Time Minotaur the level 50 Whitehoof Paradox Mage by HorseTaco

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Adventure
SexMale
RaceWhitehoof
ClassParadox Mage
Level / Exp50 / 258%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 10)
Dexterity30 (base 27)
Constitution24 (base 12)
Magic129 (base 60)
Willpower76 (base 60)
Cunning73 (base 60)

Resources

Life1286/1286
Paradox300
Healing Factor1.1172674059366
Regeneration11.45199091085

Speed

Mental-2.7755575615629E-12%
Attack-2.7755575615629E-12%
Movement+136.80425806594%
Spell-2.7755575615629E-12%
Global+100%

Vision

Sight10
Lite5
Infravision2
See Stealth20
See Invisible26

Offense: Mainhand

Damage66
Accuracy22
Crit Chance28%
APR6
Speed1.00

Offense: Spell

Spellpower101
Crit Chance48%
Speed1

Offense: Mind

Mindpower66
Crit Chance20%
Speed1

Offense: Damage Bonus

Darkness+41%
Light+29%
Temporal+101%
Physical+49%
Arcane+42%
Mind+39%
All+25%

Offense: Damage Penetration

Physical+45%
Arcane+37%
Temporal+75%
All+25%

Defense: Base

Armour (hardiness)58.907634479134 (51.69962066283%)
Defense79
Ranged Defense79
Fatigue0
Physical Save17
Spell Save43
Mental Save40

Defense: Resistances

Blight+ 33%( 70%)
Arcane+ 30%( 70%)
Cold+ 30%( 70%)
All+ 25%( 70%)
Darkness+ 33%( 70%)
Temporal+ 40%( 70%)
Physical+ 33%( 70%)
Fire+ 42%( 70%)
Mind+ 36%( 70%)

Defense: Immunities

Silence Resistance70%
Bleed Resistance100%
Confusion Resistance26%
Teleport Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Stun Resistance76%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Stasis1.40
3/5
5/5
5/5
0/5
Chronomancy / Speed Control1.30
1/5
5/5
5/5
0/5
Chronomancy / Timetravel1.30
5/5
5/5
5/5
5/5
Chronomancy / Matter1.30
5/5
5/5
0/5
0/5
Chronomancy / Gravity1.30
1/5
5/5
1/5
5/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
5/5
5/5
3/5
Chronomancy / Spacetime Weaving1.30
3/5
0/5
0/5
0/5
Technique / Combat training1.00
5/5
1/5
3/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.30
0/5
0/5
0/5
0/5
Race / Whitehooves1.00
5/5
5/5
5/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
beneficial effect
beneficial effect

Quests

done
active
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold Buy an item from an AAA.
By Time Minotaur the Whitehoof Paradox Mage level 6
11st Retaking 124th year of Ascendancy at 18:10
see stats
Across the Narrow Sea Destroyed the Sunwall Outpost to secure a way to the mainland.
By Time Minotaur the Whitehoof Paradox Mage level 12
32nd Retaking 124th year of Ascendancy at 06:01
see stats
Exterminator Killed 1000 creatures.
By Time Minotaur the Whitehoof Paradox Mage level 29
5th Pain 124th year of Ascendancy at 04:56
see stats
Fear me not! Survived the Fearscape!
By Time Minotaur the Whitehoof Paradox Mage level 33
23rd Pain 124th year of Ascendancy at 01:09
see stats
Level 10 Got a character to level 10.
By Time Minotaur the Whitehoof Paradox Mage level 10
16th Retaking 124th year of Ascendancy at 20:41
see stats
Level 20 Got a character to level 20.
By Time Minotaur the Whitehoof Paradox Mage level 20
12nd Revenge 124th year of Ascendancy at 08:52
see stats
Level 30 Got a character to level 30.
By Time Minotaur the Whitehoof Paradox Mage level 30
5th Pain 124th year of Ascendancy at 21:22
see stats
Level 40 Got a character to level 40.
By Time Minotaur the Whitehoof Paradox Mage level 40
52nd Pain 124th year of Ascendancy at 13:29
see stats
Level 50 Got a character to level 50.
By Time Minotaur the Whitehoof Paradox Mage level 50
52nd Loss 124th year of Ascendancy at 03:20
see stats
One Ill Turn Deserves Another The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Time Minotaur the Whitehoof Paradox Mage level 47
48th Loss 124th year of Ascendancy at 17:53
see stats
Reclaiming Garkul's Heritage Freed the remnants of the Prides from the Internment Camp.
By Time Minotaur the Whitehoof Paradox Mage level 32
13rd Pain 124th year of Ascendancy at 23:12
see stats
Size matters Did over 600 damage in one attack.
By Time Minotaur the Whitehoof Paradox Mage level 32
18th Pain 124th year of Ascendancy at 07:04
see stats
The Dead God Rests You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Time Minotaur the Whitehoof Paradox Mage level 50
52nd Loss 124th year of Ascendancy at 16:39
see stats
The High Lady's Destiny (Finale) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Time Minotaur the Whitehoof Paradox Mage level 35
25th Pain 124th year of Ascendancy at 17:35
see stats
To the Bitter End You have destroyed the last remnants of the Atmos Tribe, ending their civilization.
By Time Minotaur the Whitehoof Paradox Mage level 50
1st Destruction 124th year of Ascendancy at 12:33
see stats
Treasure Hoarder Amassed 3000 gold pieces.
By Time Minotaur the Whitehoof Paradox Mage level 34
24th Pain 124th year of Ascendancy at 02:35
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Time Minotaur the Whitehoof Paradox Mage level 15
2nd Revenge 124th year of Ascendancy at 20:48
see stats
True Savior Freed all the Orc Prides without killing a single mind-controlled orc.
By Time Minotaur the Whitehoof Paradox Mage level 32
13rd Pain 124th year of Ascendancy at 23:12
see stats

Log

You gain 1.34 gold from the melting of shielding rune (absorb 115; dur 4; cd 14).
You gain 1.15 gold from the melting of
shielding rune (absorb 50; dur 3; cd 18).
You gain 1.65 gold from the melting of
biting gale rune of the titan (damage 104; dur 4; cd 22).
You gain 1.21 gold from the melting of
acid wave rune (damage 52; dur 4; cd 15).
You collect a new ingredient:
stack of herbs (bilberry) (5).
You gain 1.50 gold from the melting of
wild infusion of the warrior (res 20%; magical; dur 2; cd 13).
You collect a new ingredient:
stack of herbs (bilberry) (5).
You gain 0.77 gold from the melting of
regeneration infusion (heal 91; 13 cd).
You collect a new ingredient:
stack of herbs (bilberry) (5).
You gain 0.68 gold from the melting of
regeneration infusion (heal 60; 16 cd).
You collect a new ingredient:
stack of herbs (bilberry) (5).
You gain 0.64 gold from the melting of
healing infusion (heal 47; cd 15).
You gain 2.00 gold from the melting of
steam generator implant of the warrior (steam 6).
There is a Huge door to Kaltor's Shop here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Today is the 4th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 03:28.

Today is the 5th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:35.

Today is the 6th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:06.

Today is the 7th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:00.

Ran for 2 turns (stop reason: hostile spotted to the north (Sun Paladins patrol)).

Today is the 8th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 05:06.

Today is the 9th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:38.

Ran for 2 turns (stop reason: hostile spotted to the southeast (Sun Paladins patrol)).

Today is the 10th Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 04:31.

Today is the 11st Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:03.

Today is the 12nd Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 03:56.

You don't see how to get there...

Today is the 13rd Destruction of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 05:03.