




Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Nekarcos's Quality of Life 01: Effect Display (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Items Vault 1.7.6Donators/Buyers bonus! Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Plenum Tooltip Custom Edit 1.7.4Plenum ToolTip Custom Edit: Enhanced Plenum tooltip display for ToME version 0.3 for ToME 1.6.1 This addon replaces the normal tooltip for actors in TOME with a more detailed description of monster abilities and characteristics. It adds to the standard tooltip detailed information on speed, main-hand, off-hand, and ranged damage, and damage modifiers and extra crit power, including damage penetration and damage affinities, plus retaliation damage, depending on what options are selected (from a tab in Game Options menu). This makes it much easier to inspect multiple monsters and quickly identify the most threatening. By holding a meta-key (ctrl, alt, or shift) and hovering the mouse over a monster, information on its status immunities and talents is displayed. In addition, information on temporary terrain features (like smoke and darkness) and map effects (from spells and the like) will be displayed in the terrain tooltip if the appropriate options are enabled. This addon is originally developed by Hachem_Muche and continued by sSs1897. version changes: version 2.7 for ToME 1.5.0: -- updated for cold flames custom edit version 0.1 for ToME 1.6.1: version 0.2: version 0.3: version 0.4: Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Nekarcos's Quality of Life 05: Various Warnings (GOLDEN) 1.7.6This is a stand-alone Quality of Life pack that improves some minor things about ToME gameplay.
Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 37 / 0% |
| Size | medium |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 46 (base 46) |
| Dexterity | 14 (base 14) |
| Constitution | 20 (base 12) |
| Magic | 52 (base 50) |
| Willpower | 18 (base 10) |
| Cunning | 10 (base 10) |
Resources
| Life | 755/755 |
| Hate | 100/100 |
| Vim | 174/174 |
| Healing Factor | 0.58705888557811 |
| Regeneration | 0.58705888557811 |
Speed
| Mental | -20% |
| Attack | 0% |
| Movement | +11.09386761032% |
| Spell | -20% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 10 |
| See Invisible | 30 |
Offense: Mainhand
| Damage | 64 |
| Accuracy | 54 |
| Crit Chance | 10% |
| APR | 12 |
| Speed | 1.25 |
Offense: Offhand
| Damage | 43 |
| Accuracy | 54 |
| Crit Chance | 10% |
| APR | 21 |
| Speed | 1.25 |
Offense: Spell
| Spellpower | 61 |
| Crit Chance | 1% |
| Speed | 1.25 |
Offense: Mind
| Mindpower | 16 |
| Crit Chance | 1% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | -53% |
| Fire | -50% |
| Physical | -51% |
| Cold | -52% |
| All | -60% |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 11 |
| Ranged Defense | 11 |
| Fatigue | 0 |
| Physical Save | 32 |
| Spell Save | 33 |
| Mental Save | 30 |
Defense: Resistances
| Acid | +100%(100%) |
| Blight | +100%(100%) |
| Physical | + 26%(100%) |
| Cold | + 27%(100%) |
| All | + 16%(100%) |
| Darkness | + 26%(100%) |
| Mind | + 26%(100%) |
| Fire | -12%(100%) |
| Lightning | + 50%(100%) |
Defense: Immunities
| Disarm Resistance | 28% |
| Stun Resistance | 100% |
| Blind Resistance | 100% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (125% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 30 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 7 turns. While Heroism is active, you will only die when reaching -626 life. The duration and life will increase by 1% for every 1% life you have lost, to a maximum of 100% at 0 life or less (currently 626 life, 7 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Magic stat. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 272 life over 5 turns. Its effects scale with your Magic stat. |
Class Talents
| Corruption / Scourge | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Corruption / Reaving combat | 1.00 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Corruption / Rot | 0.80 |
| 3/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| Corruption / Plague | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / Combat training | 1.00 |
| 2/5 |
| 1/5 |
| 0/5 |
| 1/5 |
| 3/5 |
| 0/5 |
Effects
| talent | Infestation |
| talent | Worm that Walks Link |
| talent | Ruin |
Quests
Equipment
| In off hand | dwarven-steel longsword 'Yvussra' (24-34 power, 13 apr)3.0 Encumbrance T3 longsword 1H weapon [Random Unique] Arcane/Master Weapon Damage 24.5 - 34.3 Physical Uses 100% Str Mastery Weapons Mastery Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +13 Critical Rate +3.5% Attack Speed 100% Ignore Shields +11% On-Hit, radius 1 +4 acid On-crit, radius 2 +8 acid On Hit: * 20% chance to reduce armor by 38% While equipped: offense ------ Physical Crit +7.0% Critical power +21.00% Accuracy +9 (+2 eff.) Ignore Armor +8 defense ------ Defense +9 (+9 eff.) Disarm Resist +28% Out-of-Phase Defense +10 Out-of-Phase Resistance +10% Out-of-Phase Resilience +10% Sharp, long, and deadly. |
| Main armor | dreamer's cashmere robe of alchemy (0 def, 0 armour)2.0 Encumbrance T3 cloth armor [Ego++] Arcane/Psionic While equipped: offense ------ Damage +7% acid +9% physical +10% fire +8% cold defense ------ Resistance +12% acid +12% physical +12% darkness +13% cold +15% fire +12% mind +11% all Physical save +11 (+6 eff.) Spell save +10 (+5 eff.) Mind save +26 (+12 eff.) other ------- Cooldown Refit Golem -3 The wearer is asleep. Lucid Dreamer: May act while sleeping A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| In main hand | Zuberiama the dwarven-steel longsword (28-39 power, 4 apr)3.0 Encumbrance T3 longsword 1H weapon [Random Unique] Nature/Master/Psionic Weapon Damage 28.5 - 39.9 Physical Uses 100% Str Mastery Weapons Mastery Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +4 Critical Rate +3.5% Attack Speed 100% On-hit +13 darkness Damage Against +10% Living On-Hit, radius 1 +8 acid While equipped: Stats +2 Mag +8 Wil +8 Con offense ------ On-Hit (Melee): * 10% chance to reduce armor by 38% defense ------ Resistance +3% acid Crit Resistance 15.00% Life +20.00 Sharp, long, and deadly. |
Inventory
Lavaguile the voratun dagger (38-50 power, 9 apr)1.0 Encumbrance T5 dagger 1H weapon Reqs Dex 48 [Rare] Arcane Weapon Damage 38.5 - 50.1 Physical Uses 50% Dex, 50% Str Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +9 Critical Rate +10.0% Attack Speed 100% On-hit +11 cold While equipped: Stats +3 Str +2 Wil +6 Con offense ------ Damage +12% lightning Ignore resists +20% fire defense ------ Resistance +9% fire Sharp, short and deadly. |
Spectral Blade (26-41 power, 25 apr)0.1 Encumbrance T2 greatsword 2H weapon [Unique] Arcane/Master Weapon Damage 26.0 - 41.6 Physical Uses 10% Mag, 120% Str Mastery Weapons Mastery Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +25 Critical Rate +3.0% Attack Speed 111% On-hit +15 arcane On-crit, radius 2 +30 arcane silence While equipped: offense ------ Spellpower +5 (+1 eff.) other ------- Mana/turn +0.50 See Invisibility +10 Blind-Fight: No penalty when attacking invisible/stealthed This sword appears weightless, and nearly invisible. |
plaguebringer's stralite greatsword of rage (50-80 power, 3 apr)3.0 Encumbrance T4 greatsword 2H weapon [Ego++] Arcane/Master Weapon Damage 50.5 - 80.8 Physical Uses 120% Str Mastery Weapons Mastery Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +3 Critical Rate +4.5% Attack Speed 100% On-hit +7 blight On Hit: 20% Epidemic level 4 On Hit: * 13% chance to reduce strength, dexterity, and constitution by 29 While equipped: Stats +6 Str offense ------ Damage +10% physical Accuracy +13 (+3 eff.) defense ------ Disease Resist +21% Massive two-handed swords. |
Anmalice (47-65 power, 20 apr)3.0 Encumbrance T4 longsword 1H weapon Reqs Wil 20 [Unique] Psionic/Unknown Weapon Damage 47.0 - 65.8 Physical Uses 10% Wil, 100% Str Mastery Weapons Mastery Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +20 Critical Rate +7.0% Attack Speed 100% On Hit: * torments the target with many mental effects On Kill: * reduces mental save penalty While equipped: offense ------ Mindpower +9 (+6 eff.) Damage +8% mind defense ------ Mind save -30 (-19 eff.) The eye on the hilt of this blade seems to glare at you, piercing your soul and mind. Tentacles surround the hilt, latching onto your hand. |
Chalazor the Shiverravage (30-42 power, 5 apr)3.0 Encumbrance T4 longsword 1H weapon [Random Unique] Arcane/Master Weapon Damage 30.0 - 42.0 Physical Uses 100% Str Mastery Weapons Mastery Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +5 Critical Rate +4.5% Attack Speed 100% On-hit +4 acid On-Hit, radius 1 +4 acid On-crit, radius 2 +12 acid On Critical: * Splash the target with acid dealing 170 damage over 5 turns and reducing armor and accuracy by 22 While equipped: offense ------ Physical Crit +9.0% Critical power +20.00% Ignore resists +15% acid Accuracy +9 (+2 eff.) Ignore Armor +8 defense ------ Defense +9 (+9 eff.) Resistance +12% cold Disarm Resist +38% Sharp, long, and deadly. |
Elyvea the stralite longsword (45-62 power, 5 apr)3.0 Encumbrance T4 longsword 1H weapon [Random Unique] Nature/Master Weapon Damage 45.0 - 63.0 Physical Uses 100% Str Mastery Weapons Mastery Accuracy Bonus +0.4% critical power (max 40%) Ignore Armor +5 Critical Rate +4.5% Attack Speed 100% On-hit +4 physical On Hit: * 10% chance to reduce all saves and defense by 11 While equipped: Stats +8 Con +9 Wil offense ------ Critical power +5.00% Ignore resists +8% all Accuracy +9 (+2 eff.) Ignore Armor +11 defense ------ Defense +5 (+5 eff.) Resistance +9% mind Life +42.00 other ------- Stamina/turn +3.00 Sharp, long, and deadly. |
Rhuromihell the Oozemalice (38-53 power, 5 apr)3.0 Encumbrance T4 mace 1H weapon [Random Unique] Arcane/Master Weapon Damage 38.5 - 53.9 Physical Uses 100% Str Mastery Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +5 Critical Rate +2.5% Attack Speed 100% On-hit +9 blight On Hit: * 13% chance to reduce strength, dexterity, and constitution by 29 * Create an explosion dealing 102 acid damage (1/turn) On Critical: * Wound the target dealing 181 physical damage across 5 turns and reducing healing by 50% While equipped: offense ------ Physical Crit +11.0% Physical Power +9 (+3 eff.) Damage +15% acid Ignore resists +14% acid On-Hit (Melee): * 20% chance to slow global speed by 36% * 10% chance to reduce all saves and defense by 11 defense ------ Resistance +9% mind Blunt and deadly. |
balanced dwarven-steel mace of daylight (25-35 power, 4 apr)3.0 Encumbrance T3 mace 1H weapon [Ego] Arcane/Master Weapon Damage 25.5 - 35.7 Physical Uses 100% Str Mastery Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +4 Critical Rate +1.5% Attack Speed 100% On-hit +7 light Damage Against +7% Undead While equipped: offense ------ Accuracy +7 (+2 eff.) defense ------ Defense +7 (+7 eff.) Disarm Resist +25% Blunt and deadly. |
enhanced stralite mace of evisceration (38-53 power, 5 apr)3.0 Encumbrance T4 mace 1H weapon [Ego++] Nature/Master Weapon Damage 38.0 - 53.2 Physical Uses 100% Str Mastery Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +5 Critical Rate +2.5% Attack Speed 100% On Critical: * Wound the target dealing 181 physical damage across 5 turns and reducing healing by 50% While equipped: Stats +7 Str +3 Dex +4 Mag +7 Wil +7 Cun +7 Con offense ------ Physical Crit +9.0% Physical Power +9 (+3 eff.) Blunt and deadly. |
stralite mace 'Frigidrip' (40-56 power, 5 apr)3.0 Encumbrance T4 mace 1H weapon [Rare] Nature Weapon Damage 40.0 - 56.0 Physical Uses 100% Str Mastery Weapons Mastery Accuracy Bonus +0.2% base damage (max 20%) Ignore Armor +5 Critical Rate +2.5% Attack Speed 100% On-crit, radius 2 +9 acid +31 nature While equipped: offense ------ Damage +6% cold Ignore resists +14% acid +16% nature Ignore Armor +12 defense ------ Resistance +12% acid +18% blight Mind save +6 (+3 eff.) Poison Resist +20% other ------- EQ when Hit +0.04 Blunt and deadly. |
elven-wood starstaff 'Aeryzilaldil' (25-30 power, 5 apr, darkness element)5.0 Encumbrance T4 staff 1H weapon [Random Unique] Nature/Master Weapon Damage 25.0 - 30.0 Physical Uses 80% Mag Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +5 Critical Rate +4.5% Attack Speed 100% While equipped: Stats +5 Con offense ------ Physical Crit +13.0% Spell Crit +10% Physical Power +21 (+7 eff.) Spellpower +35 (+9 eff.) Damage +25% darkness Accuracy +19 (+5 eff.) On-Hit (Melee): * 20% chance to slow global speed by 36% defense ------ Resistance +3% acid +3% light +6% blight +3% fire +6% darkness Life Regen +0.90 Healmod +20% other ------- Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
Betuda the Quenchviper (31-43 power, 5 apr)3.0 Encumbrance T4 waraxe 1H weapon [Random Unique] Arcane/Master/Psionic Weapon Damage 31.0 - 43.4 Physical Uses 100% Str Mastery Weapons Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +5 Critical Rate +6.5% Attack Speed 100% On-hit +19 mind +20 cold On-Hit, radius 1 +4 cold On-crit, radius 2 +20 cold On Hit: * 22% chance to reduce all saves and defense by 11 * 25% chance for lightning to strike from the target to a second target dealing 102 damage While equipped: Stats +4 Dex +5 Wil +4 Cun offense ------ Combat Speed +10% Accuracy +7 (+2 eff.) defense ------ Resistance +5% arcane One-handed war axes. |
Blood-Letter (33-46 power, 4.5 apr)3.0 Encumbrance T3 waraxe 1H weapon Reqs Dex 24 [Unique] Nature/Master Weapon Damage 33.0 - 46.2 Physical Uses 100% Str Mastery Weapons Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +4 Critical Rate +7.0% Attack Speed 100% Damage Conversion 50% ice On Hit: 15% Ice Breath level 2 While equipped: offense ------ Ignore resists +20% cold defense ------ Armor +20 Pierce Iceblocks +25% A hand axe carved out of the most frozen parts of the northern wasteland. |
Galunik the Blazetaint (31-44 power, 5 apr)3.0 Encumbrance T4 waraxe 1H weapon [Rare] Psionic Weapon Damage 31.5 - 44.1 Physical Uses 100% Str Mastery Weapons Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +5 Critical Rate +6.5% Attack Speed 100% On Hit: * Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) While equipped: offense ------ Physical Crit +2.0% Ignore resists +20% light Accuracy +30 (+8 eff.) defense ------ Resistance +6% darkness +9% fire Life Regen +4.00 One-handed war axes. |
stralite waraxe 'Toxinrace' (33-46 power, 5 apr)3.0 Encumbrance T4 waraxe 1H weapon [Random Unique] Arcane/Psionic Weapon Damage 33.5 - 46.9 Physical Uses 100% Str Mastery Weapons Mastery Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +5 Critical Rate +6.5% Attack Speed 100% On-hit +14 darkness +16 cold Damage Against +14% Living On Hit: * Projects up to 3 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) While equipped: offense ------ Damage +3% arcane +6% nature Ignore resists +15% arcane +5% nature On-Hit (Melee): * 20% chance to slow global speed by 36% defense ------ Resistance +6% nature One-handed war axes. |
shimmering silk robe of alchemy (0 def, 0 armour)2.0 Encumbrance T4 cloth armor [Ego+] Arcane While equipped: offense ------ Damage +9% acid +13% physical +11% fire +18% arcane +13% cold defense ------ Resistance +11% acid +12% physical +14% fire +14% cold +13% all other ------- Max mana +39.00 Cooldown Refit Golem -4 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
stormwoven linen robe of the mountain (+5%) (0 def, 0 armour)2.0 Encumbrance T1 cloth armor [Ego+] Nature While equipped: Stats +5 Str +5 Mag +5 Wil offense ------ Damage +6% lightning +16% physical +7% cold defense ------ Resistance +5% lightning +5% cold +11% physical +7% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
stormwoven silk robe of life (0 def, 0 armour)2.0 Encumbrance T4 cloth armor [Ego++] Nature While equipped: Stats +5 Str +5 Mag +4 Wil offense ------ Damage +15% lightning +13% physical +8% cold defense ------ Resistance +9% lightning +9% cold +8% blight +13% all Life +57.00 Life Regen +2.40 Healmod +17% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
timebroken silk robe of light (+27%) (0 def, 0 armour)2.0 Encumbrance T4 cloth armor [Ego+] Arcane While equipped: Stats +3 Mag +3 Wil offense ------ Spell Crit +4% Spellpower +6 (+1 eff.) Damage +12% temporal +9% arcane +18% light defense ------ Resistance +27% light +13% all other ------- Max mana +12.00 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Harig the voratun shield (0 def, 25 armour, 69-82 power, 200 block)7.0 Encumbrance T5 shield armor Reqs - Shield usage training ,Str 48 [Rare] Master When used to Attack: Weapon Damage 69.0 - 82.8 Physical Uses 100% Str Accuracy Bonus +2.0% proc damage (max 200%) Critical Rate +5.0% Block +200 While equipped: defense ------ Armor +25 Fatigue +8% Resistance +9% lightning +17% physical +6% mind Physical save +6 (+3 eff.) Life +80.00 Life Regen +4.00 other ------- Talents +1 Block Handheld deflection devices. |
Achievements
Log
Sleeping Salothra uses Impale.
Sleeping Salothra performs a melee critical strike against Belyra!
Belyra is recovering from the damage!
Belyra starts to bleed.
A shield forms around Dozing Xanadherin.
A shield forms around Sleeping Salothra.
A shield forms around war hound (wild summon).
Sleeping Salothra hits Belyra for 801 physical, 48 physical (850 total damage).
Dozing Xanadherin uses Devouring Flame.
Dozing Xanadherin's mind surges with critical power!
Character control switched to worm that walks (servant of Belyra).
Dozing Xanadherin's devouring flames area effect drains life from Belyra!
Dozing Xanadherin receives 14 healing from Belyra.
Dozing Xanadherin's devouring flames area effect hits Belyra for 107 fire damage.
Dozing Xanadherin's devouring flames area effect hits War hound (wild summon) for (127 absorbed), 0 fire (0 total damage).
Dozing Xanadherin's devouring flames area effect hits Sleeping Salothra for (127 absorbed), 0 fire (0 total damage).
Dozing Xanadherin's devouring flames area effect killed Belyra!
There is a previous level here (press '' or right click to use).
You gain 1.80 gold from the transmogrification of pouch of dwarven-steel shots of annihilation (22/22, 36-43 power, 8 apr).
You gain 9.23 gold from the transmogrification of imbued elven-wood starstaff of channeling (25-30 power, 5 apr, darkness element).
You gain 0.50 gold from the transmogrification of steel longsword (18-25 power, 3 apr).
You gain 25.00 gold from the transmogrification of Unlightbutcher.
You gain 1.12 gold from the transmogrification of teleportation rune of the duelist (range 99; cd 18).
You gain 2.21 gold from the transmogrification of blink rune (range 6; phase 24; cd 20).
You gain 1.44 gold from the transmogrification of biting gale rune (damage 42; dur 4; cd 17).
You gain 1.64 gold from the transmogrification of regeneration infusion (heal 383; 12 cd).
There is a next level here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.










































