Punchy the level 6 Cornac Brawler by humankk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBrawler
Level / Exp6 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 13)
Dexterity24 (base 24)
Constitution19 (base 10)
Magic10 (base 10)
Willpower14 (base 10)
Cunning24 (base 20)

Resources

Life268/268
Stamina125/125
Healing Factor1.0791723257555
Regeneration2.5360549655255

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth23.599459836163
See Invisible23.599459836163

Offense: Barehand

Damage26
Accuracy36
Crit Chance8%
APR7
Speed0.80

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower20
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+10%
Light+3%
Nature+5%

Offense: Damage Penetration

Light+5%
Acid+5%

Defense: Base

Armour (hardiness)6 (44.574340358689%)
Defense27
Ranged Defense27
Fatigue0
Physical Save13
Spell Save8
Mental Save13

Defense: Resistances

Acid+ 9%( 70%)
Nature+ 10%( 70%)
Lightning+ 10%( 70%)
Cold+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Pugilism1.30
3/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
3/5
1/5
0/5
0/5
Cunning / Tactical1.30
0/5
0/5
0/5
0/5
Technique / Unarmed discipline1.30
1/5
2/5
0/5
0/5
Technique / Combat techniques1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
1/5
2/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
2/5
2/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

Tool
Around waist
Main armor
Light source
On head
On hands

Inventory

Achievements

Log

You have no more inscription slots.
You are now inscribed with Infusion: Wild.

You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; magical; dur 2; cd 13).
Punchy lashes out with a spinning backhand.
Punchy lashes out with a spinning backhand.
Punchy lashes out with a spinning backhand.
Punchy deactivates
Striking Stance.
Punchy activates
Striking Stance.

Punchy picks up (j.):
miner's iron helm of dexterity (+3) (0 def, 5 armour).

Space around you starts to dissolve...


Resting starts...

Talent Infusion: Wild is ready to use.
Rested for 3 turns (stop reason: all resources and life at maximum).


There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


You are yanked out of this place!

Ran for 9 turns (stop reason: dialog is displayed).


You gain 1.22 gold from the transmogrification of
miner's iron helm of dexterity (+3) (0 def, 5 armour).
You gain 0.42 gold from the transmogrification of
insulating rough leather cap (0 def, 1 armour).
You gain 3.42 gold from the transmogrification of
hateful iron longsword of paradox (12-16 power, 2 apr).
You gain 0.95 gold from the transmogrification of
flaming iron longsword (12-16 power, 2 apr).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 13 cd).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.