mecth the level 10 Dwarf Berserker by MayPlayer

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassBerserker
Level / Exp10 / 39%
Sizemedium
Lifes / Deaths

Primary Stats

Strength34 (base 25)
Dexterity12 (base 14)
Constitution24 (base 21)
Magic11 (base 13)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life367/367
Stamina129/134
Healing Factor1.2172674059366
Regeneration0.30431685148416

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage42
Accuracy22
Crit Chance3%
APR16
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Blight+5%
Lightning+3%
Light+10%

Defense: Base

Armour (hardiness)4 (30%)
Defense13
Ranged Defense13
Fatigue7
Physical Save20
Spell Save8
Mental Save8

Defense: Resistances

Lightning+ 9%( 70%)
Light+ 43%( 70%)
Darkness+ 15%( 70%)
Cold+ 15%( 70%)
Fire+ 15%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Berserker's strength1.30
1/5
2/5
1/5
0/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
2/5
0/5
0/5
Technique / Combat training1.30
1/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

done
done
done
done
active
done
active

Equipment

Tool
On feet
Around neck
Main armor
On hands
Light source
Around waist
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By mecth the Dwarf Berserker level 10
1st Profit 122nd year of Ascendancy at 21:02
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By mecth the Dwarf Berserker level 5
17th Voratun 122nd year of Ascendancy at 19:55
see stats

Log

Talent Dig is ready to use.
Talent Berserker Rage is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

Today is the 2nd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

You are yanked out of this place!

Rested for 33 turns (stop reason: saving).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Saving game...

Saving done.


There is a Derth (Town) here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.


Shady cornac man says: 'Hey you. Come here.'


Mecth deactivates
Precise Strikes.

Saving game...

Saving done.