Urmi the level 21 Higher Necromancer by stalebread

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceHigher
ClassNecromancer
Level / Exp21 / 87%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity20 (base 10)
Constitution20 (base 10)
Magic58 (base 50)
Willpower38 (base 30)
Cunning39 (base 22)

Resources

Life301/301
Mana365/365
Soul14/14
Healing Factor1.1370588855781
Regeneration7.1066180348631

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite7
Infravision5
See Stealth5
See Invisible14
ESP Range10
ESP Kindsundead, animal/canine

Offense: Mainhand

Damage28
Accuracy24
Crit Chance14%
APR18
Speed1.00

Offense: Spell

Spellpower41
Crit Chance19%
Speed1

Offense: Mind

Mindpower31
Crit Chance11%
Speed1

Offense: Damage Bonus

Physical+3%
Mind+12%
Arcane+3%
Cold+18%
All0%

Offense: Damage Penetration

Fire+10%
Mind+15%

Defense: Base

Armour (hardiness)14 (30%)
Defense38
Ranged Defense38
Fatigue8
Physical Save33
Spell Save39
Mental Save41

Defense: Resistances

Acid+ 3%( 70%)
Arcane+ 7%( 70%)
Cold+ 17%( 70%)
All 0%( 70%)
Lightning+ 12%( 70%)
Light+ 5%( 70%)
Temporal+ 6%( 70%)
Physical+ 6%( 70%)
Darkness+ 14%( 70%)
Mind+ 6%( 70%)
Nature+ 8%( 70%)

Defense: Immunities

Disarm Resistance25%
Teleport Resistance20%
Silence Resistance10%
Instadeath Resistance100%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
4/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
1/5
1/5
1/5
Spell / Death1.40
0/5
0/5
0/5
0/5
Spell / Grave1.30
1/5
1/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
5/5
1/5
Spell / Master necromancer1.30
1/5
1/5
0/5
0/5
Spell / Animus1.40
2/5
1/5
1/5
0/5

Generic Talents

Race / Higher1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Spell / Spectre1.30
1/5
1/5
1/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
active
done
active
done
active
active
done
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Urmi the Higher Necromancer level 19
70th Haze 122nd year of Ascendancy at 09:40
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Urmi the Higher Necromancer level 10
27th Dusk 122nd year of Ascendancy at 07:10
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Urmi the Higher Necromancer level 20
4th Decay 122nd year of Ascendancy at 23:31
see stats
Poisonous (Insane (Roguelike) difficulty) Sided with the assassin lord.
By Urmi the Higher Necromancer level 19
3rd Haze 122nd year of Ascendancy at 12:42
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Urmi the Higher Necromancer level 6
21st Dusk 122nd year of Ascendancy at 02:57
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Urmi the Higher Necromancer level 9
25th Dusk 122nd year of Ascendancy at 14:53
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Urmi the Higher Necromancer level 16
53rd Dusk 122nd year of Ascendancy at 22:55
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Urmi the Higher Necromancer level 15
47th Dusk 122nd year of Ascendancy at 09:37
see stats

Log

Urmi picks up (4.): Cobraprophet (0 def, 3 armour).
Urmi picks up ( .):
cleansing hardened leather armour (9 def, 6 armour).
Urmi picks up (y.):
dwarven-steel battleaxe of massacre (151% power, 2 apr).
Urmi picks up (G.):
blooming vined mindstar (87% power, 18 apr, nature damage).
Urmi picks up (E.):
Dayslicer (85% power, 18 apr, mind damage).
There is a way to the next level here (press '' or right click to use).
Ran for 53 turns (stop reason: at exit).


You gain 10.04 gold from the transmogrification of
Filthkin the pouch of steel shots (16/16, 135% power, 2 apr).
You gain 1.55 gold from the transmogrification of
prismatic steel plate armour of acid resistance (0 def, 9 armour).
You gain 1.62 gold from the transmogrification of
cleansing hardened leather armour (9 def, 6 armour).
You gain 7.12 gold from the transmogrification of
enlightening dwarven-steel mail armour of the deep (3 def, 10 armour).
You gain 2.77 gold from the transmogrification of
prismatic hardened leather cap of knowledge (0 def, 3 armour).
You gain 0.91 gold from the transmogrification of
iron gauntlets of magic (+2) (0 def, 1 armour).
You gain 2.25 gold from the transmogrification of
cinder dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour).
You gain 6.71 gold from the transmogrification of
spiritwalker's rough leather belt of recklessness.
You gain 14.09 gold from the transmogrification of
Prismbreak the steel waraxe (107% power, 3 apr).
You gain 16.87 gold from the transmogrification of
elm magestaff 'Poryribrevea' (100% power, 2 apr, fire element).
You gain 14.79 gold from the transmogrification of
Balancecrypt the ash magestaff (111% power, 3 apr, lightning element).
You gain 2.00 gold from the transmogrification of
blooming vined mindstar (87% power, 18 apr, nature damage).
You gain 14.68 gold from the transmogrification of
Dayslicer (85% power, 18 apr, mind damage).
You gain 3.34 gold from the transmogrification of
steel mace of rage (110% power, 3 apr).
You gain 5.87 gold from the transmogrification of
warbringer's steel longsword of erosion (110% power, 3 apr).
You gain 5.21 gold from the transmogrification of
warbringer's dwarven-steel dagger (118% power, 7 apr).
You gain 3.24 gold from the transmogrification of
dwarven-steel dagger of crippling (114% power, 7 apr).
You gain 0.95 gold from the transmogrification of
dwarven-steel battleaxe of massacre (151% power, 2 apr).
You gain 12.64 gold from the transmogrification of
Yarorab (134% power, 2 apr).
You gain 11.52 gold from the transmogrification of
steel ring 'Islinn'.
You gain 2.02 gold from the transmogrification of
acid wave rune of the wizard (damage 232; dur 4; cd 22).
There is a way to the previous level here (press '' or right click to use).