Sade the level 9 Cornac Archer by Krom273

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceCornac
ClassArcher
Level / Exp9 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 16)
Dexterity42 (base 33)
Constitution11 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20 (base 16)

Resources

Life-83/285
Stamina67/124
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.388114253578
See Invisible21.388114253578

Offense: Mainhand

Damage54
Accuracy55
Crit Chance7%
APR7
Speed1.00

Offense: Spell

Spellpower10
Crit Chance6%
Speed1

Offense: Mind

Mindpower15
Crit Chance8%
Speed1

Offense: Damage Bonus

Physical+6%

Offense: Damage Penetration

Nature+10%

Defense: Base

Armour (hardiness)7 (38.594633868923%)
Defense46
Ranged Defense46
Fatigue0
Physical Save16
Spell Save7
Mental Save16

Defense: Resistances

Nature+ 3%( 70%)
Cold+ 7%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance30%
Poison Resistance10%
Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
3/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
3/5
1/5
0/5
Technique / Marksmanship1.30
4/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
3/5
0/5
0/5
Technique / Mobility1.00
3/5
1/5
2/5
0/5

Effects

Quests

done
done
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Sade the Cornac Archer level 7
78th Pyre 122nd year of Ascendancy at 10:06
see stats

Log

Orc necromancer's Hiemal Shield hits Sade for 22 cold damage.
Bleeding from Sade hits Orc necromancer for
(16 absorbed), 8 physical (8 total damage).
Orc necromancer casts
Rune: Shatter Afflictions.
Orc necromancer stops bleeding.

A shield forms around orc necromancer.

Orc necromancer casts
Chill of the Tomb.

Sade shoots!
The shield around orc necromancer crumbles.

Sade's Shoot hits Orc necromancer for
(63 absorbed), (1 absorbed), 0 physical, (4 absorbed), 2 mind, (4 absorbed), 2 mind (4 total damage).
Orc necromancer's Hiemal Shield hits
Sade for 25 cold damage.
Orc necromancer casts
Rime Wraith.
Orc necromancer's Chill of the Tomb hits
Sade for 235 cold damage.
LIFE LOST WARNING!

Keyboard input temporarily disabled.
Sade uses
Infusion: Healing.
Sade receives 50 healing from Infusion: Healing.
Sade uses
Infusion: Wild.
Sade lessens the pain.

Sade uses
Tumble.
Sade uses
Tumble.
Talent Steady Shot is ready to use.

Sade uses
Infusion: Regeneration.
Sade starts regenerating health quickly.

Sade feels pain again.


Something hits
Sade for 200 cold damage.
Sade the level 9 cornac archer was cooled to death by an orc necromancer on level 1 of Ruins of Kor'Pul.