
Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Arcane Blade |
| Level / Exp | 23 / 64% |
| Size | medium |
| Lifes / Deaths | Killed by bee swarm at level 2 on the 76th Pyre 122nd year of Ascendancy at 14:21 / 172Killed by Gladama the copperhead snake at level 5 on the 77th Pyre 122nd year of Ascendancy at 22:57 Killed by Bill the Stone Troll at level 5 on the 78th Pyre 122nd year of Ascendancy at 00:04 Killed by degenerated skeleton archer at level 7 on the 79th Pyre 122nd year of Ascendancy at 01:16 Killed by Islawe the large white snake at level 7 on the 79th Pyre 122nd year of Ascendancy at 02:16 Killed by skeleton archer at level 7 on the 79th Pyre 122nd year of Ascendancy at 19:18 Killed by skeleton archer at level 7 on the 79th Pyre 122nd year of Ascendancy at 19:44 Killed by skeleton archer at level 7 on the 79th Pyre 122nd year of Ascendancy at 20:28 Killed by Glimivena the large brown snake at level 8 on the 2nd Mirth 122nd year of Ascendancy at 20:18 Killed by storm drake hatchling at level 8 on the 2nd Mirth 122nd year of Ascendancy at 22:36 Killed by storm drake hatchling at level 8 on the 2nd Mirth 122nd year of Ascendancy at 23:04 Killed by storm drake hatchling at level 8 on the 2nd Mirth 122nd year of Ascendancy at 23:18 Killed by The Shade at level 8 on the 2nd Mirth 122nd year of Ascendancy at 23:33 Killed by Xansa the shalore at level 9 on the 9th Mirth 122nd year of Ascendancy at 23:01 Killed by Tarorul the thalore at level 9 on the 9th Mirth 122nd year of Ascendancy at 23:44 Killed by Tarorul the thalore at level 9 on the 10th Mirth 122nd year of Ascendancy at 00:11 Killed by Xansa the shalore at level 9 on the 10th Mirth 122nd year of Ascendancy at 00:34 Killed by Xansa the shalore at level 9 on the 10th Mirth 122nd year of Ascendancy at 00:46 Killed by Tarorul the thalore at level 9 on the 10th Mirth 122nd year of Ascendancy at 00:55 Killed by Xansa the shalore at level 9 on the 10th Mirth 122nd year of Ascendancy at 01:23 Killed by minotaur at level 9 on the 9th Dusk 122nd year of Ascendancy at 13:21 Killed by bloated horror at level 10 on the 10th Dusk 122nd year of Ascendancy at 03:10 Killed by onilug at level 10 on the 10th Dusk 122nd year of Ascendancy at 04:28 Killed by minotaur at level 10 on the 10th Dusk 122nd year of Ascendancy at 07:00 Killed by minotaur at level 10 on the 10th Dusk 122nd year of Ascendancy at 18:35 Killed by Salydhera the green jelly at level 10 on the 11st Dusk 122nd year of Ascendancy at 12:31 Killed by Silalralaith the cutpurse at level 11 on the 69th Haze 122nd year of Ascendancy at 10:57 Killed by Minotaur of the Labyrinth at level 11 on the 69th Haze 122nd year of Ascendancy at 11:42 Killed by Minotaur of the Labyrinth at level 11 on the 69th Haze 122nd year of Ascendancy at 12:27 Killed by Emeludhethra the white worm mass at level 12 on the 76th Haze 122nd year of Ascendancy at 14:16 Killed by giant venus flytrap at level 13 on the 77th Haze 122nd year of Ascendancy at 08:15 Killed by Wrathroot at level 13 on the 77th Haze 122nd year of Ascendancy at 08:58 Killed by Wrathroot at level 13 on the 77th Haze 122nd year of Ascendancy at 10:06 Killed by devourer at level 14 on the 79th Haze 122nd year of Ascendancy at 14:42 Killed by bloated horror at level 14 on the 79th Haze 122nd year of Ascendancy at 15:21 Killed by luminous horror at level 14 on the 79th Haze 122nd year of Ascendancy at 16:01 Killed by luminous horror at level 14 on the 79th Haze 122nd year of Ascendancy at 16:20 Killed by oozing horror at level 14 on the 80th Haze 122nd year of Ascendancy at 03:28 Killed by umbral horror at level 14 on the 80th Haze 122nd year of Ascendancy at 04:49 Killed by Weirdling Beast at level 14 on the 80th Haze 122nd year of Ascendancy at 15:33 Killed by Weirdling Beast at level 14 on the 80th Haze 122nd year of Ascendancy at 16:37 Killed by Weirdling Beast at level 14 on the 80th Haze 122nd year of Ascendancy at 17:22 Killed by Weirdling Beast at level 14 on the 80th Haze 122nd year of Ascendancy at 18:21 Killed by Weirdling Beast at level 14 on the 80th Haze 122nd year of Ascendancy at 19:15 Killed by Weirdling Beast at level 14 on the 80th Haze 122nd year of Ascendancy at 19:52 Killed by Weirdling Beast at level 14 on the 80th Haze 122nd year of Ascendancy at 20:40 Killed by ultimate gwelgoroth at level 14 on the 2nd Decay 122nd year of Ascendancy at 08:02 Killed by ultimate gwelgoroth at level 14 on the 2nd Decay 122nd year of Ascendancy at 09:13 Killed by snow giant boulder thrower at level 14 on the 4th Decay 122nd year of Ascendancy at 07:03 Killed by snow giant thunderer at level 15 on the 4th Decay 122nd year of Ascendancy at 11:35 Killed by Urkis, the High Tempest at level 15 on the 4th Decay 122nd year of Ascendancy at 13:49 Killed by Urkis, the High Tempest at level 15 on the 4th Decay 122nd year of Ascendancy at 13:58 Killed by Urkis, the High Tempest at level 15 on the 4th Decay 122nd year of Ascendancy at 14:21 Killed by Urkis, the High Tempest at level 15 on the 4th Decay 122nd year of Ascendancy at 14:40 Killed by Urkis, the High Tempest at level 15 on the 4th Decay 122nd year of Ascendancy at 15:35 Killed by Urkis, the High Tempest at level 15 on the 4th Decay 122nd year of Ascendancy at 16:17 Killed by Urkis, the High Tempest at level 15 on the 4th Decay 122nd year of Ascendancy at 16:37 Killed by Urkis, the High Tempest at level 15 on the 4th Decay 122nd year of Ascendancy at 16:57 Killed by Urkis, the High Tempest at level 15 on the 4th Decay 122nd year of Ascendancy at 17:04 Killed by Urkis, the High Tempest at level 15 on the 4th Decay 122nd year of Ascendancy at 17:17 Killed by Urkis, the High Tempest at level 15 on the 4th Decay 122nd year of Ascendancy at 17:30 Killed by Urkis, the High Tempest at level 15 on the 4th Decay 122nd year of Ascendancy at 17:50 Killed by Urkis, the High Tempest at level 15 on the 4th Decay 122nd year of Ascendancy at 18:07 Killed by Glara the honey tree at level 15 on the 4th Decay 122nd year of Ascendancy at 22:51 Killed by Anol the halfling at level 15 on the 31st Regrowth 123rd year of Ascendancy at 22:31 Killed by Ysainc the halfling at level 15 on the 31st Regrowth 123rd year of Ascendancy at 22:44 Killed by William at level 16 on the 32nd Regrowth 123rd year of Ascendancy at 05:04 Killed by William at level 16 on the 32nd Regrowth 123rd year of Ascendancy at 16:36 Killed by Belorann the gigantic gravity worm at level 16 on the 32nd Regrowth 123rd year of Ascendancy at 18:30 Killed by Glywen the sandworm at level 16 on the 32nd Regrowth 123rd year of Ascendancy at 18:52 Killed by Xanibrevena the black jelly at level 16 on the 32nd Regrowth 123rd year of Ascendancy at 22:22 Killed by William at level 16 on the 33rd Regrowth 123rd year of Ascendancy at 02:54 Killed by Xerukira the red ooze at level 16 on the 33rd Regrowth 123rd year of Ascendancy at 13:05 Killed by William at level 16 on the 33rd Regrowth 123rd year of Ascendancy at 14:14 Killed by war hound at level 16 on the 33rd Regrowth 123rd year of Ascendancy at 14:58 Killed by war hound at level 16 on the 33rd Regrowth 123rd year of Ascendancy at 15:08 Killed by ritch flamespitter at level 16 on the 33rd Regrowth 123rd year of Ascendancy at 15:48 Killed by Porytta the giant army ant at level 17 on the 3rd Pyre 123rd year of Ascendancy at 16:56 Killed by Polyrin the copperhead snake at level 17 on the 4th Pyre 123rd year of Ascendancy at 03:10 Killed by Eligama the mountain troll at level 18 on the 4th Pyre 123rd year of Ascendancy at 15:51 Killed by Eligama the mountain troll at level 18 on the 4th Pyre 123rd year of Ascendancy at 16:06 Killed by Eligama the mountain troll at level 18 on the 4th Pyre 123rd year of Ascendancy at 16:23 Killed by Eligama the mountain troll at level 18 on the 4th Pyre 123rd year of Ascendancy at 16:52 Killed by Eligama the mountain troll at level 18 on the 4th Pyre 123rd year of Ascendancy at 17:55 Killed by Eligama the mountain troll at level 18 on the 4th Pyre 123rd year of Ascendancy at 18:04 Killed by Eligama the mountain troll at level 18 on the 4th Pyre 123rd year of Ascendancy at 18:19 Killed by orc grand master assassin at level 18 on the 4th Pyre 123rd year of Ascendancy at 22:10 Killed by blade horror at level 18 on the 5th Pyre 123rd year of Ascendancy at 03:15 Killed by Alaerar the dwarf at level 18 on the 14th Pyre 123rd year of Ascendancy at 14:15 Killed by Alaerar the dwarf at level 18 on the 14th Pyre 123rd year of Ascendancy at 15:43 Killed by Alaerar the dwarf at level 18 on the 14th Pyre 123rd year of Ascendancy at 15:59 Killed by Alaerar the dwarf at level 18 on the 14th Pyre 123rd year of Ascendancy at 16:12 Killed by Ealnefi the human at level 18 on the 14th Pyre 123rd year of Ascendancy at 16:38 Killed by Bharyrne the human at level 18 on the 22nd Pyre 123rd year of Ascendancy at 09:52 Killed by Bharyrne the human at level 18 on the 22nd Pyre 123rd year of Ascendancy at 10:05 Killed by Tomnah the halfling at level 18 on the 22nd Pyre 123rd year of Ascendancy at 10:44 Killed by Isudath the rogue at level 18 on the 41st Pyre 123rd year of Ascendancy at 08:54 Killed by snow giant boulder thrower at level 18 on the 62nd Pyre 123rd year of Ascendancy at 21:19 Killed by snow giant boulder thrower at level 18 on the 62nd Pyre 123rd year of Ascendancy at 21:49 Killed by orc mage-hunter at level 18 on the 63rd Pyre 123rd year of Ascendancy at 05:30 Killed by snow giant boulder thrower at level 19 on the 64th Pyre 123rd year of Ascendancy at 07:57 Killed by cold drake hatchling at level 19 on the 64th Pyre 123rd year of Ascendancy at 16:45 Killed by bloated horror at level 19 on the 64th Pyre 123rd year of Ascendancy at 20:24 Killed by Polamina the snow giant thunderer at level 19 on the 64th Pyre 123rd year of Ascendancy at 23:11 Killed by Rantha the Worm at level 19 on the 65th Pyre 123rd year of Ascendancy at 09:22 Killed by Umgust the halfling at level 20 on the 69th Pyre 123rd year of Ascendancy at 12:41 Killed by Umgust the halfling at level 20 on the 69th Pyre 123rd year of Ascendancy at 15:48 Killed by Konhta the krog at level 20 on the 69th Pyre 123rd year of Ascendancy at 17:01 Killed by Doralho the human at level 20 on the 69th Pyre 123rd year of Ascendancy at 17:34 Killed by Doralho the human at level 20 on the 69th Pyre 123rd year of Ascendancy at 17:59 Killed by Konhta the krog at level 20 on the 69th Pyre 123rd year of Ascendancy at 18:16 Killed by Doralho the human at level 20 on the 69th Pyre 123rd year of Ascendancy at 18:28 Killed by Weirdling Beast at level 20 on the 28th Dusk 123rd year of Ascendancy at 20:46 Killed by Weirdling Beast at level 20 on the 28th Dusk 123rd year of Ascendancy at 22:57 Killed by Weirdling Beast at level 20 on the 29th Dusk 123rd year of Ascendancy at 02:17 Killed by Weirdling Beast at level 20 on the 29th Dusk 123rd year of Ascendancy at 03:02 Killed by Roog the halfling at level 20 on the 34th Dusk 123rd year of Ascendancy at 11:42 Killed by Roog the halfling at level 20 on the 34th Dusk 123rd year of Ascendancy at 12:48 Killed by Ishrda the thalore at level 20 on the 34th Dusk 123rd year of Ascendancy at 13:54 Killed by Mayytha the degenerated skeleton archer at level 20 on the 40th Dusk 123rd year of Ascendancy at 05:29 Killed by fearful symmetry at level 20 on the 40th Dusk 123rd year of Ascendancy at 23:09 Killed by mountain troll thunderer at level 21 on the 41st Dusk 123rd year of Ascendancy at 12:56 Killed by storm wyrm at level 21 on the 41st Dusk 123rd year of Ascendancy at 13:51 Killed by storm drake at level 21 on the 41st Dusk 123rd year of Ascendancy at 14:57 Killed by storm drake at level 21 on the 41st Dusk 123rd year of Ascendancy at 15:10 Killed by greater gwelgoroth at level 21 on the 41st Dusk 123rd year of Ascendancy at 16:32 Killed by ultimate gwelgoroth at level 21 on the 41st Dusk 123rd year of Ascendancy at 16:49 Killed by ultimate gwelgoroth at level 21 on the 41st Dusk 123rd year of Ascendancy at 17:46 Killed by ultimate gwelgoroth at level 21 on the 41st Dusk 123rd year of Ascendancy at 19:37 Killed by ultimate gwelgoroth at level 21 on the 41st Dusk 123rd year of Ascendancy at 20:35 Killed by dread at level 21 on the 42nd Dusk 123rd year of Ascendancy at 01:34 Killed by armoured skeleton warrior at level 21 on the 42nd Dusk 123rd year of Ascendancy at 05:54 Killed by skeleton master archer at level 21 on the 42nd Dusk 123rd year of Ascendancy at 12:57 Killed by poison spore at level 21 on the 42nd Dusk 123rd year of Ascendancy at 14:58 Killed by elder vampire at level 21 on the 42nd Dusk 123rd year of Ascendancy at 18:26 Killed by Yvinor the skeleton warrior at level 22 on the 43rd Dusk 123rd year of Ascendancy at 13:38 Killed by Yvinor the skeleton warrior at level 22 on the 43rd Dusk 123rd year of Ascendancy at 14:34 Killed by Yvinor the skeleton warrior at level 22 on the 43rd Dusk 123rd year of Ascendancy at 15:14 Killed by orc blood mage at level 22 on the 44th Dusk 123rd year of Ascendancy at 05:06 Killed by orc blood mage at level 22 on the 44th Dusk 123rd year of Ascendancy at 05:48 Killed by dreaming horror at level 22 on the 45th Dusk 123rd year of Ascendancy at 04:49 Killed by dream seed at level 22 on the 45th Dusk 123rd year of Ascendancy at 05:10 Killed by dreaming horror at level 22 on the 45th Dusk 123rd year of Ascendancy at 05:26 Killed by dreaming horror at level 22 on the 45th Dusk 123rd year of Ascendancy at 05:53 Killed by dreaming horror at level 22 on the 45th Dusk 123rd year of Ascendancy at 06:10 Killed by dreaming horror at level 22 on the 45th Dusk 123rd year of Ascendancy at 07:27 Killed by vampire lord at level 22 on the 45th Dusk 123rd year of Ascendancy at 12:16 Killed by Neryrissra the crimson ooze at level 22 on the 46th Dusk 123rd year of Ascendancy at 00:25 Killed by Neryrissra the crimson ooze at level 22 on the 46th Dusk 123rd year of Ascendancy at 00:40 Killed by Neryrissra the crimson ooze at level 22 on the 46th Dusk 123rd year of Ascendancy at 00:50 Killed by Glorudhewe the skeleton master archer at level 22 on the 46th Dusk 123rd year of Ascendancy at 01:39 Killed by Glorudhewe the skeleton master archer at level 22 on the 46th Dusk 123rd year of Ascendancy at 01:47 Killed by Glorudhewe the skeleton master archer at level 22 on the 46th Dusk 123rd year of Ascendancy at 02:34 Killed by Glorudhewe the skeleton master archer at level 22 on the 46th Dusk 123rd year of Ascendancy at 03:31 Killed by Glorudhewe the skeleton master archer at level 22 on the 46th Dusk 123rd year of Ascendancy at 04:38 Killed by losselhing at level 22 on the 46th Dusk 123rd year of Ascendancy at 14:36 Killed by losselhing at level 23 on the 46th Dusk 123rd year of Ascendancy at 15:52 Killed by faerlhing at level 23 on the 46th Dusk 123rd year of Ascendancy at 16:51 Killed by grave wight at level 23 on the 46th Dusk 123rd year of Ascendancy at 21:26 Killed by skeleton assassin at level 23 on the 46th Dusk 123rd year of Ascendancy at 23:24 Killed by grave wight at level 23 on the 47th Dusk 123rd year of Ascendancy at 00:25 Killed by worm that walks at level 23 on the 47th Dusk 123rd year of Ascendancy at 07:17 Killed by worm that walks at level 23 on the 47th Dusk 123rd year of Ascendancy at 08:22 Killed by skeleton magus at level 23 on the 47th Dusk 123rd year of Ascendancy at 08:48 Killed by grave wight at level 23 on the 47th Dusk 123rd year of Ascendancy at 09:43 Killed by The Master at level 23 on the 48th Dusk 123rd year of Ascendancy at 05:30 Killed by elder vampire at level 23 on the 48th Dusk 123rd year of Ascendancy at 05:53 Killed by elder vampire at level 23 on the 48th Dusk 123rd year of Ascendancy at 06:09 Killed by The Master at level 23 on the 48th Dusk 123rd year of Ascendancy at 06:51 Killed by The Master at level 23 on the 48th Dusk 123rd year of Ascendancy at 07:14 Killed by elder vampire at level 23 on the 48th Dusk 123rd year of Ascendancy at 07:34 Killed by elder vampire at level 23 on the 48th Dusk 123rd year of Ascendancy at 08:02 |
Primary Stats
| Strength | 42 (base 32) |
| Dexterity | 19 (base 10) |
| Constitution | 33 (base 30) |
| Magic | 58 (base 36) |
| Willpower | 22 (base 10) |
| Cunning | 35 (base 20) |
Resources
| Life | -65/624 |
| Mana | 229/292 |
| Stamina | 176/176 |
| Healing Factor | 1.7689294477287 |
| Regeneration | 3.9800912573897 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +83.783783783784% |
Vision
| Sight | 10 |
| Lite | 6 |
| Infravision | 6 |
| See Stealth | 38.827624371925 |
| See Invisible | 38.827624371925 |
Offense: Mainhand
| Damage | 93 |
| Accuracy | 47 |
| Crit Chance | 18% |
| APR | 24 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 21 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Mind
| Mindpower | 32 |
| Crit Chance | 8% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +12% |
| Light | +6% |
| Nature | +12% |
| Mind | +9% |
| All | 0% |
Offense: Damage Penetration
| Cold | +10% |
| Darkness | +10% |
| Light | +10% |
| Nature | +25% |
Defense: Base
| Armour (hardiness) | 41.5 (85%) |
| Defense | 24 |
| Ranged Defense | 24 |
| Fatigue | 11 |
| Physical Save | 44 |
| Spell Save | 26 |
| Mental Save | 28 |
Defense: Resistances
| Physical | + 1%( 70%) |
| Acid | -6%( 70%) |
| Light | + 4%( 70%) |
| Temporal | + 4%( 70%) |
| Blight | + 3%( 70%) |
| Arcane | -3%( 70%) |
| Fire | -2%( 70%) |
| All | -9%( 70%) |
Defense: Immunities
| Pinning Resistance | 40% |
| Bleed Resistance | 50% |
| Instadeath Resistance | 100% |
| Disarm Resistance | 27% |
| Stun Resistance | 50% |
| Poison Resistance | 10% |
| Knockback Resistance | 10% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Class Talents
| Technique / Magical combat | 1.30 |
| 5/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.50 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Spell / Enhancement | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.50 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed assault | 1.00 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Aegis | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Conveyance | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 3/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Effects
| talent | Arcane Combat |
| detrimental effect | The target is hexed, creating an empathic bond with its victims. It takes 7% feedback damage from all damage done. Empathic Hex |
| detrimental effect | Damage from necrotic minions increased by 19%. Black Ice |
| detrimental effect | Overwhelming magic has temporarily interfered with all damage resistances, lowering them by 20%. Spellshocked |
| detrimental effect | The target is poisoned, taking 11.24 nature damage per turn. Poison |
| detrimental effect | The target is hexed, granting it 22% chance each turn to be dazed for 3 turns. Pacification Hex |
| detrimental effect | The target is infected by a disease, reducing its constitution by 8 and doing 41.31 blight damage per turn. Rotting Disease |
| detrimental effect | Soul absorbed upon death. Soul Leech |
| detrimental effect | Reduces global action speed by 19% and all outgoing projectiles speed by 39%. Congeal Time |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You failed to protect the injured seer from death by William. Escort: injured seer (level 2 of Ruins of Kor'Pul) | failed |
You failed to protect the injured seer from death by skeleton assassin. Escort: injured seer (level 6 of Dreadfell) | failed |
You failed to protect the injured seer from death by cold drake hatchling. Escort: injured seer (level 8 of Dreadfell) | failed |
You successfully escorted the lone alchemist to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lone alchemist (level 1 of Ruins of Kor'Pul)As a reward you improved Magic by +5. | done |
You failed to protect the lone alchemist from death by William. Escort: lone alchemist (level 3 of Dreadfell) | failed |
You successfully escorted the lost defiler to the recall portal on level 2 of Daikara. Escort: lost defiler (level 2 of Daikara)As a reward you improved Magic by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Trollmire. Escort: lost warrior (level 2 of Trollmire)As a reward you improved Strength by +5. | done |
You successfully escorted the repented thief to the recall portal on level 7 of Dreadfell. Escort: repented thief (level 7 of Dreadfell)As a reward you improved talent Lacerating Strikes (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * 'Needed: one naga tongue. Best results occur with tongues never tainted by profanity, so if you happen to know any saintly nagas...' * You've found the needed wretchling eyeball. * 'Needed: one mummified bone. That is, a bone from a corpse that's undergone mummification. Actually, any bit of the body would do, but the bones are the only parts you're certain to find when you kick a mummy apart. I recommend finding one that doesn't apply curses.' Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * You've found the needed giant spider spinneret. * You've found the needed orc heart. * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Lelikhad (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: -6% Changes resistances: +5% arcane / +3% physical Reduces incoming crit damage: 15.00% Maximum encumbrance: +24 Physical save: +8 (+2 eff.) Pinning immunity: +20% Stun/Freeze immunity: +20% Healing mod.: +20% A pair of boots made of leather. |
| Light source | preserving brass lantern of the zealotInfused by nature Infused by arcane disrupting forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Changes stats: +1 Con Changes resistances: +5% blight / +3% all Spell save: +5 (+3 eff.) Life regen: +1.00 Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | Quasit's Skull (0 def, 12 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 When wielded/worn: Armour: +12 Armour Hardiness: +5% Fatigue: +5% Changes stats: +3 Con Physical save: +12 (+4 eff.) Stun/Freeze immunity: +30% Some enterprising adventurer seems to have noticed the skin of quasits is actually tougher than most metals, and fashioned this helm from one. Shame about the smell. |
| Tool | iron pickaxe of wreckage (dig speed 30 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Changes stats: +2 Str When carried: Talent granted: +1 Dig Activating this item is instant. It can be used to activate talent Perfect Strike, placing all other charms into a 23 cooldown : Effective talent level: 4.0 Power cost: 23 out of 26/26. Range: melee/personal Travel Speed: instantaneous Description: You have learned to focus your blows to hit your target, granting +87 accuracy and allowing you to attack creatures you cannot see without penalty for the next 5 turns. Allows you to dig a wall, remove a tree, create ways. |
| On fingers | Lelagar the NoonripperInfused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Con Changes resistances: +3% light Changes resistances penetration: +10% light Changes damage: +6% light Physical save: +8 (+2 eff.) Maximum psi: +20.00 Mindpower: +15 (+7 eff.) Light radius: +3 Rings make your fingers look great! |
| On fingers | Rotmonster the gold ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Accuracy: +9 (+3 eff.) Armour penetration: +10 Armour: +4 Defense: +9 (+5 eff.) Changes resistances: +6% blight Changes damage: +12% nature Physical save: +3 (+1 eff.) Knockback immunity: +10% Only die when reaching: -20.00 life Healing mod.: +15% It can be used to activate talent Disengage, placing all other charms into a 9 cooldown : Effective talent level: 2.0 Power cost: 9 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 117% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| Around waist | Mardokalthotar the WildwellInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Armour: +6 Changes resistances: +3% acid Changes resistances penetration: +25% nature / +10% cold Physical save: +9 (+3 eff.) Pinning immunity: +20% Maximum life: +34.00 A belt that goes around your waist. |
| In main hand | Tirakai's Maul (44-57 power, 9 apr)Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 44.0 - 57.2 Uses stats: 10% Mag, 120% Str Damage type: Acid Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +9 Crit. chance: +10.0% Attack speed: 100% Damage (radius 2) on crit: +36 disarming acid When wielded/worn: Changes stats: +3 Str / +9 Dex / +9 Mag / +3 Wil / +9 Cun / +3 Con Changes damage: +12% acid Onyx: Acid It can be used to imbue the hammer with a gem of your choice Activation costs 9 power out of 10/10. This massive hammer is formed from a thick mass of strange crystalline growths. In the side of the hammer itself you see an empty slot; it looks like a gem of your own could easily fit inside it. |
| On hands | Deepscut the hardened leather gloves (0 def, 2 armour)Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +7 (+2 eff.) Armour: +2 Damage when hit (Melee): 8 nature / 2 darkness Changes stats: +2 Cun / +3 Wil Changes resistances penetration: +10% darkness Reduces incoming crit damage: 10.00% Physical save: +6 (+2 eff.) Mental save: +7 (+4 eff.) Disarm immunity: +27% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Main armor | enlightening iron mail armour of Eyal (2 def, 4 armour)Requires: - Heavy armour training - Strength 14 Infused by nature Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +12% Changes stats: +4 Cun / +4 Wil Mental save: +11 (+6 eff.) Life regen: +1.00 Maximum life: +25.00 Healing mod.: +12% A suit of armour made of mail. |
| Cloak | Aerita the cashmere cloak (12 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +12 (+6 eff.) Changes stats: +2 Wil / +3 Mag Changes resistances: +6% fire / +9% light / +12% temporal Changes damage: +9% mind Poison immunity: +10% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | warrior's steel amulet of healingInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +6% physical Cut immunity: +50% Stamina each turn: +0.30 Healing mod.: +12% It can be used to activate talent Heal, placing all other charms into a 30 cooldown : Effective talent level: 2.0 Power cost: 30 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 202 life. The life healed will increase with your Mindpower. Amulets make your neck look great! |
Inventory
This item will automatically be transmogrified when you leave the level.arcing dwarven-steel greatmaul (41-62 power, 2 apr) Requires: - Strength 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 41.0 - 61.5 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 31 damage Massive two-handed mauls. |
Glintmire the dwarven-steel greatsword (34-54 power, 2 apr)Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 33.5 - 53.6 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% Damage (Melee): +19 cold Damage (radius 1) on hit: +16 light When wielded/worn: Changes stats: +3 Str Changes damage: +6% light / +15% blight Spellpower: +10 (+2 eff.) Damage Shield penetration: +30% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level.dispeller's cashmere robe (0 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Changes resistances: +8% lightning / +8% darkness / +8% light / +8% blight / +8% fire / +7% cold / +11% all Physical save: +12 (+4 eff.) Spell save: +25 (+13 eff.) Mental save: +10 (+5 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Frost Treads (1 def, 4 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+1 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Wil / +4 Cun Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 Movement speed: +20% Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
Crown of Command (3 def, 6 armour)Requires: - Heavy armour training - Cunning 25 Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +6 Defense: +3 (+2 eff.) Fatigue: +4% Changes stats: +10 Wil / +3 Con Changes resistances: +8% physical Talent masteries: +0.20 Technique / Superiority +0.20 Cunning / Survival Mindpower: +5 (+2 eff.) Activating this item is instant. It can be used to activate talent Indomitable (costing 51 power out of 60/60) : Effective talent level: 1.0 Power cost: 51 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Halflings have one of the most powerful military forces in the known world and have been at war with most other races for thousands of years. Removes 2 stun, daze, or pin effects and grants immunity to stuns, dazes and pins for 2 turns. This crown was worn by the Halfling king Roupar, who ruled over the Nargol lands in the Age of Dusk. Those were dark times, and the king enforced order and discipline under the harshest of terms. Any who deviated were punished, any who disagreed were repressed, and many disappeared without a trace into his numerous prisons. All must be loyal to the crown or suffer dearly. When he died without heir the crown was lost and his kingdom fell into chaos. |
This item will automatically be transmogrified when you leave the level.dwarven-steel helm of knowledge (0 def, 4 armour) Requires: - Heavy armour training Infused by psionic forces 3.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +4 Fatigue: +4% Changes stats: +3 Cun / +3 Wil Mindpower: +4 (+2 eff.) A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
7 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
7 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+3 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level.dwarven-steel pickaxe (dig speed 32 turns) 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
2 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+0 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+5 eff.) Mindpower: +5 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 17 power out of 25/25) : Effective talent level: 3.0 Power cost: 17 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 8 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Prox's Lucky Halfling FootInfused by nature 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+3 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 172 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
3 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
3 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By William the Cornac Arcane Blade level 11
44th Dusk 122nd year of Ascendancy at 15:01 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By William the Cornac Arcane Blade level 19
64th Pyre 123rd year of Ascendancy at 18:12 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By William the Cornac Arcane Blade level 20
39th Dusk 123rd year of Ascendancy at 22:54 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By William the Cornac Arcane Blade level 15
6th Decay 122nd year of Ascendancy at 04:55 see stats
Level 10 (Exploration mode)
Got a character to level 10.By William the Cornac Arcane Blade level 10
9th Dusk 122nd year of Ascendancy at 14:16 see stats
Level 20 (Exploration mode)
Got a character to level 20.By William the Cornac Arcane Blade level 20
65th Pyre 123rd year of Ascendancy at 12:13 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By William the Cornac Arcane Blade level 18
41st Pyre 123rd year of Ascendancy at 13:21 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By William the Cornac Arcane Blade level 21
41st Dusk 123rd year of Ascendancy at 19:37 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By William the Cornac Arcane Blade level 11
68th Haze 122nd year of Ascendancy at 10:23 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By William the Cornac Arcane Blade level 20
78th Pyre 123rd year of Ascendancy at 01:34 see stats
Log
Ghoulking misses William.
Dread casts Pacification Hex.
William is hexed!
William damages himself through Martyrdom!
Elder vampire receives 27 healing from William.
Burning from William hits Ghoul for 28 fire damage.
Melee retaliation hits Elder vampire for 2 darkness, 3 nature (5 total damage).
Elder vampire hits William for 67 blight, 0 darkness, 0 nature (67 total damage).
Ghoul hits William for 2 fire damage.
The Master casts Black Ice.
The Master hits William for 146 cold damage.
William casts Fireflash.
Ghoulking receives 25 healing from Ghoulking's purging blight area effect.
Ghoulking's purging blight area effect hits William for 29 blight damage.
Elder vampire receives 19 healing from Ghoulking's purging blight area effect.
Ghoul receives 25 healing from Ghoulking's purging blight area effect.
Ghoul's purging blight area effect hits William for 29 blight damage.
Elder vampire receives 38 healing from Ghoul's purging blight area effect.
Ghoulking receives 50 healing from Ghoul's purging blight area effect.
Dread receives 38 healing from Ghoul's purging blight area effect.
Ghoul receives 50 healing from Ghoul's purging blight area effect.
Poison from Ghoul hits William for 15 nature damage.
Ghoul misses William.
Ghoulking performs a diseased attack against William.
William is afflicted by a rotting disease!
William damages himself through Martyrdom!
Ghoulking hits William for 33 physical, 0 darkness, 1 nature (34 total damage).
Melee retaliation hits Ghoulking for 1 darkness, 7 nature (9 total damage).
Elder vampire uses Stun.































































































