Axiri the level 11 Higher Archer by Saken5676

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHigher
ClassArcher
Level / Exp11 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity33 (base 32)
Constitution24 (base 23)
Magic14 (base 10)
Willpower12 (base 10)
Cunning20 (base 15)

Resources

Life320/365
Stamina146/146
Healing Factor1.3472674059366
Regeneration5.7258864752307

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth30.359939435378
See Invisible30.359939435378

Offense: Mainhand

Damage35
Accuracy40
Crit Chance6%
APR12
Speed1.00

Offense: Spell

Spellpower7
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+3%
Fire+12%
All0%

Defense: Base

Armour (hardiness)13 (49.007671158813%)
Defense39
Ranged Defense39
Fatigue0
Physical Save20
Spell Save22
Mental Save11

Defense: Resistances

Blight+ 13%( 70%)
Acid+ 5%( 70%)
Nature+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Bleed Resistance50%
Knockback Resistance40%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
2/5
2/5
0/5
Technique / Combat veteran1.00
2/5
1/5
0/5
0/5
Technique / Marksmanship1.30
2/5
1/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
2/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
0/5
Technique / Mobility1.00
4/5
1/5
1/5
0/5

Effects

Quests

active
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Axiri the Higher Archer level 10
7th Mirth 122nd year of Ascendancy at 06:48
see stats

Log

Ran for 3 turns (stop reason: interesting terrain).

Axiri wears:
Mighty Girdle.

New shimmer option unlocked: cured leather armour
Axiri wears (replacing
rough leather armour (3 def, 2 armour)): cleansing cured leather armour of Eyal (6 def, 4 armour).

You gain 5.00 gold from the transmogrification of
iron torque of clear mind [power 1] (25 cooldown).
You gain 0.30 gold from the transmogrification of
deadly pouch of iron shots (19/19, 22-26 power, 1 apr).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 1.81 gold from the transmogrification of
insulating linen wizard hat of balance (1 def, 0 armour).
You gain 6.35 gold from the transmogrification of
plaguebringer's steel waraxe of corruption (12-18 power, 3 apr).
You gain 0.95 gold from the transmogrification of
flaming iron waraxe (12-18 power, 2 apr).
You gain 2.72 gold from the transmogrification of
shimmering ash starstaff (15-18 power, 3 apr, temporal element).
You gain 2.29 gold from the transmogrification of
elm starstaff of illumination (10-12 power, 2 apr, light element).
You gain 1.56 gold from the transmogrification of
nature's vined mindstar (4-5 power, 18 apr, mind damage).
You gain 1.27 gold from the transmogrification of
nature's mossy mindstar (2-3 power, 12 apr, mind damage).
You gain 8.41 gold from the transmogrification of
steel mace 'Coalthorn' (13-18 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel dagger (12-15 power, 6 apr).
You gain 2.20 gold from the transmogrification of
iron dagger of vileness (10-13 power, 5 apr).
You gain 1.20 gold from the transmogrification of
arcing steel battleaxe of massacre (31-46 power, 2 apr).
You gain 1.20 gold from the transmogrification of
acidic steel battleaxe of massacre (28-42 power, 2 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 18%; mental; dur 4; cd 10).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Saving game...

Saving done.