cool the level 2 Higher Bulwark by chillwizard777

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassBulwark
Level / Exp2 / 17%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 18)
Dexterity14 (base 13)
Constitution14 (base 14)
Magic11 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life151/156
Stamina106/106
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage31
Accuracy23
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)9.5225936422747 (62.32946707186%)
Defense4
Ranged Defense4
Fatigue12
Physical Save11
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
1/5
0/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log


Cool can not wear (in main hand):
iron greatsword (19-30 power, 1 apr) (cannot use currently due to an other worn object).
To celebrate the
release's anniversary, I am happy to say I've slipped up
a little present in your inventory!

Only embers of us were left, but the Embers shall burn again. The Embers of Rage!
The orcs are near extinct. The only Pride left standing is facing imminent annihilation by multiple foes.
But they will fight!

Embers of Rage, the second expansion for Tales of Maj'Eyal, offers a whole new campaign to play in, filled to the brim with zones, quests, artifacts, lore, ...
Play as one of the three new classes and three new races and master steam technology to craft powerful items and bring
HOT STEAMY MAYHEM to your foes!

Cool can not wear (in main hand):
iron greatsword (19-30 power, 1 apr) (cannot use currently due to an other worn object).
Cool deactivates
Shield Wall.

Cool wears:
iron greatsword (19-30 power, 1 apr).

Ran for 6 turns (stop reason: didn't move).


Talent Shield Wall is ready to use.
Ran for 3 turns (stop reason: hostile spotted to the east (wolf)).


Ran for 2 turns (stop reason: hostile spotted to the east (wolf)).


cool misses Wolf.
Wolf misses cool.

cool hits Wolf for 45 physical damage.
Wolf hits cool for 2 physical damage.

cool hits Wolf for 38 physical damage.
cool killed Wolf!

Ran for 7 turns (stop reason: hostile spotted to the southeast (giant crystal rat)).


Giant crystal rat hits cool for 5 physical damage.
cool hits Giant crystal rat for 30 physical damage.
cool killed Giant crystal rat!