Spooky the level 1 Higher Doombringer by nightmariex

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassDoombringer
Level / Exp1 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 17)
Dexterity11 (base 10)
Constitution12 (base 12)
Magic13 (base 12)
Willpower11 (base 10)
Cunning11 (base 11)

Resources

Life128/128
Stamina102/102
Vim100/100
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy21
Crit Chance7%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense2
Ranged Defense2
Fatigue12
Physical Save10
Spell Save8
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Oppression1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

You pickup 0.60 gold pieces.

Burning from Demonic clerk hits
Spooky for 4 fire damage.
Spooky stops burning.

Talent Burning Sacrifice is ready to use.
Ran for 3 turns (stop reason: hostile spotted to the east (mutilator)).


Talent Draining Assault is ready to use.

Spooky's is no longer blazing.


Mutilator rushes out!
Spooky is dazed!


Mutilator hits Spooky for 10 physical, 9 darkness (19 total damage).
Mutilator is on fire!

Spooky hits Mutilator for 17 physical, 1 fire (18 total damage).
Spooky is not dazed anymore.

Burning from Spooky hits Mutilator for
0 fire damage.
Mutilator hits Spooky for 12 physical damage.
Spooky the level 1 higher doombringer was splattered to death by a mutilator on level 1 of Searing Halls.
You have no more lives left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Mutilator killed Spooky!
Saving game...

Talent Infusion: Healing is ready to use.
Talent Infusion: Wild is ready to use.

Saving done.