Sade the level 28 Cornac Archer by Krom273

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassArcher
Level / Exp28 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength40 (base 31)
Dexterity66 (base 57)
Constitution22 (base 15)
Magic10 (base 10)
Willpower17 (base 10)
Cunning50 (base 27)

Resources

Life740/740
Stamina162/162
Equilibrium0
Healing Factor1.2724166372473
Regeneration3.2446624249805

Speed

Mental+9.9999999999996%
Attack0%
Movement+11%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision6
See Stealth55.944562063674
See Invisible54.944562063674
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage130
Accuracy91
Crit Chance23%
APR40
Speed0.91

Offense: Spell

Spellpower10
Crit Chance13%
Speed1

Offense: Mind

Mindpower28
Crit Chance13%
Speed1

Offense: Damage Bonus

Lightning+10%
Physical+10%
All0%

Offense: Damage Penetration

Blight+19%
Physical+24%
Fire+19%
All+9%

Defense: Base

Armour (hardiness)26 (53.292302510663%)
Defense69
Ranged Defense69
Fatigue0
Physical Save33
Spell Save33
Mental Save44

Defense: Resistances

Cold+ 27%( 70%)
Lightning+ 56%( 70%)
Darkness+ 30%( 70%)
Temporal+ 32%( 70%)
Blight+ 26%( 70%)
Physical+ 23%( 70%)
Mind+ 33%( 70%)
All+ 22%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance25%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
4/5
2/5
2/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Sniper1.30
2/5
1/5
5/5
3/5
Technique / Reflexes1.30
1/5
3/5
1/5
1/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
1/5
4/5

Generic Talents

Technique / Combat training1.30
2/5
1/5
1/5
5/5
0/5
0/5
Cunning / Survival1.00
1/5
1/5
1/5
1/5
Technique / Mobility1.00
3/5
1/5
3/5
5/5

Prodigies

1/1

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
active
active
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Insane (Roguelike) difficulty) Killed a Bringer of Doom.
By Sade the Cornac Archer level 22
27th Dusk 122nd year of Ascendancy at 14:12
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Sade the Cornac Archer level 22
28th Dusk 122nd year of Ascendancy at 16:33
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Sade the Cornac Archer level 10
6th Mirth 122nd year of Ascendancy at 17:51
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Sade the Cornac Archer level 20
22nd Dusk 122nd year of Ascendancy at 07:12
see stats
Poisonous (Insane (Roguelike) difficulty) Sided with the assassin lord.
By Sade the Cornac Archer level 22
28th Dusk 122nd year of Ascendancy at 19:18
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Sade the Cornac Archer level 26
46th Dusk 122nd year of Ascendancy at 15:06
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Sade the Cornac Archer level 7
78th Pyre 122nd year of Ascendancy at 14:22
see stats
The Restless Dead (Insane (Roguelike) difficulty) Disturbed an old battlefield and survived the consequences.
By Sade the Cornac Archer level 27
47th Dusk 122nd year of Ascendancy at 20:02
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Sade the Cornac Archer level 18
14th Dusk 122nd year of Ascendancy at 11:05
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Sade the Cornac Archer level 23
36th Dusk 122nd year of Ascendancy at 15:30
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Sade the Cornac Archer level 17
5th Dusk 122nd year of Ascendancy at 06:28
see stats

Log

You gain 0.65 gold from the transmogrification of shatter afflictions rune (absorb 51; cd 15).
You gain 0.76 gold from the transmogrification of
shatter afflictions rune (absorb 89; cd 19).
You gain 1.50 gold from the transmogrification of
ethereal rune (power 10; resist 16%; move 40%; dur 5; cd 21).
You gain 2.01 gold from the transmogrification of
blink rune of the sneak (range 7; phase 16; cd 16).
You gain 2.00 gold from the transmogrification of
biting gale rune of the sneak (damage 211; dur 4; cd 22).
You gain 2.02 gold from the transmogrification of
movement infusion of the duelist (speed 741%; cd 14).
You gain 6.15 gold from the transmogrification of
heroism infusion of the sneak (die at -575; dur 6; cd 33).
There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 50th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:55.


Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
You receive:
Elixir of Focus
Saving game...

Saving done.

Quest 'The Brotherhood of Alchemists' status updated! (Press 'j' to see the quest log)
Today is the 51st Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.


Today is the 52nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:30.


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
You carefully open the door and enter the underground crypt...
As you enter you notice the door has no visible handle on the inside. You are stuck here!