Mike the level 13 Ogre Brawler by genericjet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceOgre
ClassBrawler
Level / Exp13 / 1%
Sizebig
Lifes / Deaths

Primary Stats

Strength35 (base 13)
Dexterity40 (base 38)
Constitution38 (base 10)
Magic12 (base 10)
Willpower15 (base 10)
Cunning36 (base 27)

Resources

Life500/504
Mana77/77
Stamina148/148
Healing Factor1.2102122670883
Regeneration0.30255306677208

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth6
See Invisible5

Offense: Barehand

Damage62
Accuracy45
Crit Chance16%
APR17
Speed1.00

Offense: Spell

Spellpower12
Crit Chance9%
Speed1

Offense: Mind

Mindpower22
Crit Chance9%
Speed1

Offense: Damage Bonus

Blight+3%
Acid+10%
Physical+10%
All0%

Offense: Damage Penetration

Lightning+5%

Defense: Base

Armour (hardiness)24.5 (43.579428603723%)
Defense28
Ranged Defense28
Fatigue9
Physical Save31
Spell Save20
Mental Save35

Defense: Resistances

Lightning+ 10%( 70%)
Darkness+ 10%( 70%)
Blight+ 16%( 70%)
Acid+ 20%( 70%)
Fire 0%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance22%
Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Runes
Infusions

Class Talents

Technique / Pugilism1.30
5/5
1/5
1/5
1/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
1/5
1/5
0/5
Cunning / Tactical1.30
1/5
1/5
0/5
0/5
Technique / Grappling1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.30
2/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
4/5
5/5
1/5
1/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
active
done
done
active
active
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Log

You gain 1.25 gold from the transmogrification of steel dagger of projection (14-18 power, 6 apr).
You gain 1.42 gold from the transmogrification of
steel dagger of erosion (12-16 power, 6 apr).
You gain 1.21 gold from the transmogrification of
slime-covered iron dagger (10-12 power, 5 apr).
You gain 3.85 gold from the transmogrification of
balanced steel dagger of erosion (12-16 power, 6 apr).
You gain 2.70 gold from the transmogrification of
balanced steel dagger (12-16 power, 6 apr).
You gain 2.59 gold from the transmogrification of
balanced iron dagger of massacre (16-20 power, 5 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 0.60 gold from the transmogrification of
steel amulet of willpower (+2).
You gain 1.18 gold from the transmogrification of
regeneration infusion of the wizard (heal 101; 15 cd).
There is a ladder to the previous level here (press '' or right click to use).
You have no more inscription slots.

You are now inscribed with Infusion: Regeneration.

There is a ladder to the next level here (press '' or right click to use).
There is a ladder to the previous level here (press '' or right click to use).
Resting starts...

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

The unstable sand tunnel collapses!

Talent Infusion: Regeneration is ready to use.
The unstable sand tunnel collapses!

Rested for 13 turns (stop reason: all resources and life at maximum).


Mike deactivates
Striking Stance.
Mike activates
Striking Stance.
Mike deactivates
Premonition.
Mike activates
Premonition.
Saving game...

Saving done.