Exp4 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution11 (base 11)
Magic26 (base 23)
Willpower17 (base 13)
Cunning12 (base 11)

Resources

Life-23/112
Mana156/156
Healing Factor1.0097162075846
Regeneration0.25242905189615

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+20%

Defense: Base

Armour (hardiness)0 (30%)
Defense6
Ranged Defense6
Fatigue0
Physical Save12
Spell Save15
Mental Save16

Defense: Resistances

Arcane+ 12%( 70%)
Lightning+ 16%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
3/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
active
active
active

Equipment

Tool
Around waist
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Talent Command Staff is ready to use.

Resting starts...

Talent Illuminate is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


Hel'Kij refocuses the energies of her staff.

Talent Command Staff is ready to use.

There is an item here:
iron dagger (10-14 power, 5 apr)

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an item here:
iron dagger (10-14 power, 5 apr)
Ran for 4 turns (stop reason: object seen).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: taken damage).

Hel'Kij is encased in ice!

Something hits
Hel'Kij for 69 cold damage.

Hel'Kij hits Iceblock for 8 physical damage.
Something hits
Hel'Kij for (24 to ice), 36 physical (36 total damage).

Ran for 1 turns (stop reason: didn't move).

Hel'Kij hits Iceblock for 9 physical damage.
Something hits
Hel'Kij for (20 to ice), 30 arcane (30 total damage).
Hel'Kij the level 4 shalore archmage was imploded to death by The Shade and left to rot on level 3 of Ruins of Kor'Pul.