DemonTime the level 6 Halfling Doombringer by Giuseppe

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassDoombringer
Level / Exp6 / 36%
Sizesmall
Lifes / Deaths

Primary Stats

Strength22 (base 25)
Dexterity13 (base 10)
Constitution13 (base 12)
Magic14 (base 14)
Willpower10 (base 10)
Cunning14 (base 11)

Resources

Life-8/222
Stamina93/115
Vim100/120
Healing Factor1.0283363011315
Regeneration3.771471692025

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage32
Accuracy23
Crit Chance15%
APR1
Speed1.00

Offense: Spell

Spellpower14
Crit Chance4%
Speed1

Offense: Mind

Mindpower12
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)6.3350939529706 (47.857809501309%)
Defense6
Ranged Defense6
Fatigue12
Physical Save13
Spell Save9
Mental Save9

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.30
1/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5
Corruption / Shadowflame1.30
1/5
0/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
0/5
0/5
0/5
Corruption / Brutality1.30
3/5
1/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Corruption / Oppression1.30
1/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
3/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
failed
active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Hell has no fury like a demon scorned! (Roguelike) Escaped the Searing Halls.
By DemonTime the Halfling Doombringer level 5
77th Pyre 122nd year of Ascendancy at 02:33
see stats

Log

Talent Abduction is ready to use.

Resting starts...

DemonTime stops regenerating health quickly.

DemonTime's awareness returns to normal.

Talent Burning Sacrifice is ready to use.
Talent Incinerating Blows is ready to use.
Talent Draining Assault is ready to use.
DemonTime's is no longer blazing.

Talent Infusion: Healing is ready to use.
Talent Infusion: Regeneration is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


DemonTime picks up (l.):
insulating iron helm of dexterity (+3) (0 def, 3 armour).

Resting starts...

Talent Luck of the Little Folk is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Ran for 2 turns (stop reason: at door).


Skeleton assassin deactivates
Stealth.
Skeleton assassin hits DemonTime for 49 physical, 14 darkness, 6 fire, 23 physical, 14 darkness, 6 fire (112 total damage).

DemonTime casts
Draining Assault.
DemonTime misses Skeleton assassin.
DemonTime misses Skeleton assassin.
Skeleton assassin performs a melee critical strike against DemonTime!
Skeleton assassin hits DemonTime for 73 physical, 14 darkness, 6 fire, 28 physical (122 total damage).
DemonTime the level 6 halfling doombringer was minced to death by a skeleton assassin on level 2 of Ruins of Kor'Pul.