










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Possessor Bonus Class 1.7.4Donators/Buyers bonus! Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Female |
| Race | Cornac |
| Class | Arcane Blade |
| Level / Exp | 25 / 53% |
| Size | medium |
| Lifes / Deaths | Killed by ghast at level 1 on the 75th Pyre 122nd year of Ascendancy at 04:38 / 75Killed by Gunsnake at level 7 on the 7th Mirth 122nd year of Ascendancy at 12:45 Killed by onilug at level 11 on the 9th Dusk 122nd year of Ascendancy at 11:15 Killed by assassin at level 11 on the 10th Dusk 122nd year of Ascendancy at 10:34 Killed by assassin at level 12 on the 12nd Dusk 122nd year of Ascendancy at 00:07 Killed by Bethivea the rattlesnake at level 12 on the 12nd Dusk 122nd year of Ascendancy at 13:40 Killed by worm that walks at level 14 on the 16th Dusk 122nd year of Ascendancy at 10:37 Killed by worm that walks at level 14 on the 16th Dusk 122nd year of Ascendancy at 13:49 Killed by Weirdling Beast at level 14 on the 16th Dusk 122nd year of Ascendancy at 20:45 Killed by Weirdling Beast at level 14 on the 16th Dusk 122nd year of Ascendancy at 23:13 Killed by Shor at level 15 on the 60th Dusk 122nd year of Ascendancy at 13:59 Killed by elven cultist at level 15 on the 76th Dusk 122nd year of Ascendancy at 07:17 Killed by elven cultist at level 15 on the 76th Dusk 122nd year of Ascendancy at 10:42 Killed by Siluwyn the broken golem at level 16 on the 27th Haze 122nd year of Ascendancy at 06:40 Killed by Gloraldaba the snow giant chieftain at level 17 on the 32nd Haze 122nd year of Ascendancy at 14:02 Killed by snow giant thunderer at level 18 on the 34th Haze 122nd year of Ascendancy at 13:49 Killed by Emelada the ultimate teluvorta at level 19 on the 35th Haze 122nd year of Ascendancy at 17:22 Killed by Betivea the dredgling at level 19 on the 36th Haze 122nd year of Ascendancy at 16:45 Killed by Chronolith Twin at level 20 on the 37th Haze 122nd year of Ascendancy at 15:51 Killed by Chronolith Clone at level 20 on the 37th Haze 122nd year of Ascendancy at 17:45 Killed by Chronolith Clone at level 20 on the 37th Haze 122nd year of Ascendancy at 19:47 Killed by Humarbo the dwarf at level 20 on the 63rd Haze 122nd year of Ascendancy at 15:27 Killed by Keiengar the human at level 22 on the 76th Haze 122nd year of Ascendancy at 14:05 Killed by Tefoiad the thalore at level 22 on the 76th Haze 122nd year of Ascendancy at 15:32 Killed by Slaurto the halfling at level 22 on the 76th Haze 122nd year of Ascendancy at 16:41 Killed by Elygalle the slaver at level 22 on the 78th Haze 122nd year of Ascendancy at 11:03 Killed by Elygalle the slaver at level 22 on the 78th Haze 122nd year of Ascendancy at 12:11 Killed by Urkis, the High Tempest at level 22 on the 9th Decay 122nd year of Ascendancy at 02:11 Killed by Urkis, the High Tempest at level 22 on the 9th Decay 122nd year of Ascendancy at 03:42 Killed by Urkis, the High Tempest at level 22 on the 9th Decay 122nd year of Ascendancy at 05:31 Killed by Urkis, the High Tempest at level 22 on the 9th Decay 122nd year of Ascendancy at 06:59 Killed by Shor's Inner Demon at level 22 on the 9th Decay 122nd year of Ascendancy at 11:30 Killed by Urkis, the High Tempest at level 22 on the 9th Decay 122nd year of Ascendancy at 12:53 Killed by Urkis, the High Tempest at level 22 on the 9th Decay 122nd year of Ascendancy at 14:03 Killed by Urkis, the High Tempest at level 22 on the 9th Decay 122nd year of Ascendancy at 15:40 Killed by Mayeth the storm drake hatchling at level 23 on the 10th Decay 122nd year of Ascendancy at 08:54 Killed by Mayeth the storm drake hatchling at level 23 on the 10th Decay 122nd year of Ascendancy at 10:38 Killed by Mayeth the storm drake hatchling at level 23 on the 10th Decay 122nd year of Ascendancy at 12:00 Killed by Xanomina the Guardian at level 24 on the 7th Regrowth 123rd year of Ascendancy at 06:21 Killed by Betubretta the Guardian at level 25 on the 7th Regrowth 123rd year of Ascendancy at 15:05 Killed by Betubretta the Guardian at level 25 on the 7th Regrowth 123rd year of Ascendancy at 17:21 Killed by Rikkhula the Guardian at level 25 on the 7th Regrowth 123rd year of Ascendancy at 23:33 Killed by Rikkhula the Guardian at level 25 on the 8th Regrowth 123rd year of Ascendancy at 01:02 Killed by Rikkhula the Guardian at level 25 on the 8th Regrowth 123rd year of Ascendancy at 02:32 Killed by Adussra the Guardian at level 25 on the 8th Regrowth 123rd year of Ascendancy at 09:32 Killed by ghoul at level 25 on the 9th Regrowth 123rd year of Ascendancy at 00:35 Killed by worm that walks at level 25 on the 9th Regrowth 123rd year of Ascendancy at 02:41 Killed by worm that walks at level 25 on the 9th Regrowth 123rd year of Ascendancy at 03:57 Killed by Onas the wretch titan at level 25 on the 9th Regrowth 123rd year of Ascendancy at 07:03 Killed by Onas the wretch titan at level 25 on the 9th Regrowth 123rd year of Ascendancy at 08:40 Killed by Onas the wretch titan at level 25 on the 9th Regrowth 123rd year of Ascendancy at 10:49 Killed by Onas the wretch titan at level 25 on the 9th Regrowth 123rd year of Ascendancy at 13:34 Killed by Onas the wretch titan at level 25 on the 9th Regrowth 123rd year of Ascendancy at 15:11 Killed by Onas the wretch titan at level 25 on the 9th Regrowth 123rd year of Ascendancy at 16:30 Killed by Xaninn the bloated horror at level 25 on the 9th Regrowth 123rd year of Ascendancy at 19:01 Killed by Xaninn the bloated horror at level 25 on the 9th Regrowth 123rd year of Ascendancy at 20:28 Killed by Xaninn the bloated horror at level 25 on the 9th Regrowth 123rd year of Ascendancy at 21:38 Killed by Xaninn the bloated horror at level 25 on the 9th Regrowth 123rd year of Ascendancy at 22:58 Killed by Belamina the master vampire at level 25 on the 10th Regrowth 123rd year of Ascendancy at 01:14 Killed by Belamina the master vampire at level 25 on the 10th Regrowth 123rd year of Ascendancy at 02:56 Killed by Belamina the master vampire at level 25 on the 10th Regrowth 123rd year of Ascendancy at 04:35 Killed by Ce'Nadamina the giant yellow ant at level 25 on the 10th Regrowth 123rd year of Ascendancy at 05:41 Killed by Belamina the master vampire at level 25 on the 10th Regrowth 123rd year of Ascendancy at 06:48 Killed by Belamina the master vampire at level 25 on the 10th Regrowth 123rd year of Ascendancy at 08:24 Killed by Belamina the master vampire at level 25 on the 10th Regrowth 123rd year of Ascendancy at 09:43 Killed by master vampire at level 25 on the 10th Regrowth 123rd year of Ascendancy at 14:14 Killed by uruivellas at level 25 on the 10th Regrowth 123rd year of Ascendancy at 15:50 Killed by Mayuma the lesser vampire at level 25 on the 10th Regrowth 123rd year of Ascendancy at 18:18 Killed by Neryyawen the orc warrior at level 25 on the 10th Regrowth 123rd year of Ascendancy at 22:40 Killed by Islareda the saw horror at level 25 on the 11st Regrowth 123rd year of Ascendancy at 00:06 Killed by Islareda the saw horror at level 25 on the 11st Regrowth 123rd year of Ascendancy at 01:26 Killed by Islareda the saw horror at level 25 on the 11st Regrowth 123rd year of Ascendancy at 02:43 Killed by Neryyawen the orc warrior at level 25 on the 11st Regrowth 123rd year of Ascendancy at 03:55 Killed by Xanimira the eternal bone giant at level 25 on the 18th Regrowth 123rd year of Ascendancy at 14:30 Killed by wretchling at level 25 on the 19th Regrowth 123rd year of Ascendancy at 12:21 |
Primary Stats
| Strength | 50 (base 39) |
| Dexterity | 19 (base 10) |
| Constitution | 32 (base 31) |
| Magic | 57 (base 35) |
| Willpower | 29 (base 16) |
| Cunning | 34 (base 13) |
Resources
| Life | 602/602 |
| Mana | 159/159 |
| Stamina | 180/180 |
| Healing Factor | 1.3724420161895 |
| Regeneration | 12.695088649753 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 8 |
Offense: Mainhand
| Damage | 34 |
| Accuracy | 42 |
| Crit Chance | 18% |
| APR | 12 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 45 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Mind
| Mindpower | 40 |
| Crit Chance | 23% |
| Speed | 1 |
Offense: Damage Bonus
| Physical | +8% |
| Cold | +25% |
| All | 0% |
| Lightning | +16% |
| Light | +10% |
| Temporal | +8% |
| Mind | +9% |
| Darkness | +28% |
| Nature | +13% |
Offense: Damage Penetration
| Darkness | +30% |
| Light | +20% |
| Temporal | +10% |
| Physical | +42% |
| Lightning | +20% |
| Nature | +5% |
Defense: Base
| Armour (hardiness) | 20 (44.574340358689%) |
| Defense | 38 |
| Ranged Defense | 38 |
| Fatigue | 0 |
| Physical Save | 34 |
| Spell Save | 34 |
| Mental Save | 31 |
Defense: Resistances
| Acid | + 20%( 70%) |
| Physical | + 25%( 70%) |
| Cold | + 51%( 70%) |
| All | + 3%( 70%) |
| Darkness | + 17%( 70%) |
| Light | + 47%( 70%) |
| Temporal | + 20%( 70%) |
| Lightning | + 37%( 70%) |
| Fire | + 57%( 70%) |
| Nature | + 35%( 70%) |
Defense: Immunities
| Knockback Resistance | 20% |
| Stun Resistance | 54% |
| Instadeath Resistance | 100% |
| Blind Resistance | 10% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
| Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell and usable during Aether Avatar Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 820% for 10 turns (19 total) and instantly restoring 41 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
| Technique / Magical combat | 1.50 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Spell / Earth | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Fire | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Enhancement | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Technique / Combat techniques | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Two-handed assault | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Spell / Air | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Spell / Stone | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 3/5 |
Generic Talents
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| Spell / Aegis | 1.00 |
| 5/5 |
| 3/5 |
| 5/5 |
| 0/5 |
| Spell / Conveyance | 1.00 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 1/5 |
| 0/5 |
| 2/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Arcane Feed |
| talent | Crystalline Focus |
| talent | Shock Hands |
| talent | Shielding |
| talent | Arcane Shield |
| talent | Arcane Combat |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the injured seer to the recall portal on level 4 of Old Forest. Escort: injured seer (level 4 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lone alchemist to the recall portal on level 3 of Trollmire. Escort: lone alchemist (level 3 of Trollmire)As a reward you improved Magic by +5. | done |
You failed to protect the lost defiler from death by blue jelly. Escort: lost defiler (level 2 of Ruins of Kor'Pul) | failed |
You successfully escorted the repented thief to the recall portal on level 1 of Ruins of Kor'Pul. Escort: repented thief (level 1 of Ruins of Kor'Pul)As a reward you improved Cunning by +5. | done |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you improved talent Track (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
Equipment
| On feet | Dairustir the Jetmistress (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour penetration: +8 Physical crit. chance: +4.0% Physical power: +4 (+2 eff.) Armour: +3 Changes resistances: +15% light / +6% darkness Changes resistances penetration: +10% darkness Changes damage: +9% mind Maximum psi: +20.00 A pair of boots made of leather. |
| Light source | Summertide PhialInfused by nature 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 1 When wielded/worn: Damage (Melee): 15 Lite Light Burst (radius 1) Changes resistances: +30% light Changes damage: +10% light Light radius: +5 Healing mod.: +10% When attacking in melee, deals 15 light damage and lights tiles in radius 1. It can be used to call light, dispelling darkness and lighting tiles in radius 20.(83 power, based on Willpower) Activation costs 10 power out of 15/15. A small crystal phial that captured Sunlight during the Summertide. |
| On head | cashmere wizard hat 'Airkill' (2 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 (+1 eff.) Changes resistances: +3% lightning / +27% cold / +6% nature Changes damage: +10% cold Mental save: +6 (+3 eff.) Blindness immunity: +10% Healing mod.: +10% A pointy cloth hat, very wizardly... |
| Tool | Curetreason the dwarven-steel pickaxe (dig speed 30 turns)Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to slow global speed by 53% Changes stats: +2 Str Changes resistances: +18% nature Changes resistances penetration: +10% lightning / +5% nature Changes damage: +13% nature / +15% cold When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | steel ring 'Teladig'Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +20 (+7 eff.) Changes stats: +1 Con Changes resistances: +24% lightning / +3% temporal / +9% acid Changes damage: +12% lightning Stun/Freeze immunity: +10% Life regen: +4.00 Rings make your fingers look great! |
| On fingers | Armitofang the steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +3% nature / +6% fire Mental save: +15 (+8 eff.) Stun/Freeze immunity: +44% Knockback immunity: +20% Life regen: +3.00 Only die when reaching: -80.00 life Rings make your fingers look great! |
| Around waist | Rope Belt of the ThalorenInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +7 Cun / +8 Wil Talent mastery: +0.20 Wild-gift / Harmony Mindpower: +15 (+5 eff.) Mental crit. chance: +15% The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
| In main hand | yew starstaff of breaching (20-24 power, 4 apr, darkness element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes resistances penetration: +10% darkness Changes damage: +20% darkness Talent granted: +1 Command Staff Spellpower: +9 (+3 eff.) Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
| On hands | Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 (+0 eff.) Spell crit. chance: +3% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
| Main armor | Blazeire (6 def, 11 armour)Requires: - Strength 14 Infused by nature Crafted by a master 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +11 Defense: +6 (+2 eff.) Fatigue: +7% Effects on melee hit: * 20% chance to slow global speed by 53% Damage (Melee): 7 fire Damage (Ranged): 7 fire Changes resistances: +8% acid / +23% physical / +8% lightning / +44% fire / +6% nature / +11% cold Changes resistances penetration: +20% light Mindpower: +8 (+3 eff.) Light radius: +3 A suit of armour made of leather. |
| Cloak | linen cloak 'Helloozer' (1 def, 6 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +6 Defense: +1 (+0 eff.) Effects on melee hit: * 10% chance to slow global speed by 53% Changes resistances: +11% cold / +6% fire / +6% temporal Changes resistances penetration: +10% lightning A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +5 Wil Damage affinity(heal): +15% nature Life regen: +2.00 Mindpower: +5 (+2 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 35 power out of 35/35) : Effective talent level: 2.0 Power cost: 35 out of 35/35. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: Touch a target (or yourself) to infuse it with Nature, healing it for 225 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
Inventory
Rune of Dissipation ( )Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of the Rift (266.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 287.28 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
This item will automatically be transmogrified when you leave the level.blink rune of the sneak (range 7; phase 22; cd 18) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 7 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 7 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 22%, your defense is increased by 22 and all your resistances by 22%. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
This item will automatically be transmogrified when you leave the level.shielding rune of the titan (absorb 202; dur 5; cd 16) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 202 damage for 5 turns. Its effects scale with your Constitution stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-3 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
marksman's copper ring of arcana (+0.11/turn)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +4 (+2 eff.) Changes stats: +2 Dex Silence immunity: +21% Mana each turn: +0.11 Rings make your fingers look great! |
pixie's steel ring of miseryPowered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Effects on melee hit: * 11% chance to reduce all saves and defense by 26 Damage (Melee): 9 physical Effects on ranged hit: * 10% chance to reduce all saves and defense by 26 Damage (Ranged): 8 physical Changes stats: +7 Cun / +3 Mag Hate when firing a critical mind attack: +2.00 Maximum hate: +7.00 Spellpower: +7 (+2 eff.) It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 154% weapon damage. If the attack hits, the target will bleed for 293% weapon damage over 7 turns, and all healing will be reduced by 56%. Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.chilling dwarven-steel battleaxe of massacre (42-64 power, 2 apr) Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 42.5 - 63.8 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% Damage (Melee): +14 cold Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.mighty yew longbow of lightning Requires: - Dexterity 24 - Talent Shoot Powered by arcane forces Crafted by a master 4.00 Encumbrance. Type: weapon / longbow ; tier 3 It must be held with both hands. Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 100% Firing range: +8 Damage (Ranged): +12 lightning When wielded/worn: Physical power: +11 (+4 eff.) Changes stats: +2 Str Changes damage: +17% lightning Longbows are used to shoot arrows at your foes. |
This item will automatically be transmogrified when you leave the level.dwarven-steel mace (29-41 power, 4 apr) Requires: - Strength 24 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 29.0 - 40.6 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.grounding pair of dwarven-steel boots (0 def, 4 armour) Requires: - Heavy armour training Infused by nature 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Changes resistances: +7% lightning / +7% temporal Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
pair of hardened leather boots 'Frozenarc' (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: -7% Damage when hit (Melee): 4 cold Changes resistances: +6% light Changes resistances penetration: +25% light Changes damage: +12% lightning / +12% cold Maximum encumbrance: +30 Physical save: +10 (+5 eff.) A pair of boots made of leather. |
pair of rough leather boots (0 def, 1 armour)2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 A pair of boots made of leather. |
10 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
94 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
10 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+2 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+3 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
14 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
13 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
iron pickaxe of endurance (dig speed 38 turns)Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Fatigue: -5% Changes stats: +2 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
11 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
12 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
12 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
8 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Shor the Cornac Arcane Blade level 16
10th Haze 122nd year of Ascendancy at 04:14 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Shor the Cornac Arcane Blade level 17
31st Haze 122nd year of Ascendancy at 20:39 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Shor the Cornac Arcane Blade level 20
37th Haze 122nd year of Ascendancy at 03:12 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Shor the Cornac Arcane Blade level 24
2nd Wintertide 123rd year of Ascendancy at 02:31 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Shor the Cornac Arcane Blade level 14
17th Dusk 122nd year of Ascendancy at 05:03 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Shor the Cornac Arcane Blade level 10
3rd Dusk 122nd year of Ascendancy at 00:02 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Shor the Cornac Arcane Blade level 20
37th Haze 122nd year of Ascendancy at 00:39 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Shor the Cornac Arcane Blade level 16
30th Haze 122nd year of Ascendancy at 17:05 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Shor the Cornac Arcane Blade level 22
5th Decay 122nd year of Ascendancy at 16:01 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Shor the Cornac Arcane Blade level 11
7th Dusk 122nd year of Ascendancy at 07:16 see stats
The sky is falling! (Exploration mode)
Saw a huge meteor falling from the sky.By Shor the Cornac Arcane Blade level 16
31st Haze 122nd year of Ascendancy at 05:40 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Shor the Cornac Arcane Blade level 16
31st Haze 122nd year of Ascendancy at 09:38 see stats
Log
Grappling killed Shor!
Saving game...
Talent Inner Power is ready to use.
Talent Arcane Feed is ready to use.
Talent Arcane Combat is ready to use.
Saving done.
Talent Shock Hands is ready to use.
Talent Arcane Reconstruction is ready to use.
Talent Shielding is ready to use.
Talent Arcane Shield is ready to use.
Talent Crystalline Focus is ready to use.
Shor activates Arcane Combat.
Shor activates Shielding.
Shor activates Arcane Feed.
Shor activates Arcane Shield.
Shor activates Shock Hands.
Shor activates Crystalline Focus.
Saving game...
Saving done.






























































































