John IV the level 9 Higher Archmage by Zack_Elliuz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp9 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity14 (base 13)
Constitution17 (base 17)
Magic28 (base 27)
Willpower19 (base 18)
Cunning11 (base 11)

Resources

Life139/187
Mana172/201
Healing Factor1.1629415192739
Regeneration0.98850029138284

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy8
Crit Chance1%
APR4
Speed1.00

Offense: Spell

Spellpower31
Crit Chance16%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+22%
Arcane+6%
Cold+6%
All0%
Darkness+9%
Light+12%
Lightning+6%
Fire+6%
Mind+7%

Offense: Damage Penetration

Darkness+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue0
Physical Save9
Spell Save25
Mental Save10

Defense: Resistances

Acid+ 21%( 70%)
Blight+ 35%( 70%)
Arcane+ 12%( 70%)
Mind+ 40%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
0/5
0/5
Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
3/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
5/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
3/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

Quests

active
failed
failed
done
active
done
done

Equipment

On feet
On fingers
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By John IV the Higher Archmage level 3
75th Pyre 122nd year of Ascendancy at 05:18
see stats
The Arena Unlocked Arena mode.
By John IV the Higher Archmage level 9
9th Mirth 122nd year of Ascendancy at 09:30
see stats

Log

Melee retaliation hits Glukira the degenerated skeleton warrior for 2 darkness, 2 darkness (4 total damage).
John IV the level 9 higher archmage was swallowed by the void to death by Glukira the degenerated skeleton warrior on level 1 of Ruins of Kor'Pul.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Glukira the degenerated skeleton warrior killed John IV!
Saving game...

Saving done.

Talent Chain Lightning is ready to use.
Talent Manathrust is ready to use.
Ran for 3 turns (stop reason: interesting character).


You are sent back to the material plane!
Barotir, the lost warrior hits Glukira the degenerated skeleton warrior for 16 physical damage.
Glukira the degenerated skeleton warrior hits Barotir, the lost warrior for 12 physical, 2 temporal, 9 darkness, 6 physical, 2 light, 9 darkness (41 total damage).

John IV casts
Lightning.
Barotir, the lost warrior is dead, quest failed!
Quest 'Escort: lost warrior (level 1 of Ruins of Kor'Pul)' is failed! (Press 'j' to see the quest log)
John IV hits Barotir, the lost warrior for 175 lightning damage.
John IV hits Glukira the degenerated skeleton warrior for 175 lightning damage.
Glukira the degenerated skeleton warrior performs a melee critical strike against John IV!
John IV killed Barotir, the lost warrior!
Glukira the degenerated skeleton warrior hits John IV for 23 physical, 2 temporal, 9 darkness, 7 physical, 2 light, 9 darkness (50 total damage).
Melee retaliation hits Glukira the degenerated skeleton warrior for
4 darkness, 4 darkness (9 total damage).

John IV casts
Chain Lightning.
John IV hits Glukira the degenerated skeleton warrior for 176 lightning damage.
John IV killed Glukira the degenerated skeleton warrior!