grah the level 12 Orc Gunslinger by facjet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeNormal Roguelike
SexMale
RaceOrc
ClassGunslinger
Level / Exp12 / 61%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity32 (base 26)
Constitution28 (base 23)
Magic9 (base 10)
Willpower11 (base 10)
Cunning27 (base 26)

Resources

Life-29/316
Steam94/100
Healing Factor1.2456298990388
Regeneration0.31140747475971

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision8
See Stealth10
See Invisible10

Offense: Mainhand

Damage17
Accuracy44
Crit Chance9%
APR1
Speed1.00

Offense: Offhand

Damage17
Accuracy44
Crit Chance9%
APR1
Speed1.00

Offense: Spell

Spellpower9
Crit Chance6%
Speed1

Offense: Mind

Mindpower18
Crit Chance6%
Speed1

Offense: Damage Bonus

Light+10%
All0%

Defense: Base

Armour (hardiness)11 (77.155997060385%)
Defense34
Ranged Defense34
Fatigue0
Physical Save22
Spell Save7
Mental Save13

Defense: Resistances

Lightning+ 9%( 70%)
Light+ 33%( 70%)
Temporal+ 10%( 70%)
Cold+ 14%( 70%)
Fire+ 16%( 70%)
All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance21%

Inscriptions (4/4)

Implants
Implants
Implants
Infusions

Class Talents

Steamtech / Elusiveness1.30
1/5
1/5
0/5
0/5
Steamtech / Avoidance1.30
3/5
1/5
0/5
0/5
Steamtech / Bullets mastery1.30
1/5
1/5
0/5
0/5
Steamtech / Gunslinging1.30
2/5
3/5
1/5
0/5
Steamtech / Gunner training1.30
2/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5
Steamtech / Engineering1.20
1/5
1/5
0/5
0/5
Race / Orc1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
0/5
3/5
2/5
0/5
0/5

Effects

Quests

active
done
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By grah the Orc Gunslinger level 10
17th Retaking 124th year of Ascendancy at 00:14
see stats

Log

Grah recovers sight.
Grah uses a frost salve.

Orc gunslinger feels pain again.


--------------------------------

Grah uses
Slip Away.
Sun-mage recruit misses grah.
Grah is not affected anymore by the salve.

Sun-mage has shook off the effects of their corrosion.


--------------------------------

Grah shoots!
Sun-mage recruit misses grah.
Grah's Shoot performs a ranged critical strike against Sun-mage recruit!
Sun-mage recruit is on fire!

Sun-mage recruit is corroded.

Grah's Shoot hits Sun-mage recruit for
53 physical, 5 fire (58 total damage).
Grah's Shoot hits Sun-mage recruit for
53 physical, 5 fire, 20 acid (78 total damage).
Sun-mage casts
Firebeam.
Sun-mage hits grah for (10 flat reduction), 13 fire (13 total damage).

Burning from Grah hits Sun-mage recruit for
3 fire damage.
--------------------------------

Grah uses
Orcish Fury.
Grah enters a state of bloodlust.

Sun-mage recruit casts
Searing Light.
Sun-mage recruit hits grah for (10 flat reduction), 37 light (37 total damage).
Sun-mage casts
Searing Light.
Sun-mage hits grah for (10 flat reduction), 49 light (49 total damage).
grah the level 12 orc gunslinger was seared to death by a sun-mage on level 2 of Sunwall Outpost.