Ankidoo the level 6 Cornac Archmage by ankidoont

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp6 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic36 (base 27)
Willpower16 (base 16)
Cunning11 (base 11)

Resources

Life-1/126
Mana92/133
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy4
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance12%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Cold+6%
Arcane+17%
Mind+11%
Fire+16%

Defense: Base

Armour (hardiness)0 (30%)
Defense15
Ranged Defense15
Fatigue0
Physical Save7
Spell Save18
Mental Save9

Defense: Resistances

Arcane+ 19%( 70%)
Mind+ 20%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
2/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

active
done
active
done

Equipment

Main armor
Light source
Around waist
In main hand

Inventory

Achievements

Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Ankidoo the Cornac Archmage level 2
74th Pyre 122nd year of Ascendancy at 18:18
see stats

Log

Arabrema the white worm mass uses Kinetic Leech.
Ankidoo slows down.


Ankidoo casts
Arcane Reconstruction.
Ankidoo receives 184 healing.
Poison from Arabrema the white worm mass hits
Ankidoo for 8 nature damage.
Degenerated skeleton warrior hits Ankidoo for 17 physical damage.
Arabrema the white worm mass's Beyond the Flesh hits
Ankidoo for 16 physical, 3 physical (20 total damage).
Giant brown mouse hits Ankidoo for 4 physical damage.
Arabrema the white worm mass hits Ankidoo for 11 physical, 2 nature, 3 physical (16 total damage).

Poison from Arabrema the white worm mass hits
Ankidoo for 8 nature damage.
Arabrema the white worm mass hits Ankidoo for 12 physical, 2 nature, 3 physical (18 total damage).
Poison from Arabrema the white worm mass hits
Ankidoo for 8 nature damage.
Arabrema the white worm mass's Beyond the Flesh performs a melee critical strike against Ankidoo!

Degenerated skeleton warrior hits Ankidoo for 20 physical damage.
Arabrema the white worm mass's Beyond the Flesh hits
Ankidoo for 27 physical, 3 physical (30 total damage).
Ankidoo casts
Phase Door.
Ankidoo stops regenerating health quickly.

Ankidoo feels pain again.

Poison from Arabrema the white worm mass hits
Ankidoo for 8 nature damage.

Resting starts...

Ankidoo stops being poisoned.

Ankidoo speeds up.

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Arabrema the white worm mass's Beyond the Flesh performs a melee critical strike against Ankidoo!
Rested for 10 turns (stop reason: taken damage).