Elkenar the level 15 Higher Necromancer by keller

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassNecromancer
Level / Exp15 / 15%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution12 (base 10)
Magic48 (base 41)
Willpower46 (base 32)
Cunning17 (base 11)

Resources

Life245/245
Mana358/358
Positive0/92
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight13
Lite2
Infravision8
See Stealth5
See Invisible7

Offense: Mainhand

Damage20
Accuracy5
Crit Chance5%
APR7
Speed1.00

Offense: Spell

Spellpower42.333333333333
Crit Chance4%
Speed1

Offense: Mind

Mindpower29.5
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+8%
Blight+12%
Physical+7%
Cold+8%
Lightning+6%
Darkness+16%
Arcane+7%
Fire+5%
Nature+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense20.175
Ranged Defense20.175
Fatigue0
Physical Save24.525
Spell Save35.45
Mental Save42.35

Defense: Resistances

All 0%( 70%)
Light+ 15%( 70%)
Temporal+ 6%( 70%)
Blight+ 20%( 70%)
Fire+ 11%( 70%)
Cold+ 25%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Silence Resistance21%
Instadeath Resistance100%
Blind Resistance28%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Grave1.30
1/5
1/5
1/5
0/5
Spell / Necrosis1.30
2/5
5/5
0/5
0/5
Spell / Nightfall1.30
5/5
3/5
3/5
1/5
Spell / Necrotic minions1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Divination1.20
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
3/5
0/5
0/5
Spell / Conveyance1.20
4/5
4/5
2/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5

Effects

talent

Quests

done
active
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Elkenar the Higher Necromancer level 15
32nd Haze 122nd year of Ascendancy at 15:32
see stats
Level 10 Got a character to level 10.
By Elkenar the Higher Necromancer level 10
5th Dusk 122nd year of Ascendancy at 01:21
see stats
That was close Killed your target while having only 1 life left.
By Elkenar the Higher Necromancer level 9
1st Dusk 122nd year of Ascendancy at 06:49
see stats

Log

Resting starts...
Talent Invoke Darkness is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Elkenar picks up (v.):
nature's vined mindstar of slime (4.5-4.95 power, 18 apr, nature damage).
Elkenar picks up (v.):
radiant mossy mindstar of life (2-2.2 power, 12 apr, mind damage).
Elkenar picks up (J.):
rejuvenating cured leather armour of cold resistance (2 def, 4 armour).
Elkenar picks up (G.):
scholar's pair of iron boots of uncanny dodging (2 def, 3 armour).
Elkenar picks up (B.):
ash longbow of nature.
Elkenar picks up (M.):
turtle's cured leather armour of the deep (2 def, 6 armour).
Elkenar picks up (C.):
icy quiver of ash arrows of crippling (9/9, 17-23.8 power, 7 apr).
Elkenar picks up (T.):
aquamarine.
Elkenar picks up (A.):
cruel ash shortstaff of might (11-13.2 power, 2 apr, darkness damage).
Elkenar picks up (I.):
dreamer's woollen robe of life (0 def, 0 armour).
Elkenar picks up (6.):
rushing ash totem of cure poisons [power 2] (20 cooldown).
There is an exit to the worldmap here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).

You gain 0.35 gold from the transmogrification of
rushing ash totem of cure poisons [power 2] (20 cooldown).
You gain 6.09 gold from the transmogrification of
turtle's cured leather armour of the deep (2 def, 6 armour).
You gain 5.24 gold from the transmogrification of
rejuvenating cured leather armour of cold resistance (2 def, 4 armour).
You gain 1.31 gold from the transmogrification of
scholar's pair of iron boots of uncanny dodging (2 def, 3 armour).
You gain 8.53 gold from the transmogrification of
dreamer's woollen robe of life (0 def, 0 armour).
You gain 1.19 gold from the transmogrification of
icy quiver of ash arrows of crippling (9/9, 17-23.8 power, 7 apr).
You gain 3.33 gold from the transmogrification of
ash longbow of nature.
You gain 2.20 gold from the transmogrification of
nature's vined mindstar of slime (4.5-4.95 power, 18 apr, nature damage).
You gain 1.97 gold from the transmogrification of
radiant mossy mindstar of life (2-2.2 power, 12 apr, mind damage).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.