










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Thalore |
| Class | Archer |
| Level / Exp | 32 / 71% |
| Size | medium |
| Lifes / Deaths | Killed by gwelgoroth at level 14 on the 10th Flare 122nd year of Ascendancy at 13:58 / 86Killed by worm that walks at level 16 on the 5th Dusk 122nd year of Ascendancy at 21:31 Killed by worm that walks at level 16 on the 6th Dusk 122nd year of Ascendancy at 00:09 Killed by Grand Corruptor at level 17 on the 45th Dusk 122nd year of Ascendancy at 22:02 Killed by Grand Corruptor at level 17 on the 45th Dusk 122nd year of Ascendancy at 22:46 Killed by Grand Corruptor at level 17 on the 45th Dusk 122nd year of Ascendancy at 23:40 Killed by Polenor the greater multi-hued wyrm at level 17 on the 55th Dusk 122nd year of Ascendancy at 06:15 Killed by multi-hued drake at level 18 on the 55th Dusk 122nd year of Ascendancy at 06:54 Killed by Polenor the greater multi-hued wyrm at level 18 on the 55th Dusk 122nd year of Ascendancy at 07:08 Killed by Polenor the greater multi-hued wyrm at level 18 on the 55th Dusk 122nd year of Ascendancy at 08:04 Killed by Polenor the greater multi-hued wyrm at level 18 on the 55th Dusk 122nd year of Ascendancy at 08:55 Killed by Polenor the greater multi-hued wyrm at level 18 on the 55th Dusk 122nd year of Ascendancy at 09:13 Killed by Xanemira the multi-hued drake hatchling at level 18 on the 55th Dusk 122nd year of Ascendancy at 23:13 Killed by multi-hued drake at level 18 on the 56th Dusk 122nd year of Ascendancy at 01:35 Killed by enthralled slave at level 19 on the 11st Haze 122nd year of Ascendancy at 05:21 Killed by slaver at level 19 on the 12nd Haze 122nd year of Ascendancy at 01:02 Killed by Blood Master at level 19 on the 13rd Haze 122nd year of Ascendancy at 14:49 Killed by Velovena the skeleton master archer at level 19 on the 36th Haze 122nd year of Ascendancy at 10:11 Killed by Velovena the skeleton master archer at level 19 on the 36th Haze 122nd year of Ascendancy at 10:56 Killed by Velovena the skeleton master archer at level 19 on the 36th Haze 122nd year of Ascendancy at 11:11 Killed by Celia at level 19 on the 36th Haze 122nd year of Ascendancy at 12:35 Killed by Celia at level 19 on the 36th Haze 122nd year of Ascendancy at 14:12 Killed by Celia at level 19 on the 36th Haze 122nd year of Ascendancy at 14:32 Killed by Celia at level 19 on the 36th Haze 122nd year of Ascendancy at 15:24 Killed by Celia at level 19 on the 36th Haze 122nd year of Ascendancy at 15:50 Killed by Lisorille the lesser vampire at level 19 on the 36th Haze 122nd year of Ascendancy at 16:16 Killed by Glorymitira the ghast at level 19 on the 36th Haze 122nd year of Ascendancy at 16:31 Killed by Mayebremina the skeleton warrior at level 19 on the 36th Haze 122nd year of Ascendancy at 17:01 Killed by Celia at level 19 on the 36th Haze 122nd year of Ascendancy at 23:44 Killed by Celia at level 19 on the 37th Haze 122nd year of Ascendancy at 00:29 Killed by Celia at level 19 on the 37th Haze 122nd year of Ascendancy at 01:03 Killed by Lisorille the lesser vampire at level 19 on the 37th Haze 122nd year of Ascendancy at 02:25 Killed by Velovena the skeleton master archer at level 19 on the 37th Haze 122nd year of Ascendancy at 03:13 Killed by Velovena the skeleton master archer at level 19 on the 37th Haze 122nd year of Ascendancy at 04:03 Killed by Velovena the skeleton master archer at level 19 on the 37th Haze 122nd year of Ascendancy at 04:53 Killed by Mayebremina the skeleton warrior at level 19 on the 37th Haze 122nd year of Ascendancy at 05:41 Killed by Celia at level 19 on the 37th Haze 122nd year of Ascendancy at 07:08 Killed by Celia at level 19 on the 37th Haze 122nd year of Ascendancy at 07:52 Killed by Celia at level 19 on the 37th Haze 122nd year of Ascendancy at 08:39 Killed by Celia at level 19 on the 37th Haze 122nd year of Ascendancy at 09:30 Killed by Saleta the ghoul at level 19 on the 37th Haze 122nd year of Ascendancy at 10:13 Killed by Celia at level 19 on the 37th Haze 122nd year of Ascendancy at 17:13 Killed by Emuma the cave bear at level 20 on the 63rd Haze 122nd year of Ascendancy at 02:42 Killed by Emuma the cave bear at level 20 on the 63rd Haze 122nd year of Ascendancy at 04:12 Killed by Velyriaba the brown bear at level 20 on the 63rd Haze 122nd year of Ascendancy at 04:26 Killed by Velyta the cave bear at level 20 on the 63rd Haze 122nd year of Ascendancy at 10:21 Killed by Yveta the cave bear at level 20 on the 63rd Haze 122nd year of Ascendancy at 13:56 Killed by giant spider at level 21 on the 65th Haze 122nd year of Ascendancy at 13:08 Killed by 3-headed hydra at level 21 on the 65th Haze 122nd year of Ascendancy at 17:34 Killed by fire drake at level 21 on the 65th Haze 122nd year of Ascendancy at 18:05 Killed by snow giant thunderer at level 21 on the 70th Haze 122nd year of Ascendancy at 08:12 Killed by snow giant thunderer at level 21 on the 70th Haze 122nd year of Ascendancy at 08:53 Killed by Vorulaith the snow giant chieftain at level 21 on the 70th Haze 122nd year of Ascendancy at 10:39 Killed by ultimate telugoroth at level 22 on the 72nd Haze 122nd year of Ascendancy at 23:31 Killed by ultimate telugoroth at level 22 on the 73rd Haze 122nd year of Ascendancy at 00:34 Killed by Chronolith Clone at level 23 on the 75th Haze 122nd year of Ascendancy at 20:25 Killed by Chronolith Twin at level 23 on the 75th Haze 122nd year of Ascendancy at 23:33 Killed by Velaba the greater shivgoroth at level 24 on the 79th Haze 122nd year of Ascendancy at 13:30 Killed by ultimate shivgoroth at level 24 on the 80th Haze 122nd year of Ascendancy at 21:25 Killed by ultimate shivgoroth at level 24 on the 1st Decay 122nd year of Ascendancy at 00:20 Killed by Aletta Soultorn at level 24 on the 2nd Regrowth 123rd year of Ascendancy at 01:43 Killed by skeleton magus at level 25 on the 3rd Regrowth 123rd year of Ascendancy at 07:27 Killed by Eilinovena the vampire at level 25 on the 4th Regrowth 123rd year of Ascendancy at 13:14 Killed by Eilinovena the vampire at level 25 on the 4th Regrowth 123rd year of Ascendancy at 15:35 Killed by skeleton mage at level 25 on the 4th Regrowth 123rd year of Ascendancy at 18:54 Killed by vampire lord at level 28 on the 14th Regrowth 123rd year of Ascendancy at 05:08 Killed by Lemun's Inner Demon at level 28 on the 15th Regrowth 123rd year of Ascendancy at 06:18 Killed by greater multi-hued wyrm at level 28 on the 15th Regrowth 123rd year of Ascendancy at 16:02 Killed by multi-hued drake at level 28 on the 15th Regrowth 123rd year of Ascendancy at 19:44 Killed by worm that walks at level 29 on the 20th Regrowth 123rd year of Ascendancy at 02:19 Killed by The Master at level 30 on the 21st Regrowth 123rd year of Ascendancy at 03:47 Killed by ghoul at level 30 on the 21st Regrowth 123rd year of Ascendancy at 07:05 Killed by The Master at level 30 on the 21st Regrowth 123rd year of Ascendancy at 09:26 Killed by The Master at level 30 on the 21st Regrowth 123rd year of Ascendancy at 10:05 Killed by The Master at level 30 on the 21st Regrowth 123rd year of Ascendancy at 11:56 Killed by The Master at level 30 on the 21st Regrowth 123rd year of Ascendancy at 14:06 Killed by skeleton mage at level 30 on the 21st Regrowth 123rd year of Ascendancy at 15:15 Killed by The Master at level 30 on the 21st Regrowth 123rd year of Ascendancy at 18:17 Killed by armoured skeleton warrior at level 30 on the 21st Regrowth 123rd year of Ascendancy at 19:28 Killed by armoured skeleton warrior at level 30 on the 21st Regrowth 123rd year of Ascendancy at 22:12 Killed by Lord of Skulls (warrior) at level 30 on the 22nd Regrowth 123rd year of Ascendancy at 02:24 Killed by Lord of Skulls (warrior) at level 30 on the 22nd Regrowth 123rd year of Ascendancy at 03:21 Killed by skeleton master archer at level 30 on the 22nd Regrowth 123rd year of Ascendancy at 04:52 Killed by The Master at level 30 on the 22nd Regrowth 123rd year of Ascendancy at 05:49 Killed by The Master at level 30 on the 22nd Regrowth 123rd year of Ascendancy at 07:59 Killed by bloated horror at level 32 on the 49th Regrowth 123rd year of Ascendancy at 23:57 |
Primary Stats
| Strength | 47 (base 29) |
| Dexterity | 103 (base 60) |
| Constitution | 41 (base 32) |
| Magic | 8 (base 10) |
| Willpower | 25 (base 12) |
| Cunning | 44 (base 22) |
Resources
| Life | 793/793 |
| Stamina | 254/254 |
| Healing Factor | 1.3281403954777 |
| Regeneration | 0.53125615819108 |
Speed
| Mental | -3.3306690738755E-14% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 7 |
| See Stealth | 59.972855452493 |
| See Invisible | 59.972855452493 |
Offense: Mainhand
| Damage | 127 |
| Accuracy | 74 |
| Crit Chance | 21% |
| APR | 27 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 18 |
| Crit Chance | 11% |
| Speed | 1 |
Offense: Mind
| Mindpower | 35 |
| Crit Chance | 28% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +32% |
| Physical | +12% |
| Cold | +17% |
| All | +2% |
| Darkness | +8% |
| Mind | +17% |
| Lightning | +16% |
| Fire | +26% |
| Nature | +29% |
Offense: Damage Penetration
| Nature | +25% |
| Physical | +9% |
| Cold | +10% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 57 (100%) |
| Defense | 62 |
| Ranged Defense | 62 |
| Fatigue | 0 |
| Physical Save | 43 |
| Spell Save | 20 |
| Mental Save | 22 |
Defense: Resistances
| Lightning | + 38%( 70%) |
| Light | + 20%( 70%) |
| Nature | + 59%( 70%) |
| Blight | + 22%( 70%) |
| Physical | + 22%( 70%) |
| Cold | + 45%( 70%) |
| All | + 15%( 70%) |
Defense: Immunities
| Pinning Resistance | 25% |
| Disarm Resistance | 36% |
| Confusion Resistance | 28% |
| Silence Resistance | 26% |
| Stun Resistance | 32% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 100% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 410 life over 5 turns. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 151 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Dexterity stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 131 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Cunning stat. |
Class Talents
| Technique / Archery prowess | 1.50 |
| 1/5 |
| 5/5 |
| 5/5 |
| 4/5 |
| Technique / Combat techniques | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Reflexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Archery training | 1.50 |
| 5/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Technique / Marksmanship | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 5/5 |
Generic Talents
| Technique / Combat training | 1.30 |
| 0/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Mobility | 1.00 |
| 2/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Race / Thalore | 1.00 |
| 1/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
| talent | Through The Crowd |
| talent | Chant of Fortress |
| talent | Trained Reactions |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs. They asked about the staff. | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the lone alchemist to the recall portal on level 2 of Norgos Lair. Escort: lone alchemist (level 2 of Norgos Lair)As a reward you improved Dexterity by +5. | done |
You failed to protect the lone alchemist from death by Wrathroot. Escort: lone alchemist (level 4 of Old Forest) | failed |
You failed to protect the lone alchemist from death by wretchling. Escort: lone alchemist (level 7 of Dreadfell) | failed |
You failed to protect the lost defiler from death by grave wight. Escort: lost defiler (level 5 of Dreadfell) | failed |
You failed to protect the lost sun paladin from death by Lemun. Escort: lost sun paladin (level 1 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Heart of the Gloom. Escort: lost sun paladin (level 1 of Heart of the Gloom)As a reward you improved Strength by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 6 of Dreadfell. Escort: lost sun paladin (level 6 of Dreadfell)As a reward you improved talent Chant of Fortress (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Daikara. Escort: lost warrior (level 2 of Daikara)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | active |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
After rescuing Melinda from Kryl-Feijan and the cultists you met her again in Last Hope. Melinda, lucky girl | active |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of avoidance. He has given you some notes on the ingredients: * You've found the needed multi-hued wyrm scale. * You've found the needed naga tongue. * You've found the needed vampire lord fang. Marus of Elvala needs your help making an elixir of the savior. He has given you some notes on the ingredients: * You've found the needed faerlhing fang. * You've found the needed giant spider spinneret. * You've found the needed bloated horror heart. Agrimley the hermit has completed an elixir of explosive force without your aid. Agrimley the hermit has completed an elixir of serendipity without your aid. You have aided Ungrol of Last Hope in creating an elixir of stoneskin. You have aided Ungrol of Last Hope in creating an elixir of foundations. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You defeated the acolytes and saved the woman. She told you she is the daughter of a rich merchant of Last Hope. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within7 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | undeterred pair of hardened leather boots of tirelessness (0 def, 3 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Silence immunity: +26% Confusion immunity: +28% Stun/Freeze immunity: +32% Stamina each turn: +0.50 Maximum stamina: +24.00 A pair of boots made of leather. |
| Quiver | psychokinetic quiver of elven-wood arrows of daylight (23/23, 46-64 power, 14 apr)Requires: - Dexterity 35 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: ammo / arrow ; tier 4 Base power: 45.5 - 63.7 Uses stats: 50% Str, 70% Dex Damage type: Physical Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +14 Crit. chance: +2.5% Capacity: 23 On weapon hit: * 20% chance to knock the target back 3 spaces and deal 141 physical damage Damage (Ranged): +21 light / +14 physical Damage against: +12% Undead Arrows are used with bows to pierce your foes to death. |
| Light source | Spectral CagePowered by arcane forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% cold Changes resistances penetration: +10% cold Changes damage: +15% cold Spellpower: +10 (+6 eff.) Light radius: +5 It can be used to release a will o' the wisp that will explode against your foes for 152 cold damage (based on your Magic) Activation costs 20 power out of 20/20. This ancient, weathered lantern glows with a pale blue light emanating from several ghostly forms trapped within. The metal is icy cold to the touch. |
| On head | Arobar the Fogoblivion (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Armour: +5 Fatigue: +5% Effects on melee hit: * 10% chance to reduce damage dealt by 19% Damage when hit (Melee): 8 darkness Changes stats: +3 Con Changes resistances: +3% blight / +6% cold / +6% light / +12% nature A cap made of leather. |
| Tool | Honeywood ChaliceInfused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +5 Str Changes resistances: +10% nature Changes damage: +5% physical Talent granted: +1 Battle Trance Physical save: +10 (+3 eff.) Life regen: +0.15 Healing mod.: +10% This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so. |
| On fingers | Inertial TwineCrafted by a master Infused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 3 When wielded/worn: Armour: +5 Changes stats: +4 Str / +8 Wil Changes resistances: +5% physical Changes damage: +5% physical Physical save: +12 (+4 eff.) Knockback immunity: +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
| On fingers | Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Accuracy: +6 (+2 eff.) Armour: +14 Changes stats: +8 Cun / +15 Dex Changes resistances: +28% lightning Changes damage: +14% lightning Disarm immunity: +36% Pinning immunity: +25% Knockback immunity: +33% Maximum life: +39.00 Can be unequipped or rerolled. It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
| Around waist | FurnacesteelCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical crit. chance: +8.0% Damage when hit (Melee): 4 fire Changes stats: +8 Cun / +4 Dex Equilibrium when hit: +0.36 Mental crit. chance: +12% A belt that goes around your waist. |
| In main hand | Xanirenor the SpiderbraceRequires: - Dexterity 35 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 4 It must be held with both hands. Mastery: Master Marksman Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +9 On weapon hit: * 20% chance to slow global speed by 50% When wielded/worn: Changes stats: +8 Dex Changes resistances penetration: +25% nature / +9% physical Changes damage: +15% fire / +12% nature / +6% darkness Longbows are used to shoot arrows at your foes. |
| On hands | drakeskin leather gloves of archery (0 def, 3 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Armour penetration: +13 Armour: +3 Changes stats: +6 Cun / +8 Dex Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. It can be used to activate talent Steady Shot, placing all other charms into a 20 cooldown : Effective talent level: 4.5 Power cost: 20 out of 20/20. Range: 9 Travel Speed: instantaneous Description: Fire a steady shot, doing 176% damage with a 29% chance to mark the target. If Steady Shot is not on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown). Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | Spider-Silk Robe of Spydrë (10 def, 15 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +30% Defense: +10 (+3 eff.) Damage when hit (Melee): 20 nature slow / 20 poison Changes stats: +5 Con / +4 Wil Changes resistances: +30% nature / +11% all Changes damage: +15% acid / +15% nature / +15% mind Physical save: +10 (+3 eff.) Spell save: +10 (+5 eff.) Mindpower: +10 (+5 eff.) Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
| Cloak | linen cloak 'Chargash' (1 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +5 Defense: +1 (+1 eff.) Changes stats: +2 Str Changes resistances: +1% physical / +10% cold Changes damage: +15% acid / +9% fire Maximum stamina: +10.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+2 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Inventory
movement infusion of the duelist (speed 768%; cd 12)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 768% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
regeneration infusion of the sneak (heal 248; 14 cd)Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 1.0 Use mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 248 life over 5 turns. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Rune of the Rift (250.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 255.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
pair of drakeskin leather boots 'Demonrock' (0 def, 5 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 5 When wielded/worn: Armour: +5 Fatigue: -7% Effects on melee hit: * 20% chance to reduce armor by 21% Changes resistances: +9% acid / +12% darkness Changes resistances penetration: +10% darkness Changes damage: +12% acid Maximum encumbrance: +33 Physical save: +10 (+3 eff.) A pair of boots made of leather. |
Revenant (8 def, 20 armour)Requires: - Massive armour training - Strength 28 Powered by arcane forces Crafted by a master 17.00 Encumbrance. [Unique] Type: armor / massive ; tier 3 When wielded/worn: Armour: +20 Defense: +8 (+2 eff.) Fatigue: +12% Changes stats: +5 Mag / +5 Con Physical save: +12 (+4 eff.) Spell save: +12 (+6 eff.) Mental save: +12 (+6 eff.) Silence immunity: +20% Confusion immunity: +20% Pinning immunity: +20% Stun/Freeze immunity: +20% Status resistances shift over time to match the statuses you are being hit by. The joints of this armor creak ominously, the frame bends and heaves, almost as if breathing. The scratch and crack of metal mutters of suffering, of loss, perseverance and revenge. |
Axe of Fluffy Evil Axe of Fluffy EvilPowered by unknown forces 4.00 Encumbrance. [Unique] Type: misc / axe It can be used to create a ... clockwork gnome Activation costs 50 power out of 50/50. It seems there was still one present left. This is a pink ... axe. It obviously is not made for fighting. It looks fluffy. |
2 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
7 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
10 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
11 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+4 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
16 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
4 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance Activation costs 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
alchemist's lamp 'Bethuda'Infused by psionic forces 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +4 Wil Changes damage: +9% blight Spell save: +6 (+3 eff.) Mental save: +10 (+5 eff.) Light radius: +4 See stealth: +14 See invisible: +10 Damage Shield penetration: +20% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% A normal brass lantern, enhanced by alchemy to make it brighter. |
Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 5 When wielded/worn: Damage (Melee): 25 physical bleed Damage when hit (Melee): 25 physical bleed Changes resistances: +15% temporal Changes damage: +10% temporal / +5% physical Spellpower: +10 (+6 eff.) Mindpower: +10 (+5 eff.) Activating this item is instant. It can be used to activate talent Animate Blade (costing 15 power out of 25/25) : Effective talent level: 5.0 Power cost: 15 out of 25/25. Range: 10 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animated blade for 15 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+2 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Casts lasers on spellcast when worn or imbued. When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% lightning / +10% fire / +10% cold Talent mastery: +0.20 Golem / Arcane Latent Damage Type: Lightning Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
6 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
12 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
7 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
2 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Lemun the Thalore Archer level 31
25th Regrowth 123rd year of Ascendancy at 16:08 see stats
Against all odds (Exploration mode)
Killed Ukruk in the ambush.By Lemun the Thalore Archer level 30
23rd Regrowth 123rd year of Ascendancy at 00:51 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By Lemun the Thalore Archer level 21
65th Haze 122nd year of Ascendancy at 22:43 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Lemun the Thalore Archer level 19
41st Haze 122nd year of Ascendancy at 09:24 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By Lemun the Thalore Archer level 19
79th Dusk 122nd year of Ascendancy at 02:54 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Lemun the Thalore Archer level 19
11st Haze 122nd year of Ascendancy at 19:40 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By Lemun the Thalore Archer level 32
50th Regrowth 123rd year of Ascendancy at 11:48 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Lemun the Thalore Archer level 10
8th Mirth 122nd year of Ascendancy at 01:32 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Lemun the Thalore Archer level 20
61st Haze 122nd year of Ascendancy at 16:24 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Lemun the Thalore Archer level 30
21st Regrowth 123rd year of Ascendancy at 01:30 see stats
Merry wintertide! (Exploration mode)
Finish the Santascape event and free the little helper elves.By Lemun the Thalore Archer level 24
2nd Decay 122nd year of Ascendancy at 08:59 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Lemun the Thalore Archer level 18
70th Dusk 122nd year of Ascendancy at 17:14 see stats
Savior of the damsels in distress (Exploration mode)
Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.By Lemun the Thalore Archer level 32
33rd Regrowth 123rd year of Ascendancy at 15:07 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Lemun the Thalore Archer level 25
4th Regrowth 123rd year of Ascendancy at 15:18 see stats
Take you with me (Exploration mode)
Killed a boss while already dead.By Lemun the Thalore Archer level 21
70th Haze 122nd year of Ascendancy at 10:39 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Lemun the Thalore Archer level 19
13rd Haze 122nd year of Ascendancy at 15:31 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Lemun the Thalore Archer level 24
4th Allure 123rd year of Ascendancy at 22:38 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Lemun the Thalore Archer level 19
12nd Haze 122nd year of Ascendancy at 14:40 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Lemun the Thalore Archer level 26
8th Regrowth 123rd year of Ascendancy at 23:14 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Lemun the Thalore Archer level 19
78th Dusk 122nd year of Ascendancy at 17:44 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Lemun the Thalore Archer level 30
22nd Regrowth 123rd year of Ascendancy at 08:36 see stats
Log
New Achievement: Is that how it feels to be an escort quest?! (Exploration mode)!
Talent Battle Trance is ready to use.
Ran for 2 turns (stop reason: hostile spotted to the north (ziguranth patrol)).
Today is the 51st Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:48.
Lemun deactivates Through The Crowd.
Lemun activates Through The Crowd.
Lemun deactivates Chant of Fortress.
Lemun activates Chant of Fortress.
Lemun deactivates Trained Reactions.
Lemun activates Trained Reactions.
Today is the 52nd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.
Ran for 4 turns (stop reason: hostile spotted to the west (ziguranth patrol)).
Resting starts...
Today is the 53rd Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.
Rested for 57 turns (stop reason: all resources and life at maximum).
Today is the 54th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:31.
Today is the 55th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:46.
Today is the 56th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:13.
Today is the 57th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:28.
Today is the 58th Regrowth of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:55.




























































































