yeek the level 6 Yeek Archmage by paythel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceYeek
ClassArchmage
Level / Exp6 / 42%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 10)
Dexterity8 (base 10)
Constitution6 (base 10)
Magic29 (base 29)
Willpower28 (base 17)
Cunning17 (base 11)

Resources

Life92/92
Mana160/160
Healing Factor0.96590909090909
Regeneration0.24147727272727

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy2
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance10%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense0
Ranged Defense0
Fatigue1
Physical Save5
Spell Save19
Mental Save20

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
4/5
1/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You gain 1.06 gold from the transmogrification of slimey pouch of iron shots (19/19, 112% power, 1 apr).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (19/19, 108% power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron waraxe (105% power, 2 apr).
You gain 1.15 gold from the transmogrification of
flaming coral trident (109% power, 6 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, lightning element).
You gain 0.95 gold from the transmogrification of
mossy mindstar of life (77% power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
mossy mindstar (75% power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (104% power, 2 apr).
You gain 0.99 gold from the transmogrification of
arcing iron greatmaul (120% power, 1 apr).
There is a Way into the lair of Murgol here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

There is a Irkkk (Town) here (press '' or right click to use).

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


Resting starts...

Rested for 109 turns.


Ran for 13 turns (stop reason: store entrance spotted).


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Yeek deactivates Arcane Power.

Yeek deactivates Shielding.