Ereroddagund the level 7 Ghoul Wanderer by teisen96

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceGhoul
ClassWanderer
Level / Exp7 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 12)
Dexterity13 (base 12)
Constitution22 (base 12)
Magic21 (base 21)
Willpower10 (base 12)
Cunning10 (base 12)

Resources

Life245/252
Mana80/136
Stamina118/118
Healing Factor1.2024166372473
Regeneration0.30060415931182

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+80%

Vision

Sight10
Lite3
See Stealth5
See Invisible6

Offense: Mainhand

Damage28
Accuracy20
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance1%
Speed1

Offense: Mind

Mindpower16
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+20%
Lightning+10%
Fire+3%
Acid+3%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)9.5 (43.579428603723%)
Defense4
Ranged Defense4
Fatigue10
Physical Save20
Spell Save10
Mental Save18

Defense: Resistances

Lightning+ 10%( 70%)
Fire+ 6%( 70%)
Physical+ 6%( 70%)
Cold+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance50%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance80%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Reflexes1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
2/5
0/5
0/5
0/5
Cunning / Dirty fighting1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
4/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
1/5
0/5
0/5
0/5
Spell / Aegis1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

beneficial effect
detrimental effect

Quests

active
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Ereroddagund switches his weapons to:
elm longbow
deadly quiver of elm arrows.
Automatic use of talent Shoot
skipped: cooldown too low (0).

Ereroddagund can not wear (in main hand):
Corpsebow (not enough stat).
Ereroddagund switches his weapons to:
Salutta the iron waraxe.
The shield around Ereroddagund crumbles.

Automatic use of talent Shoot
skipped: cooldown too low (0).

Ereroddagund wears (replacing
starlit copper amulet): warrior's copper amulet of constitution (+2).
Automatic use of talent Shoot
skipped: cooldown too low (0).

Ereroddagund wears (replacing
brass lantern): survivor's brass lantern of clarity.
Automatic use of talent Shoot
skipped: cooldown too low (0).

You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 19.5 block).
You gain 1.62 gold from the transmogrification of
impenetrable steel plate armour of cold resistance (0 def, 14 armour).
You gain 1.20 gold from the transmogrification of
cleansing iron mail armour (2 def, 4 armour).
You gain 1.04 gold from the transmogrification of
sand iron gauntlets (0 def, 6 armour).
You gain 2.52 gold from the transmogrification of
grounding pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.55 gold from the transmogrification of
resilient linen cloak of the Shaloren (1 def, 0 armour).
You gain 2.98 gold from the transmogrification of
shimmering ash vilestaff of might (111% power, 3 apr, fire element).
You gain 3.04 gold from the transmogrification of
mighty elm longbow of lightning.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron battleaxe (111% power, 1 apr).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the duelist (heal 104; 16 cd).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.