Nalka the level 5 Halfling Skirmisher by Memnarch936

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHalfling
ClassSkirmisher
Level / Exp5 / 21%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity22 (base 19)
Constitution11 (base 10)
Magic10 (base 10)
Willpower16 (base 11)
Cunning18 (base 15)

Resources

Life161/161
Stamina127/127
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth6
See Invisible5

Offense: Mainhand

Damage27
Accuracy28
Crit Chance8%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower18
Crit Chance5%
Speed1

Offense: Damage Bonus

Acid+8%

Defense: Base

Armour (hardiness)15.764593763945 (59.794990797553%)
Defense26
Ranged Defense26
Fatigue1.9238052216851
Physical Save8
Spell Save9
Mental Save17

Defense: Resistances

Fire+ 11%( 70%)
Cold+ 11%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
2/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

done
done
active
active

Equipment

Tool
Around neck
In main hand
Quiver
Light source
Main armor
In off hand

Inventory

Achievements

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 66 turns (stop reason: at exit).


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Nalka wears:
focusing iron torque of psionic shield [power 25] (25 cooldown).

Nalka wears (replacing
brass lantern): brass lantern of clarity.

You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 2.11 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, acid element).
You gain 1.86 gold from the transmogrification of
creative mossy mindstar of clarity (2-3 power, 12 apr, mind damage).
You gain 3.58 gold from the transmogrification of
hateful iron greatmaul of persecution (18-28 power, 1 apr).
You gain 3.50 gold from the transmogrification of
Bill's Tree Trunk (30-51 power, 7 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (11-14 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.