Diane 1 the level 8 Shalore Skirmisher by brotherzeki

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceShalore
ClassSkirmisher
Level / Exp8 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity40 (base 32)
Constitution10 (base 10)
Magic15 (base 10)
Willpower15 (base 11)
Cunning24 (base 18)

Resources

Life177/177
Stamina118/118
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+95.238095238095%

Vision

Sight10
Lite3
See Stealth6
See Invisible6

Offense: Mainhand

Damage40
Accuracy40
Crit Chance11%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance8%
Speed1

Offense: Mind

Mindpower20
Crit Chance8%
Speed1

Offense: Damage Bonus

Cold+22%
Arcane+4%

Defense: Base

Armour (hardiness)7 (48.594633868923%)
Defense35
Ranged Defense35
Fatigue0
Physical Save19
Spell Save10
Mental Save22

Defense: Resistances

Darkness+ 17%( 70%)
Light+ 17%( 70%)
Fire+ 12%( 70%)
Cold+ 48%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance21%
Instadeath Resistance100%
Blind Resistance24%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Tireless Combatant1.30
2/5
5/5
0/5
0/5
Cunning / Called Shots1.30
2/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.41
2/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
1/5
1/5
0/5
Race / Shalore1.00
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

talent

Quests

active
done
done
done
active

Equipment

Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).

Space around you starts to dissolve...

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).

Resting starts...

You are yanked out of this place!

Rested for 35 turns (stop reason: dialog is displayed).

You gain 6.91 gold from the transmogrification of
brass lantern 'Gloomcrack'.
You gain 2.03 gold from the transmogrification of
tundral quiver of elm arrows (17/17, 109% power, 5 apr).
You gain 0.96 gold from the transmogrification of
acidic iron shield of cold resistance (+15%) (0 def, 2 armour, 96% power, 17 block).
You gain 3.16 gold from the transmogrification of
scholar's pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.79 gold from the transmogrification of
surging elm magestaff (100% power, 2 apr, lightning element).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, lightning element).
You gain 0.80 gold from the transmogrification of
mossy mindstar of balance (75% power, 12 apr, mind damage).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (136% power, 7 apr).
[Music Mod] | Track: Rainy Day.ogg (Inspired by: Breath of Fire IV - Tiny Village In The Desert)
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Diane 1 deactivates
Pace Yourself.
Diane 1 activates
Pace Yourself.
There is a Derth (Town) here (press '' or right click to use).
Today is the 1st Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:36.

[Music Mod] | Track: Remembrance.ogg (Inspired by: Breath of Fire III - Country Living)
There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.