Mere-Glim the level 6 Higher Archmage by BoydTheShepard

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassArchmage
Level / Exp6 / 93%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution15 (base 11)
Magic26 (base 25)
Willpower20 (base 19)
Cunning12 (base 12)

Resources

Life-1/152
Mana140/185
Healing Factor1.1460311219418
Regeneration0.85952334145632

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage10
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower26
Crit Chance8%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Acid+6%
Lightning+6%
Darkness+10%
Cold+6%
Arcane+16%
Fire+6%
All0%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save9
Spell Save16
Mental Save11

Defense: Resistances

Darkness+ 26%( 70%)
All+ 13%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
5/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
3/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
2/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Mere-Glim the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 03:05
see stats

Log

Mere-Glim picks up (e.): Gorirand the linen wizard hat (1 def, 0 armour).
Talent Lightning is ready to use.

Talent Phase Door is ready to use.

Mere-Glim picks up (f.):
rough leather cap (0 def, 1 armour).

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Talent Chain Lightning is ready to use.
Talent Wrath of the Highborn is ready to use.
Talent Arcane Reconstruction is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Velyyalrawe the giant yellow ant uses
Lightning Speed.
Velyyalrawe the giant yellow ant turns into pure lightning!

Ran for 2 turns (stop reason: hostile spotted to the west (Velyyalrawe the giant yellow ant)).


Mere-Glim casts
Phase Door.
Velyyalrawe the giant yellow ant is back to normal.

Velyyalrawe the giant yellow ant hits Mere-Glim for 29 physical, 7 physical (36 total damage).

Velyyalrawe the giant yellow ant's Beyond the Flesh hits
Mere-Glim for 27 physical, 7 physical (34 total damage).
Mere-Glim casts
Pulverizing Auger.
Mere-Glim hits Velyyalrawe the giant yellow ant for 98 physical damage.
Velyyalrawe the giant yellow ant uses
Telekinetic Smash.
Mere-Glim is stunned!

Velyyalrawe the giant yellow ant hits Mere-Glim for 29 physical, 7 physical, 40 physical, 7 physical (84 total damage).
Mere-Glim the level 6 higher archmage was struck to death by Velyyalrawe the giant yellow ant on level 2 of Old Forest.