Meri the level 2 Shalore Necromancer by j_acc_1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassNecromancer
Level / Exp2 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution13 (base 13)
Magic22 (base 18)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life109/109
Mana127/127
Souls10/10
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage9
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22.5
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (33%)
Defense7.35
Ranged Defense7.35
Fatigue0
Physical Save10.4
Spell Save17.3
Mental Save9.8

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
3/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

talent
talent
detrimental effect

Quests

active
done
done
active

Equipment

Tool
On fingers
Around neck
In main hand
Light source
Cloak
Main armor

Inventory

Achievements

Log

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Large white snake killed Meri!
Resting starts...

Talent Invoke Darkness is ready to use.
Talent Phase Door is ready to use.
Talent Necrotic Aura is ready to use.
Meri activates Necrotic Aura.

Talent Chant of Fortress is ready to use.
Meri activates Chant of Fortress.

Talent Rune: Shielding is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: interesting character).


Saving done.

Saving game...