Bob the level 6 Cornac Mindslayer by Nrrlhtgn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.5
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceCornac
ClassMindslayer
Level / Exp6 / 37%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 11)
Dexterity10 (base 10)
Constitution12 (base 10)
Magic10 (base 10)
Willpower21 (base 19)
Cunning18 (base 18)

Resources

Life-9/203
Psi111/111
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage6
Accuracy15
Crit Chance5%
APR18
Speed1.00

Offense: Spell

Spellpower5
Crit Chance3%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save14
Spell Save22
Mental Save31

Defense: Immunities

Poison Resistance5%
Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Psionic / Absorption1.30
4/5
0/5
0/5
0/5
Psionic / Augmented striking1.30
0/5
0/5
0/5
0/5
Psionic / Voracity1.30
0/5
0/5
0/5
0/5
Psionic / Focus1.30
0/5
0/5
0/5
0/5
Psionic / Projection1.30
0/5
0/5
0/5
0/5
Psionic / Psi-fighting1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Psionic / Finer energy manipulations1.30
1/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active
active

Equipment

Around waist
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Learnt new tinker schematic: Air Recycler
EUREKA!
Learnt new tinker schematic:
Grounding Strap
There is an exit to the worldmap here (press '' or right click to use).
Saving game...


You don't see how to get there...

Saving done.

Golem (servant of Polimina the thalore hunter) is asphyxiating!

Polimina the thalore hunter is asphyxiating!


You feel a surge of power as a powerful creature falls nearby.

Ran for 5 turns (stop reason: didn't move).


Belossra the thalore wilder is asphyxiating!

Ran for 5 turns (stop reason: didn't move).


You feel a surge of power as a powerful creature falls nearby.

Ran for 8 turns (stop reason: didn't move).


You don't see how to get there...

You somehow avoid the trap (Herbalist).


You somehow avoid the trap (Herbalist).

You somehow avoid the trap (Swordsmith).

Ran for 2 turns (stop reason: store entrance spotted).


Bob is asphyxiating!

You are unable to move!

Saving game...