Inkve the level 11 Cornac Archmage by zanesands

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsDraconians 1.0.4
Werebeast Class 1.0.4
No Race-based Exp Penalties 1.0.4
Misc objects Addon 1.0.4
Adjustable Exp 1.0.4
Star kitty race 1.0.4
Ignore Race/Class Locks 1.0.4
Starting prodigy 1.0.4
Necromancy+ 1.0.4
Bunnymorph race 1.0.4
No Encumbrance 1.0.4
Turtle race 1.0.4
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassArchmage
Level / Exp11 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution14 (base 14)
Magic32 (base 32)
Willpower25 (base 25)
Cunning11 (base 11)

Resources

Life182/182
Mana195/195
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage14
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance2%
Speed1

Offense: Mind

Mindpower21.95
Crit Chance4%
Speed1

Offense: Damage Bonus

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8.4
Spell Save19.95
Mental Save12.6

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
3/5
3/5
3/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
0/5
0/5
0/5
Spell / Wildfire1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
2/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
0/5
0/5
0/5

Effects

talent

Quests

active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Inkve the Cornac Archmage level 10
74th Pyre 122nd year of Ascendancy at 18:54
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Inkve the Cornac Archmage level 4
74th Pyre 122nd year of Ascendancy at 18:54
see stats

Log

Talent Flame is ready to use.

Inkve casts Teleport: Angolwen.

There are creatures that could be watching you; you cannot take the risk.

Space around you starts to dissolve...


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 39 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.96 gold from the transmogrification of
mossy mindstar of life (2.5-2.75 power, 12 apr, nature damage).
You gain 1.50 gold from the transmogrification of
steady elm longbow.
Saving done.

There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...

Saving done.

There is a portal back here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving done.

Saving done.

Saving game...

Saving done.

There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.