Merlin the level 22 Higher Archmage by strangerous

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassArchmage
Level / Exp22 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic72 (base 51)
Willpower60 (base 46)
Cunning15 (base 11)

Resources

Life-13/336
Mana97/557
Healing Factor1.0000003099962
Regeneration0.25000007749905

Speed

Mental0%
Attack0%
Movement+45%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision1
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage28
Accuracy5
Crit Chance2%
APR11
Speed1.00

Offense: Spell

Spellpower49
Crit Chance22%
Speed1

Offense: Mind

Mindpower37
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+6%
Lightning+54%
Cold+21%
Arcane+6%
Fire+9%
All0%

Offense: Damage Penetration

Lightning+15%

Defense: Base

Armour (hardiness)10 (35.65183292883%)
Defense26
Ranged Defense26
Fatigue0
Physical Save9
Spell Save44
Mental Save34

Defense: Resistances

Lightning+ 70%( 70%)
Nature+ 18%( 70%)
Temporal+ 14%( 70%)
Blight+ 36%( 70%)
Arcane+ 15%( 70%)
Cold+ 27%( 70%)
All+ 9%( 70%)

Defense: Immunities

Blind Resistance15%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
5/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
1/5
1/5
1/5
1/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
5/5
5/5
5/5
2/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
5/5
1/5
1/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
1/5
1/5
Race / Higher1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5

Effects

Quests

done
active
done
done
done
failed
done
done
done
active
active
active
done
done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Merlin the Higher Archmage level 11
8th Dusk 122nd year of Ascendancy at 10:40
see stats
Exterminator Killed 1000 creatures.
By Merlin the Higher Archmage level 20
62nd Haze 122nd year of Ascendancy at 20:38
see stats
Level 10 Got a character to level 10.
By Merlin the Higher Archmage level 10
4th Mirth 122nd year of Ascendancy at 13:43
see stats
Level 20 Got a character to level 20.
By Merlin the Higher Archmage level 20
61st Haze 122nd year of Ascendancy at 20:01
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Merlin the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 19:18
see stats
Size matters Did over 600 damage in one attack.
By Merlin the Higher Archmage level 18
40th Haze 122nd year of Ascendancy at 04:56
see stats
The Arena Unlocked Arena mode.
By Merlin the Higher Archmage level 11
9th Mirth 122nd year of Ascendancy at 06:31
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Merlin the Higher Archmage level 19
61st Haze 122nd year of Ascendancy at 02:24
see stats

Log

Merlin wears (replacing The Jolt): Chalolathagar the Tempestserpent [power 1] (25 cooldown).
Assassin Lord casts
Shadow Veil.
Assassin Lord performs a melee critical strike against Merlin!
Assassin Lord casts
Epidemic.
Merlin is afflicted by an epidemic!

Assassin Lord performs a melee critical strike against Merlin!
Merlin is cut deeply.

Assassin Lord is covered in a veil of shadows!

Assassin Lord hits Merlin for (261 absorbed), (93 mana), 0 darkness, (5 absorbed), (5 mana), 0 blight, (22 absorbed), (22 mana), 0 darkness, (138 absorbed), (138 mana), 0 darkness, (22 absorbed), (22 mana), 0 darkness (0 total damage).
Bandit uses
Wrath of the Highborn.
Bandit radiates power.

Shadowblade misses Merlin.
Merlin regains balance.

Merlin's spell attains critical power!

Merlin HEALS from lightning damage!
Deep Wound from Assassin Lord hits
Merlin for (27 absorbed), (27 mana), 0 physical (0 total damage).
Deadly Poison from Assassin Lord hits
Merlin for (39 absorbed), (39 mana), 0 nature (0 total damage).
Epidemic from Assassin Lord hits
Merlin for (17 absorbed), (17 mana), 0 blight (0 total damage).
Thunderstorm hits Shadowblade for
30 lightning, 21 lightning (51 total damage).
Thunderstorm hits Assassin Lord for
16 lightning damage.
Thunderstorm hits Shadowblade for
30 lightning damage.
Shadowblade hits Merlin for (34 absorbed), (34 mana), 0 physical, (12 absorbed), (12 mana), 0 darkness, (4 absorbed), (4 mana), 0 lightning (0 total damage).
Assassin Lord performs a melee critical strike against Merlin!
Merlin deactivates
Disruption Shield.
Merlin's disruption shield collapses and then explodes in a powerful manastorm!
Assassin Lord performs a melee critical strike against Merlin!
Assassin Lord hits Merlin for (231 absorbed), (231 mana), 26 darkness, 5 blight, 22 darkness, 118 darkness, 22 darkness, 155 darkness (349 total damage).
Merlin the level 22 higher archmage was swallowed by the void to death by Assassin Lord on level 2 of Unknown tunnels.
The furious lightning storm around Merlin calms down and disappears.