Edirim the level 6 Higher Doombringer by fuchsian

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassDoombringer
Level / Exp6 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 22)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic22 (base 21)
Willpower16 (base 11)
Cunning12 (base 11)

Resources

Life-20/212
Stamina9/130
Vim115/120
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10

Offense: Mainhand

Damage34
Accuracy21
Crit Chance13%
APR1
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Mind+6%
Fire+11%
All0%

Defense: Base

Armour (hardiness)9.5225936422747 (62.32946707186%)
Defense10
Ranged Defense10
Fatigue12
Physical Save17
Spell Save13
Mental Save9

Defense: Resistances

Physical+ 6%( 70%)
Fire+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
2/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
3/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

done
done
active

Equipment

Tool
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Roguelike) Escaped the Searing Halls.
By Edirim the Higher Doombringer level 5
75th Pyre 122nd year of Ascendancy at 20:20
see stats

Log

Edirim misses The Withering Thing.
The Withering Thing hits Edirim for 9 physical, 4 mind (13 total damage).
Shadow hits Edirim for 17 physical damage.

Burning from Edirim hits The Withering Thing for
7 fire damage.
Edirim hits The Withering Thing for 47 physical, 8 fire (55 total damage).
The Withering Thing hits Edirim for 9 physical, 4 mind (13 total damage).
Shadow hits Edirim for 17 physical damage.

Burning from Edirim hits The Withering Thing for
8 fire damage.
Edirim hits The Withering Thing for 38 physical, 8 fire (46 total damage).
The Withering Thing hits Edirim for 9 physical, 4 mind (13 total damage).
Shadow hits Edirim for 15 physical damage.
Talent Infusion: Regeneration is ready to use.
Talent Draining Assault is ready to use.
Talent Incinerating Blows is ready to use.

Burning from Edirim hits The Withering Thing for
8 fire damage.
Edirim hits The Withering Thing for 39 physical, 8 fire (48 total damage).
The Withering Thing hits Edirim for 8 physical, 4 mind (11 total damage).
Shadow hits Edirim for 15 physical damage.

Burning from Edirim hits The Withering Thing for
8 fire damage.
The Withering Thing hits Edirim for 8 physical, 4 mind (11 total damage).
Edirim uses
Infusion: Regeneration.
Edirim starts regenerating health quickly.

The Withering Thing hits Edirim for 8 physical, 4 mind (12 total damage).
Shadow casts
Shadow Lightning.
Shadow hits Edirim for 29 lightning damage.
Edirim the level 6 higher doombringer was zapped to death by a shadow on level 3 of Heart of the Gloom.