Xanuth the level 1 Tutorial Basic Tutorial Adventurer by ajacksonseals

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeTutorial Adventure
SexFemale
RaceTutorial Basic
ClassTutorial Adventurer
Level / Exp1 / 6%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 20)
Dexterity18 (base 18)
Constitution15 (base 15)
Magic20 (base 20)
Willpower15 (base 15)
Cunning15 (base 15)

Resources

Life120/120
Healing Factor1.0460311219418
Regeneration1.0460311219418

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage28
Accuracy33
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense8
Ranged Defense8
Fatigue14
Physical Save12
Spell Save12
Mental Save10

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/3)

Class Talents

Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.30
0/5
2/5
0/5
2/5
2/5
0/5

Effects

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

White jelly hits Xanuth for 3 physical damage.
Xanuth hits Red jelly for 29 physical damage.
Xanuth killed Red jelly!
White jelly misses Xanuth.

Xanuth hits White jelly for 35 physical damage.
Xanuth killed White jelly!

There is an item here:
regeneration infusion of the duelist (heal 132; 14 cd)

You pickup 0.55 gold pieces.


There is an item here:
regeneration infusion of the duelist (heal 132; 14 cd)

Xanuth switches her weapons to: unarmed.


Xanuth switches her weapons to:
iron longsword
iron shield.

Xanuth switches her weapons to: unarmed.


Xanuth switches her weapons to:
iron longsword
iron shield.

Xanuth picks up (a.):
regeneration infusion of the duelist (heal 132; 14 cd).

Talent Block is ready to use.

Ran for 5 turns (stop reason: hostile spotted to the southeast (yellow jelly)).


Ran for 2 turns (stop reason: hostile spotted to the southeast (yellow jelly)).