Runatar the level 4 Skeleton Paradox Mage by sunnywindir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceSkeleton
ClassParadox Mage
Level / Exp4 / 31%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic27 (base 23)
Willpower17 (base 17)
Cunning11 (base 11)

Resources

Life118/118
Paradox100
Healing Factor1.1
Regeneration1.375

Speed

Mental0%
Attack0%
Movement+18.24758759489%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage17
Accuracy11
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower31.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower23.15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense3.45
Ranged Defense3.45
Fatigue0
Physical Save9.1
Spell Save20.2
Mental Save9.8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance20%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Speed Control1.30
1/5
1/5
0/5
0/5
Chronomancy / Age Manipulation1.30
0/5
0/5
0/5
0/5
Chronomancy / Time Travel1.30
1/5
0/5
0/5
0/5
Chronomancy / Matter1.30
3/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
1/5
1/5
0/5
0/5

Generic Talents

Chronomancy / Energy1.30
1/5
1/5
0/5
0/5
Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log

Runatar wears(replacing): cleansing copper amulet of willpower (+2).
Lore found:
Nature vs Magic
You can read all your collected lore in the game menu, by pressing Escape.


Runatar wears(replacing):
clarifying copper amulet.

Resting starts...

Talent Command Staff is ready to use.
Rested for 1 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 17 turns (stop reason: at exit).


You gain 0.05 gold from the transmogrification of
iron torque of thermal psionic shield [power 25] (20 cooldown).
You gain 1.11 gold from the transmogrification of
iron mail armour of lightning resistance (2 def, 4 armour).
You gain 1.07 gold from the transmogrification of
insulating rough leather cap of dexterity (+3) (0 def, 1 armour).
You gain 1.08 gold from the transmogrification of
grounding linen wizard hat of lightning (+20%) (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 1.92 gold from the transmogrification of
arcing iron waraxe of projection (11.5-16.1 power, 2 apr).
You gain 2.62 gold from the transmogrification of
mighty cured leather sling of lightning.
You gain 0.25 gold from the transmogrification of
mossy mindstar (2-2.2 power, 12 apr, nature damage).
You gain 1.35 gold from the transmogrification of
gifted mossy mindstar of life (2.5-2.75 power, 12 apr, nature damage).
You gain 2.30 gold from the transmogrification of
acidic iron mace of daylight (12-16.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron greatmaul (19-28.5 power, 1 apr).
You gain 1.14 gold from the transmogrification of
iron dagger of projection (11-14.3 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 1.70 gold from the transmogrification of
balanced iron battleaxe (14-21 power, 1 apr).
You gain 1.06 gold from the transmogrification of
healing infusion of the titan (heal 44).
You feel very confident walking into this place.
Saving game...