Polimina the level 17 Ghoul Archmage by sunnywindir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceGhoul
ClassArchmage
Level / Exp17 / 97%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 10)
Dexterity14 (base 10)
Constitution27 (base 10)
Magic37 (base 35)
Willpower55 (base 44)
Cunning13 (base 11)

Resources

Life372/372
Mana455/455
Healing Factor1.5
Regeneration0.6

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+80%

Vision

Sight10
Lite1
Infravision6

Offense: Mainhand

Damage21
Accuracy14
Crit Chance4%
APR8
Speed1.00

Offense: Spell

Spellpower41.333333333333
Crit Chance13%
Speed1

Offense: Mind

Mindpower38.35
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense17.4
Ranged Defense19.4
Fatigue1
Physical Save23.625
Spell Save26.1
Mental Save24.9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Silence Resistance23%
Bleed Resistance100%
Confusion Resistance12%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Stun Resistance50%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
3/5
1/5
1/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
0/5
0/5
0/5
Spell / Water1.40
1/5
1/5
0/5
0/5
Spell / Temporal1.30
1/5
5/5
1/5
0/5
Spell / Air1.30
4/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
0/5
0/5
Undead / Ghoul1.10
5/5
1/5
2/5
0/5
Spell / Conveyance1.30
3/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active
done
done
done
active
active
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom Killed a Bringer of Doom.
By Polimina the Ghoul Archmage level 13
36th Dusk 122nd year of Ascendancy at 00:22
see stats
Exterminator Killed 1000 creatures.
By Polimina the Ghoul Archmage level 15
40th Dusk 122nd year of Ascendancy at 10:17
see stats
Level 10 Got a character to level 10.
By Polimina the Ghoul Archmage level 10
9th Flare 122nd year of Ascendancy at 06:31
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Polimina the Ghoul Archmage level 17
17th Haze 122nd year of Ascendancy at 21:17
see stats
The Arena Unlocked Arena mode.
By Polimina the Ghoul Archmage level 4
3rd Mirth 122nd year of Ascendancy at 14:37
see stats
The secret city Discovered the truth about mages.
By Polimina the Ghoul Archmage level 8
2nd Summertide 122nd year of Ascendancy at 20:40
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Polimina the Ghoul Archmage level 16
48th Dusk 122nd year of Ascendancy at 05:41
see stats

Log

You gain 0.50 gold from the transmogrification of steel shield (6 def, 2 armour, 39.5 block).
You gain 1.25 gold from the transmogrification of
steel plate armour (4 def, 9 armour).
You gain 0.75 gold from the transmogrification of
hardened leather armour (3 def, 6 armour).
You gain 0.97 gold from the transmogrification of
cured leather armour of spell shielding (2 def, 4 armour).
You gain 5.56 gold from the transmogrification of
fearwoven linen wizard hat of corrosion (+18%) (1 def, 0 armour).
You gain 25.00 gold from the transmogrification of
Steel Helm of Garkul (0 def, 6 armour).
You gain 8.51 gold from the transmogrification of
linen cloak of the voidstalker (1 def, 0 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (13-18.2 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel waraxe (11-15.4 power, 3 apr).
You gain 1.37 gold from the transmogrification of
acidic steel waraxe of massacre (18-25.2 power, 3 apr).
You gain 3.32 gold from the transmogrification of
potent ash magestaff of warding (18-21.6 power, 3 apr, lightning element).
You gain 2.50 gold from the transmogrification of
potent ash magestaff of fate (17-20.4 power, 3 apr, arcane element).
You gain 4.51 gold from the transmogrification of
cruel elm starstaff of illumination (10-12 power, 2 apr, light element).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, physical element).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, darkness element).
You gain 1.88 gold from the transmogrification of
cured leather sling of dampening.
You gain 1.40 gold from the transmogrification of
cured leather sling of cold.
You gain 4.65 gold from the transmogrification of
Borerach the dwarven-steel mace (26.5-37.1 power, 4 apr).
You gain 0.50 gold from the transmogrification of
ash longbow.
You gain 1.51 gold from the transmogrification of
arcing steel greatsword of massacre (30.5-48.8 power, 2 apr).
You gain 5.04 gold from the transmogrification of
thought-forged dwarven-steel greatmaul of daylight (43-64.5 power, 2 apr).
You gain 5.48 gold from the transmogrification of
inquisitor's dwarven-steel dagger of the leech (17-22.1 power, 7 apr).
You gain 1.48 gold from the transmogrification of
flaming steel battleaxe of massacre (26.5-39.75 power, 2 apr).
You gain 0.25 gold from the transmogrification of
gold ring.
You gain 5.21 gold from the transmogrification of
cleansing steel amulet of vision.
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 21; turns 3; dispells darkness).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving game...