Lilith the level 1 Cornac Summoner by DemonicLilith

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassSummoner
Level / Exp1 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 11)
Constitution10 (base 10)
Magic10 (base 10)
Willpower16 (base 16)
Cunning15 (base 15)

Resources

Life90/90
Equilibrium5
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision6
See Stealth26.446758763835
See Invisible26.446758763835

Offense: Mainhand

Damage5
Accuracy10
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy10
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance2%
Speed1

Offense: Mind

Mindpower20
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save9
Mental Save10

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
2/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
0/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: hostile spotted to the southeast (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (large white snake)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southeast (large white snake)).