Warden Marvin the level 11 Dwarf Temporal Warden by brotherzeki

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDwarf
ClassTemporal Warden
Level / Exp11 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity30 (base 19)
Constitution23 (base 13)
Magic39 (base 36)
Willpower18 (base 12)
Cunning20 (base 10)

Resources

Life395/395
Paradox390
Healing Factor1.1599022211821
Regeneration0.28997555529553

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth19.970161498701
See Invisible19.970161498701

Offense: Mainhand

Damage45
Accuracy39
Crit Chance15%
APR10
Speed1.00

Offense: Offhand

Damage21
Accuracy39
Crit Chance18%
APR20
Speed0.90

Offense: Spell

Spellpower32
Crit Chance4%
Speed1

Offense: Mind

Mindpower23
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+5%
Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)6 (50%)
Defense37
Ranged Defense37
Fatigue3
Physical Save24
Spell Save22
Mental Save19

Defense: Resistances

Mind+ 14%( 70%)
Lightning+ 22%( 70%)
Cold+ 24%( 70%)
Temporal+ 22%( 70%)
Blight+ 20%( 70%)
Physical+ 13%( 70%)
Fire+ 31%( 70%)
All+ 11%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance50%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Chronomancy / Bow Threading1.30
1/5
1/5
0/5
0/5
Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.30
4/5
2/5
1/5
0/5
Chronomancy / Temporal Guardian1.30
3/5
1/5
1/5
0/5
Chronomancy / Blade Threading1.30
2/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Chronomancy / Chronomancy1.30
1/5
2/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
4/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
1/5
0/5
2/5
0/5
0/5

Effects

talent

Quests

done
done
active
done
active
done
done
active

Equipment

On feet
On hands
On head
Tool
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Warden Marvin the Dwarf Temporal Warden level 10
16th Dearth 122nd year of Ascendancy at 13:14
see stats
Squadmate Escaped from Reknor alive with your squadmate Norgan.
By Warden Marvin the Dwarf Temporal Warden level 5
18th Voratun 122nd year of Ascendancy at 23:01
see stats
The Arena Unlocked Arena mode.
By Warden Marvin the Dwarf Temporal Warden level 9
12nd Dearth 122nd year of Ascendancy at 09:04
see stats

Log

---------- Combat ended after 5 turn(s) ----------
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 32 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 34 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

There is a previous level here (press '' or right click to use).
Space around you starts to dissolve...

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).

Resting starts...

Today is the 18th Dearth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).

You gain 1.45 gold from the transmogrification of
earthen elm magestaff (100% power, 2 apr, cold element).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (114% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (100% power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (98% power, 5 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (111% power, 25 apr).
You gain 5.44 gold from the transmogrification of
treant's copper ring of pilfering.
You gain 2.02 gold from the transmogrification of
movement infusion of the duelist (speed 490%; cd 11).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.