Maden the level 9 Cornac Berserker by Amnon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp9 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 31)
Dexterity16 (base 11)
Constitution24 (base 24)
Magic10 (base 10)
Willpower12 (base 10)
Cunning16 (base 10)

Resources

Life336/336
Stamina139/139
Healing Factor1.2272674059366
Regeneration10.875180762912

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth5
See Invisible6

Offense: Mainhand

Damage57
Accuracy37
Crit Chance3%
APR7
Speed1.00

Offense: Spell

Spellpower5
Crit Chance3%
Speed1

Offense: Mind

Mindpower14
Crit Chance3%
Speed1

Offense: Damage Bonus

Nature+4%

Defense: Base

Armour (hardiness)9 (30%)
Defense21
Ranged Defense21
Fatigue13
Physical Save22
Spell Save7
Mental Save19

Defense: Resistances

Blight+ 11%( 70%)
Nature+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
1/5
2/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
2/5
0/5
0/5
Technique / Two-handed assault1.50
5/5
1/5
0/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
5/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
2/5
0/5

Effects

Quests

done
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

You gain 0.10 gold from the transmogrification of quiver of elm arrows (19/19, 16-22 power, 5 apr).
You gain 3.55 gold from the transmogrification of
restful rough leather gloves (0 def, 1 armour).
You gain 4.28 gold from the transmogrification of
mindwoven linen robe of alchemy (0 def, 0 armour).
You gain 7.44 gold from the transmogrification of
Blindkin (10-12 power, 2 apr, lightning element).
You gain 1.77 gold from the transmogrification of
nature's mossy mindstar of balance (2-3 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron greatmaul (16-24 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.99 gold from the transmogrification of
flaming iron dagger (10-13 power, 5 apr).
There is a next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 32 turns (stop reason: at exit).


There is a next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 40 turns (stop reason: at exit).


There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 2 turns (stop reason: saving).