Cat the level 6 Halfling Rogue by weekslong

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassRogue
Level / Exp6 / 65%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity24 (base 19)
Constitution12 (base 11)
Magic10 (base 10)
Willpower15 (base 10)
Cunning26 (base 15)

Resources

Life180/180
Stamina128/128
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth5
See Invisible6

Offense: Mainhand

Damage30
Accuracy39
Crit Chance10%
APR25
Speed1.00

Offense: Offhand

Damage22
Accuracy39
Crit Chance14%
APR5
Speed1.00

Offense: Spell

Spellpower5
Crit Chance7%
Speed1

Offense: Mind

Mindpower22
Crit Chance7%
Speed1

Offense: Damage Bonus

Darkness+11%

Defense: Base

Armour (hardiness)2 (49.007671158813%)
Defense30
Ranged Defense30
Fatigue0
Physical Save8
Spell Save9
Mental Save25

Defense: Resistances

Blight+ 10%( 70%)
Darkness+ 16%( 70%)
Nature+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance21%
Blind Resistance21%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
2/5

Effects

beneficial effect

Quests

done
done
active

Equipment

Tool
On fingers
Around neck
In main hand
Main armor
In off hand
On head
Light source

Inventory

Achievements

Log

You pickup 0.70 gold pieces.

You pickup 0.55 gold pieces.


You pickup 0.75 gold pieces.


You pickup 0.85 gold pieces.


You don't see how to get there...

You don't see how to get there...

Space around you starts to dissolve...


You don't see how to get there...

Talent Luck of the Little Folk is ready to use.

You are yanked out of this place!

Ran for 9 turns (stop reason: dialog is displayed).


Cat wears:
copper ring of sensing.

You gain 1.11 gold from the transmogrification of
iron mail armour of acid resistance (2 def, 4 armour).
You gain 1.14 gold from the transmogrification of
insulating iron helm of dexterity (+3) (0 def, 3 armour).
You gain 1.49 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, arcane element).
You gain 3.00 gold from the transmogrification of
Kor's Fall (10-12 power, 0 apr, darkness element).
You gain 0.25 gold from the transmogrification of
iron longsword (10-15 power, 2 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.