Zane the level 2 Draconian Magebow by zanesands

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDraconian
ClassMagebow
Level / Exp2 / 12%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity21 (base 21)
Constitution11 (base 10)
Magic20 (base 14)
Willpower13 (base 10)
Cunning10 (base 10)

Resources

Life118/118
Mana101/101
Stamina110/110
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage32
Accuracy26
Crit Chance10%
APR5
Speed0.80

Offense: Spell

Spellpower20
Crit Chance10%
Speed1

Offense: Mind

Mindpower13.1
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense3.85
Ranged Defense3.85
Fatigue0
Physical Save8.4
Spell Save15.55
Mental Save13.05

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery - bows1.10
1/5
0/5
0/5
0/5
Spell / Arrows1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.00
0/5
0/5
0/5
0/5
Technique / Charged techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Bowcasting1.30
3/5
0/5
0/5
0/5
Race / Draconian1.00
1/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.20
0/5
0/5
1/5
0/5
0/5

Effects

talent

Quests

done
active

Equipment

On fingers
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

Zane's Shoot hits Wolf for 35 physical damage.
Dagethel, the lone alchemist casts Heat.

Wolf is on fire!


Zane shoots!

Zane's Shoot hits Wolf for
37 physical damage.
Zane's Shoot killed Wolf!

Dagethel, the lone alchemist says: 'The portal is still far away, to the southeast.'


Zane shoots!

Zane's Shoot hits White ooze for
33 physical damage.
Zane's Shoot killed White ooze!

Zane shoots!

Zane's Shoot hits Large white snake for
39 physical damage.
Zane's Shoot killed Large white snake!

Quest 'Escort: lone alchemist (level 2 of Trollmire)' is done! (Press 'j' to see the quest log)

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the south (bee swarm - offscreen)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (bee swarm - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (bee swarm - offscreen)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (bee swarm - offscreen)).