











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Halfling |
| Class | Rogue |
| Level / Exp | 39 / 53% |
| Size | small |
| Lifes / Deaths | Killed by elven cultist at level 11 on the 33rd Dusk 122nd year of Ascendancy at 18:33 / 160Killed by Urkis, the High Tempest at level 17 on the 39th Haze 122nd year of Ascendancy at 23:18 Killed by Grand Corruptor at level 21 on the 79th Haze 122nd year of Ascendancy at 01:01 Killed by Grand Corruptor at level 21 on the 79th Haze 122nd year of Ascendancy at 01:13 Killed by Grand Corruptor at level 21 on the 79th Haze 122nd year of Ascendancy at 01:37 Killed by Grand Corruptor at level 21 on the 79th Haze 122nd year of Ascendancy at 01:47 Killed by Borfast the Broken at level 21 on the 80th Haze 122nd year of Ascendancy at 16:27 Killed by vampire lord at level 21 on the 2nd Decay 122nd year of Ascendancy at 22:16 Killed by faerlhing at level 21 on the 2nd Decay 122nd year of Ascendancy at 22:23 Killed by faerlhing at level 21 on the 2nd Decay 122nd year of Ascendancy at 22:33 Killed by worm that walks at level 22 on the 4th Decay 122nd year of Ascendancy at 14:45 Killed by worm that walks at level 22 on the 4th Decay 122nd year of Ascendancy at 15:12 Killed by vampire lord at level 22 on the 4th Decay 122nd year of Ascendancy at 18:33 Killed by worm that walks at level 22 on the 5th Decay 122nd year of Ascendancy at 06:11 Killed by worm that walks at level 22 on the 5th Decay 122nd year of Ascendancy at 06:33 Killed by Cultist at level 23 on the 10th Allure 123rd year of Ascendancy at 09:59 Killed by Chronolith Twin at level 24 on the 2nd Regrowth 123rd year of Ascendancy at 08:43 Killed by elven cultist at level 25 on the 5th Regrowth 123rd year of Ascendancy at 19:17 Killed by elven cultist at level 25 on the 5th Regrowth 123rd year of Ascendancy at 21:55 Killed by elven cultist at level 25 on the 5th Regrowth 123rd year of Ascendancy at 22:09 Killed by elven blood mage at level 25 on the 6th Regrowth 123rd year of Ascendancy at 01:36 Killed by elven cultist at level 25 on the 6th Regrowth 123rd year of Ascendancy at 02:47 Killed by Acolyte of the Sect of Kryl-Feijan at level 25 on the 8th Regrowth 123rd year of Ascendancy at 09:13 Killed by Kryl-Feijan at level 25 on the 8th Regrowth 123rd year of Ascendancy at 09:33 Killed by Kryl-Feijan at level 25 on the 8th Regrowth 123rd year of Ascendancy at 10:11 Killed by elven blood mage at level 26 on the 8th Regrowth 123rd year of Ascendancy at 16:37 Killed by Velukira the bone giant at level 26 on the 33rd Regrowth 123rd year of Ascendancy at 21:17 Killed by Brteoarc the halfling at level 26 on the 40th Regrowth 123rd year of Ascendancy at 04:54 Killed by Brteoarc the halfling at level 26 on the 40th Regrowth 123rd year of Ascendancy at 05:07 Killed by ritch flamespitter at level 26 on the 40th Regrowth 123rd year of Ascendancy at 05:33 Killed by Unin the halfling at level 26 on the 40th Regrowth 123rd year of Ascendancy at 06:06 Killed by cold drake at level 27 on the 54th Regrowth 123rd year of Ascendancy at 05:33 Killed by Porawen the orc warrior at level 27 on the 55th Regrowth 123rd year of Ascendancy at 01:55 Killed by Urrheit the Guardian at level 27 on the 55th Regrowth 123rd year of Ascendancy at 03:28 Killed by Xanonn the cute little bunny at level 28 on the 3rd Pyre 123rd year of Ascendancy at 17:09 Killed by mad druid at level 29 on the 4th Pyre 123rd year of Ascendancy at 14:45 Killed by Mad Archdruid at level 29 on the 4th Pyre 123rd year of Ascendancy at 15:50 Killed by Mindworm at level 30 on the 51st Pyre 123rd year of Ascendancy at 09:38 Killed by vampire lord at level 30 on the 4th Dusk 123rd year of Ascendancy at 22:21 Killed by skeleton magus at level 30 on the 5th Dusk 123rd year of Ascendancy at 10:26 Killed by vampire at level 30 on the 5th Dusk 123rd year of Ascendancy at 11:05 Killed by worm that walks at level 30 on the 5th Dusk 123rd year of Ascendancy at 20:37 Killed by grave wight at level 30 on the 7th Dusk 123rd year of Ascendancy at 15:08 Killed by ghoulking at level 31 on the 9th Dusk 123rd year of Ascendancy at 02:26 Killed by Vorada the master vampire at level 31 on the 10th Dusk 123rd year of Ascendancy at 15:36 Killed by orc blood mage at level 32 on the 11st Dusk 123rd year of Ascendancy at 23:13 Killed by worm that walks at level 32 on the 12nd Dusk 123rd year of Ascendancy at 00:56 Killed by worm that walks at level 32 on the 12nd Dusk 123rd year of Ascendancy at 01:18 Killed by worm that walks at level 32 on the 12nd Dusk 123rd year of Ascendancy at 01:33 Killed by Aerota the Guardian at level 32 on the 12nd Dusk 123rd year of Ascendancy at 06:10 Killed by Aerota the Guardian at level 32 on the 12nd Dusk 123rd year of Ascendancy at 06:31 Killed by Aerota the Guardian at level 32 on the 12nd Dusk 123rd year of Ascendancy at 07:10 Killed by The Master at level 32 on the 13rd Dusk 123rd year of Ascendancy at 06:32 Killed by The Master at level 32 on the 13rd Dusk 123rd year of Ascendancy at 06:57 Killed by armoured skeleton warrior at level 32 on the 13rd Dusk 123rd year of Ascendancy at 07:14 Killed by skeleton mage at level 32 on the 13rd Dusk 123rd year of Ascendancy at 07:29 Killed by skeleton mage at level 32 on the 13rd Dusk 123rd year of Ascendancy at 07:40 Killed by armoured skeleton warrior at level 32 on the 13rd Dusk 123rd year of Ascendancy at 07:52 Killed by The Master at level 32 on the 13rd Dusk 123rd year of Ascendancy at 08:09 Killed by skeleton mage at level 32 on the 13rd Dusk 123rd year of Ascendancy at 08:25 Killed by skeleton mage at level 32 on the 13rd Dusk 123rd year of Ascendancy at 08:36 Killed by skeleton mage at level 33 on the 13rd Dusk 123rd year of Ascendancy at 09:23 Killed by Lisaldavena the luminous horror at level 33 on the 21st Dusk 123rd year of Ascendancy at 11:38 Killed by Lisaldavena the luminous horror at level 33 on the 21st Dusk 123rd year of Ascendancy at 12:09 Killed by luminous horror at level 33 on the 21st Dusk 123rd year of Ascendancy at 12:20 Killed by Lisaldavena the luminous horror at level 33 on the 21st Dusk 123rd year of Ascendancy at 12:36 Killed by Lisaldavena the luminous horror at level 33 on the 21st Dusk 123rd year of Ascendancy at 12:45 Killed by Lisaldavena the luminous horror at level 33 on the 21st Dusk 123rd year of Ascendancy at 13:39 Killed by Lisaldavena the luminous horror at level 33 on the 21st Dusk 123rd year of Ascendancy at 14:00 Killed by Lisaldavena the luminous horror at level 33 on the 21st Dusk 123rd year of Ascendancy at 14:10 Killed by Lisaldavena the luminous horror at level 33 on the 21st Dusk 123rd year of Ascendancy at 14:29 Killed by Lisaldavena the luminous horror at level 33 on the 21st Dusk 123rd year of Ascendancy at 14:54 Killed by Lisaldavena the luminous horror at level 33 on the 21st Dusk 123rd year of Ascendancy at 15:19 Killed by Neriwe the orc archer at level 34 on the 22nd Dusk 123rd year of Ascendancy at 11:50 Killed by Neriwe the orc archer at level 34 on the 22nd Dusk 123rd year of Ascendancy at 12:01 Killed by Neriwe the orc archer at level 34 on the 22nd Dusk 123rd year of Ascendancy at 12:27 Killed by Neriwe the orc archer at level 34 on the 22nd Dusk 123rd year of Ascendancy at 12:46 Killed by Edygr the dwarf at level 34 on the 31st Dusk 123rd year of Ascendancy at 17:56 Killed by Edygr the Dwarf's mucus ooze at level 34 on the 31st Dusk 123rd year of Ascendancy at 18:25 Killed by Iusur the halfling at level 34 on the 41st Dusk 123rd year of Ascendancy at 23:17 Killed by Iusur the halfling at level 34 on the 42nd Dusk 123rd year of Ascendancy at 00:14 Killed by Iusur the halfling at level 34 on the 42nd Dusk 123rd year of Ascendancy at 00:23 Killed by Iusur the halfling at level 34 on the 42nd Dusk 123rd year of Ascendancy at 00:31 Killed by Iusur the halfling at level 34 on the 42nd Dusk 123rd year of Ascendancy at 00:40 Killed by Luncon the human at level 34 on the 64th Dusk 123rd year of Ascendancy at 16:42 Killed by Bogteumi the halfling at level 34 on the 64th Dusk 123rd year of Ascendancy at 16:54 Killed by Akkrpe the dwarf at level 34 on the 64th Dusk 123rd year of Ascendancy at 17:06 Killed by Bogteumi the halfling at level 34 on the 64th Dusk 123rd year of Ascendancy at 17:20 Killed by Aerita the mountain troll at level 34 on the 73rd Dusk 123rd year of Ascendancy at 17:00 Killed by Aerita the mountain troll at level 34 on the 73rd Dusk 123rd year of Ascendancy at 17:51 Killed by Golbug the Destroyer at level 34 on the 75th Dusk 123rd year of Ascendancy at 00:36 Killed by Golbug the Destroyer at level 34 on the 75th Dusk 123rd year of Ascendancy at 01:57 Killed by Golbug the Destroyer at level 34 on the 75th Dusk 123rd year of Ascendancy at 02:38 Killed by Belylravena the skeleton warrior at level 35 on the 77th Dusk 123rd year of Ascendancy at 15:11 Killed by Ukllmswwik the Wise at level 36 on the 2nd Haze 123rd year of Ascendancy at 23:21 Killed by Ukllmswwik the Wise at level 36 on the 2nd Haze 123rd year of Ascendancy at 23:40 Killed by Ukllmswwik the Wise at level 36 on the 3rd Haze 123rd year of Ascendancy at 00:00 Killed by Ukllmswwik the Wise at level 36 on the 3rd Haze 123rd year of Ascendancy at 00:13 Killed by Ukllmswwik the Wise at level 36 on the 3rd Haze 123rd year of Ascendancy at 00:42 Killed by Ukllmswwik the Wise at level 36 on the 3rd Haze 123rd year of Ascendancy at 01:02 Killed by Ukllmswwik the Wise at level 36 on the 3rd Haze 123rd year of Ascendancy at 01:30 Killed by Ukllmswwik the Wise at level 36 on the 3rd Haze 123rd year of Ascendancy at 01:41 Killed by Ukllmswwik the Wise at level 36 on the 3rd Haze 123rd year of Ascendancy at 02:15 Killed by Ukllmswwik the Wise at level 36 on the 3rd Haze 123rd year of Ascendancy at 04:08 Killed by Ukllmswwik the Wise at level 36 on the 3rd Haze 123rd year of Ascendancy at 04:21 Killed by Ukllmswwik the Wise at level 36 on the 3rd Haze 123rd year of Ascendancy at 04:42 Killed by orc high pyromancer at level 36 on the 13rd Haze 123rd year of Ascendancy at 11:41 Killed by orc high pyromancer at level 36 on the 13rd Haze 123rd year of Ascendancy at 11:58 Killed by orc necromancer at level 36 on the 9th Regrowth 124th year of Ascendancy at 14:13 Killed by orc cryomancer at level 36 on the 42nd Regrowth 124th year of Ascendancy at 09:36 Killed by Rak'Shor Cultist at level 36 on the 53rd Regrowth 124th year of Ascendancy at 15:12 Killed by Doomed Shade of Hald at level 36 on the 53rd Regrowth 124th year of Ascendancy at 15:41 Killed by Glana the giant spider at level 37 on the 60th Regrowth 124th year of Ascendancy at 01:31 Killed by Xanerebrewen the spitting spider at level 37 on the 61st Regrowth 124th year of Ascendancy at 00:08 Killed by Bethebeth the giant green ant at level 37 on the 61st Regrowth 124th year of Ascendancy at 00:31 Killed by faerlhing at level 37 on the 61st Regrowth 124th year of Ascendancy at 00:46 Killed by faerlhing at level 37 on the 61st Regrowth 124th year of Ascendancy at 09:13 Killed by worm that walks at level 37 on the 61st Regrowth 124th year of Ascendancy at 17:24 Killed by eldritch eye at level 37 on the 61st Regrowth 124th year of Ascendancy at 19:23 Killed by eldritch eye at level 37 on the 61st Regrowth 124th year of Ascendancy at 19:39 Killed by Elite Combat Trainer Ce'Nakira at level 38 on the 5th Pyre 124th year of Ascendancy at 04:43 Killed by Elite Combat Trainer Ce'Nakira at level 38 on the 5th Pyre 124th year of Ascendancy at 05:29 Killed by Elite Combat Trainer Gedhessra at level 38 on the 5th Pyre 124th year of Ascendancy at 05:45 Killed by Isumileda the orc warrior at level 38 on the 5th Pyre 124th year of Ascendancy at 07:00 Killed by naga myrmidon at level 38 on the 6th Pyre 124th year of Ascendancy at 12:56 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 7th Pyre 124th year of Ascendancy at 01:05 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 7th Pyre 124th year of Ascendancy at 01:31 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 7th Pyre 124th year of Ascendancy at 01:39 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 7th Pyre 124th year of Ascendancy at 02:24 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 7th Pyre 124th year of Ascendancy at 02:31 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 7th Pyre 124th year of Ascendancy at 03:04 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 7th Pyre 124th year of Ascendancy at 03:18 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 7th Pyre 124th year of Ascendancy at 03:34 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 7th Pyre 124th year of Ascendancy at 04:23 Killed by ritch flamespitter (wild summon) at level 38 on the 7th Pyre 124th year of Ascendancy at 05:20 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 7th Pyre 124th year of Ascendancy at 05:45 Killed by Combat Trainer Ce'Nythra at level 38 on the 7th Pyre 124th year of Ascendancy at 06:46 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 7th Pyre 124th year of Ascendancy at 08:10 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 7th Pyre 124th year of Ascendancy at 09:11 Killed by ritch flamespitter at level 38 on the 7th Pyre 124th year of Ascendancy at 10:00 Killed by Grushnak, Battlemaster of the Pride at level 38 on the 7th Pyre 124th year of Ascendancy at 10:26 Killed by orc necromancer at level 38 on the 16th Pyre 124th year of Ascendancy at 19:14 Killed by Ivawyn the orc master wyrmic at level 38 on the 31st Pyre 124th year of Ascendancy at 04:43 Killed by Salinne the orc summoner at level 39 on the 35th Pyre 124th year of Ascendancy at 07:16 Killed by Salinne the orc summoner at level 39 on the 35th Pyre 124th year of Ascendancy at 08:11 Killed by giant spider at level 39 on the 35th Pyre 124th year of Ascendancy at 08:44 Killed by giant spider at level 39 on the 35th Pyre 124th year of Ascendancy at 09:32 Killed by Porumira the blinkwyrm at level 39 on the 35th Pyre 124th year of Ascendancy at 15:46 Killed by Porumira the blinkwyrm at level 39 on the 35th Pyre 124th year of Ascendancy at 16:06 Killed by Porumira the blinkwyrm at level 39 on the 35th Pyre 124th year of Ascendancy at 16:15 Killed by ritch flamespitter at level 39 on the 35th Pyre 124th year of Ascendancy at 16:33 Killed by Porumira the blinkwyrm at level 39 on the 35th Pyre 124th year of Ascendancy at 16:58 Killed by giant spider at level 39 on the 35th Pyre 124th year of Ascendancy at 17:17 Killed by ritch flamespitter at level 39 on the 35th Pyre 124th year of Ascendancy at 21:29 Killed by ritch flamespitter at level 39 on the 35th Pyre 124th year of Ascendancy at 22:01 Killed by stone golem at level 39 on the 35th Pyre 124th year of Ascendancy at 22:25 Killed by Hald at level 39 on the 35th Pyre 124th year of Ascendancy at 23:04 Killed by giant spider at level 39 on the 35th Pyre 124th year of Ascendancy at 23:23 Killed by giant spider at level 39 on the 36th Pyre 124th year of Ascendancy at 00:14 Killed by Glorewyn the orc master wyrmic at level 39 on the 36th Pyre 124th year of Ascendancy at 15:50 |
Primary Stats
| Strength | 27 (base 15) |
| Dexterity | 106 (base 60) |
| Constitution | 46 (base 22) |
| Magic | 25 (base 10) |
| Willpower | 49 (base 19) |
| Cunning | 89 (base 60) |
Resources
| Life | 1030/1030 |
| Mana | 508/523 |
| Stamina | 369/376 |
| Healing Factor | 1.2567804250994 |
| Regeneration | 0.31419510627485 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -2.2204460492503E-14% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 13 |
| Infravision | 5 |
| See Stealth | 47.509349804974 |
| See Invisible | 68.509349804974 |
Offense: Mainhand
| Damage | 98 |
| Accuracy | 68 |
| Crit Chance | 39% |
| APR | 37 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 66 |
| Accuracy | 68 |
| Crit Chance | 37% |
| APR | 26 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 12.5 |
| Crit Chance | 33% |
| Speed | 1 |
Offense: Mind
| Mindpower | 51 |
| Crit Chance | 26% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +11% |
| Blight | +6% |
| Arcane | +38% |
| Cold | +27% |
| All | 0% |
| Darkness | +19% |
| Light | +30% |
| Physical | +14% |
| Mind | +3% |
| Fire | +28% |
| Nature | +5% |
Offense: Damage Penetration
| Physical | +5% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 6 (69.687909656376%) |
| Defense | 75 |
| Ranged Defense | 75 |
| Fatigue | 0 |
| Physical Save | 47 |
| Spell Save | 41 |
| Mental Save | 40 |
Defense: Resistances
| Acid | + 51%( 70%) |
| Blight | + 25%( 70%) |
| Arcane | + 34%( 70%) |
| Cold | + 55%( 70%) |
| All | + 17%( 70%) |
| Lightning | + 22%( 70%) |
| Light | + 32%( 70%) |
| Physical | + 34%( 70%) |
| Mind | + 24%( 70%) |
| Darkness | + 22%( 70%) |
| Fire | + 56%( 70%) |
| Nature | + 22%( 70%) |
Defense: Immunities
| Silence Resistance | 40% |
| Fear Resistance | 60% |
| Teleport Resistance | 10% |
| Poison Resistance | 0% |
| Instadeath Resistance | 100% |
Inscriptions (4/5)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Won't Break Stealth: 100% Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 140 damage for 4 turns. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 255 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 225 damage for 5 turns. Its effects scale with your Magic stat. |
Class Talents
| Cunning / Stealth | 1.50 |
| 5/5 |
| 5/5 |
| 2/5 |
| 1/5 |
| Technique / Duelist | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Dual techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Throwing knives | 1.30 |
| 5/5 |
| 2/5 |
| 5/5 |
| 5/5 |
| Cunning / Trapping | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Assassination | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Dirty fighting | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Poisons | 1.30 |
| 5/5 |
| 4/5 |
| 5/5 |
| 4/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Race / Halfling | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 1/5 |
| 1/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| 5/5 |
| Technique / Mobility | 1.30 |
| 1/5 |
| 2/5 |
| 4/5 |
| 5/5 |
| Cunning / Scoundrel | 0.90 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Cunning / Lethality | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| beneficial effect | Has 10 throwing knives prepared: 10 KnivesRange: 7 Net Damage: 144 - 202 Accuracy: 84 (knife) APR: 29 Crit Chance: +53% Crit mult: 183% Uses Stats: 50% Cun, 70% Dex |
Quests
Deep in the Dreadfell you fought and destroyed the Master, a powerful vampire. A mysterious staffOn your way out of the Dreadfell you were ambushed by a band of orcs and left for dead. They asked about the staff and stole it from you. Go at once to Last Hope to report those events! | done |
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. | active |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have killed Ungolรซ in Ardhungol and saved the Sun Paladin. Eight legs of wonder | done |
You successfully escorted the injured seer to the recall portal on level 4 of Dreadfell. Escort: injured seer (level 4 of Dreadfell)As a reward you improved talent Vision (+1 level(s)). | done |
You failed to protect the lone alchemist from death by orc necromancer. Escort: lone alchemist (level 7 of Dreadfell) | failed |
You failed to protect the lost sun paladin from death by skeleton mage. Escort: lost sun paladin (level 2 of Dreadfell) | failed |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Old Forest. Escort: lost sun paladin (level 2 of Old Forest)As a reward you improved talent Chant of Fortitude (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 1 of Ruins of Kor'Pul. Escort: lost warrior (level 1 of Ruins of Kor'Pul)As a reward you improved talent Exotic Weapons Mastery (+1 level(s)). | done |
You abandoned lost warrior, to death. Escort: lost warrior (level 3 of Dreadfell) | failed |
You failed to protect the temporal explorer from death by snow giant thunderer. Escort: temporal explorer (level 1 of Daikara) | failed |
You successfully escorted the temporal explorer to the recall portal on level 2 of Trollmire. Escort: temporal explorer (level 2 of Trollmire)As a reward you improved talent Foresight (+1 level(s)). | done |
You successfully escorted the temporal explorer to the recall portal on level 3 of Old Forest. Escort: temporal explorer (level 3 of Old Forest)As a reward you improved talent Foresight (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
The elder in Last Hope sent you to the old Dwarven kingdom of Reknor, deep under the Iron Throne, to investigate the orc presence. Let's hunt some OrcFind out if they are in any way linked to the lost staff. But be careful -- even the Dwarves have not ventured in these old halls for many years. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
You arrived through the farportal in a cave, probably in the Far East. Strange new worldUpon arrival you met an Elf and an orc fighting. You decided to side with the Elven lady. Fillarel told you to go to the southeast and meet with High Sun Paladin Aeryn. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * You've found the needed naga tongue. * You've found the needed vial of wight ectoplasm. * You've found the needed faerlhing fang. Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed vial of squid ink. * You've found the needed vial of greater demon bile. * You've found the needed black mamba head. Agrimley the hermit needs your help making an elixir of serendipity. He has given you some notes on the ingredients: * You've found the needed vampire lord fang. * You've found the needed orc heart. * You've found the needed chunk of ghoul flesh. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one pouch of bone giant dust. Never, ever to be confused with garlic powder. Trust me.' * You've found the needed multi-hued wyrm scale. * You've found the needed xorn fragment. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within7 lumberjacks have died. | done |
Investigate the bastions of the Pride. The many Prides of the Orcs* Rak'shor Pride, in the west of the southern desert. * Vor Pride, in the north east. * Grushnak Pride, near a small mountain range in the north west. * Gorbat Pride, in a mountain range in the southern desert. | active |
There must be a way to go into the far east from the lair of Golbug. Find it and explore the unknown far east, looking for clues. The wild wild east | done |
Zemekkys in the Gates of Morning can build a portal back to your homeland for you. There and back again* Find a Blood-Runed Athame. * Find a Resonating Diamond. | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Amumnir (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour penetration: +1 Physical power: +10 (+3 eff.) Armour: +3 Fatigue: -6% Changes stats: +3 Wil Changes resistances: +15% acid Changes resistances penetration: +5% physical Maximum encumbrance: +25 Physical save: +7 (+2 eff.) Light radius: +3 See invisible: +6 A pair of boots made of leather. |
| Light source | Velama the alchemist's lampInfused by nature 1.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Armour penetration: +3 Physical power: +10 (+3 eff.) Changes stats: +5 Cun Changes damage: +3% physical Physical save: +18 (+6 eff.) Mental save: +3 (+1 eff.) Maximum life: +51.00 Mindpower: +10 (+4 eff.) Light radius: +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | The Face of Fear (8 def, 0 armour)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Defense: +8 (+2 eff.) Changes stats: +6 Cun / +8 Wil Talent mastery: +0.20 Cursed / Fears Fear immunity: +60% Mindpower: +16 (+6 eff.) It can be used to activate talent Instill Fear (costing 15 power out of 45/45) : Effective talent level: 2.4 Power cost: 15 out of 45/45. Range: 8 Travel Speed: instantaneous Is: a mind power Description: Instill fear in your foes within 2 radius of a target location dealing 17.51 mind and 20.23 darkness damage and causing one of 4 possible fears that last for 8 turns. The targets can save vs your Mindpower to resist the effect. Fear effects improve with your Mindpower. Possible fears are: Paranoid: Gives the target an 19% chance to physically attack a nearby creature, friend or foe. If hit, their target will be afflicted with Paranoia as well. Despair: Reduces mind resist, mindsave, armour and defence by 19. Terrified: Deals 4.12 mind and 4.76 darkness damage per turn and increases cooldowns by 30%. Haunted: Causes the target to suffer 6.85 mind and 7.91 darkness damage for each detrimental mental effect every turn. This mask appears to be carved out of the skull of a creature that never should have existed, malformed and distorted. You shiver as you look upon it, and its hollow eye sockets seem to stare back into you. |
| On hands | naturalist's drakeskin leather gloves of strength (+3) (0 def, 3 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Physical power: +13 (+4 eff.) Armour: +3 Damage (Melee): 7 nature Changes stats: +3 Str Changes resistances: +6% nature Changes damage: +5% nature Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Balaruindil [power 410] (17 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 4 When wielded/worn: Effects on melee hit: * 20 arcane resource burn Changes resistances: +4% physical / +9% mind / +3% light Silence immunity: +10% Light radius: +2 See invisible: +9 It can be used to create a shield absorbing up to 410 damage on yourself and all friendly characters within 10 spaces for 4 turns Activation puts all charms on cooldown for 17 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | stralite ring 'Fogbreacher'Infused by nature Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Damage when hit (Melee): 6 darkness Changes stats: +12 Con Changes resistances: +6% darkness / +32% cold Changes damage: +18% arcane / +16% cold Physical save: +16 (+5 eff.) Spell save: +18 (+6 eff.) Maximum stamina: +25.00 Rings make your fingers look great! |
| On fingers | Hathyfang the UmbrablowPowered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Accuracy: +17 (+4 eff.) Armour penetration: +13 Defense: +16 (+4 eff.) Effects on melee hit: * 20% chance to reduce damage dealt by 25% Changes stats: +5 Con Changes resistances: +20% arcane / +6% light Changes damage: +3% mind / +20% arcane / +9% darkness / +12% light Spell save: +20 (+7 eff.) Mental save: +9 (+3 eff.) Maximum stamina: +40.00 It can be used to activate talent Disengage, placing all other charms into a 9 cooldown : Effective talent level: 2.6 Power cost: 9 out of 10/10. Range: 7 Travel Speed: instantaneous Description: Jump back up to 5 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 159% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Rings make your fingers look great! |
| Around neck | gold amulet 'Garin'Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Effects on melee hit: * 20% chance to reduce strength, dexterity, and constitution by 7 Changes stats: +7 Str / +6 Dex / +8 Mag / +5 Wil / +6 Cun Changes damage: +6% blight Amulets make your neck look great! |
| In main hand | Shantiz the Stormblade (15-20 power, 20 apr)Requires: - Dexterity 30 Infused by nature 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 Base power: 15.0 - 19.5 Uses stats: 100% Dex, 0% Cun Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +20 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Causes lightning to strike and destroy any projectiles in a radius of 10, dealing damage and dazing enemies in a radius of 5 around them. When wielded/worn: Changes stats: +20 Dex Slows Projectiles: +40% Quick Weapon Swap:This item allows the wearer to swap to their secondary weapon without spending a turn. This surreal dagger crackles with the intensity of a vicious storm. |
| Around waist | DawnjeerInfused by arcane disrupting forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +5 Dex / +7 Wil Changes resistances: +10% acid / +6% lightning / +9% light / +10% blight Light radius: +3 See invisible: +6 A belt that goes around your waist. |
| In off hand | enhanced stralite dagger of torment (26-34 power, 9 apr)Requires: - Dexterity 35 Infused by nature Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 26.0 - 33.8 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * 20% chance to stun, blind, pin, confuse, or silence the target for 3 turns When wielded/worn: Changes stats: +5 Str / +9 Dex / +7 Mag / +7 Wil / +6 Cun / +6 Con Sharp, short and deadly. |
| Cloak | Wind's Whisper (4 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 3 When wielded/worn: Defense: +4 (+1 eff.) Changes stats: +3 Dex Silence immunity: +30% Deflect projectiles away: +25% Slows Projectiles: +20% Activating this item is instant. It can be used to activate talent Evasion (costing 41 power out of 50/50) : Effective talent level: 2.6 Power cost: 41 out of 50/50. Range: melee/personal Travel Speed: instantaneous Description: Your quick wit and reflexes allow you to anticipate attacks against you, granting you a 36% chance to evade melee and ranged attacks and 35 increased defense for 4 turns. The chance to evade and defense bonus increase with your Dexterity. When the enchanter Razeen was cornered by Spellhunters near the Daikara mountain pass she wrapped her cloak about her and fled down a narrow ravine. The hunters fired volley after volley of arrows at her, but by miracle or magic they all missed. Razeen was able to escape and flee to the hidden city in the west. |
| Main armor | silk robe 'Glimmerdream' (0 def, 0 armour)Powered by arcane forces Infused by nature 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 4 When wielded/worn: Changes stats: +3 Cun Changes resistances: +16% acid / +16% physical / +14% cold / +47% fire / +13% all Changes damage: +11% acid / +11% physical / +18% light / +11% cold / +28% fire / +10% darkness Talent cooldown: Refit Golem (-4 turns) Reduces incoming crit damage: 15.00% Physical save: +15 (+5 eff.) Teleport immunity: +10% Spellpower: +6 (+2 eff.) Spell crit. chance: +7% Light radius: +2 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
Rune of Dissipation ( )Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of the Rift (346.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 346.00 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Sealed Scroll of Last Hope0.10 Encumbrance. [Unique] Type: scroll / scroll It can be used to open the seal and read the message. Magical scrolls can have wildly different effects! |
marksman's steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Accuracy: +8 (+2 eff.) Changes stats: +4 Dex Rings make your fingers look great! |
pixie's steel ring of luminosityPowered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Damage (Melee): 10 light Damage (Ranged): 10 light Changes stats: +3 Cun / +5 Mag Changes damage: +12% light Spellpower: +7 (+2 eff.) Rings make your fingers look great! |
Alarim the stralite dagger (27-35 power, 9 apr)Requires: - Dexterity 35 Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 4 Base power: 27.0 - 35.1 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 100% When wielded/worn: Accuracy: +14 (+4 eff.) Armour penetration: +13 Physical crit. chance: +3.0% Defense: +25 (+6 eff.) Changes resistances: +9% acid Changes resistances penetration: +11% physical Critical mult.: +20.00% Reduces incoming crit damage: 15.00% See invisible: +12 Sharp, short and deadly. |
Icy Kill (35-46 power, 10 apr)Requires: - Dexterity 42 Infused by nature Infused by psionic forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 4 Base power: 35.0 - 45.5 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +15.0% Attack speed: 100% On weapon crit: * freezes the target On weapon kill: * explodes a frozen creature (damage scales with willpower) Damage (Melee): +30 cold When wielded/worn: Changes stats: +6 Cun / +6 Wil Changes damage: +25% cold Hate per kill: +4.00 Ice block penetration: +50% As any scryer knows, the link between the murderer and the murdered is the murder weapon, and a scryer can follow that link from the murdered to the weapon to the murderer. One rather cold blooded killer thought of a way around this. By carving blades out of ice, they could kill as they wished and the link would just melt away. Their killing spree ended when one of the victims got lucky and managed to stab the murderer in the heart with the icey blade. After being united with the cold heart that created it, the final ice blade has never melted. |
Moon (10-13 power, 0 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The moon shines alone in a starless sky. Base power: 10.0 - 13.0 Uses stats: 20% Cun, 20% Dex Damage type: Darkness Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Darkness damage. When wielded/worn: Light radius: -1 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light around it, it fades. |
Star (10-13 power, 0 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 3 It is part of a set of items. The star shines alone in a moonless sky. Base power: 10.0 - 13.0 Uses stats: 20% Cun, 20% Dex Damage type: Light Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Attack speed: 125% On weapon hit: * Deal 70 Light damage. When wielded/worn: Light radius: +1 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
rough leather sling 'Roothacker'Requires: - Dexterity 11 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 1 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +7 On weapon hit: * 10% chance to slow global speed by 59% When wielded/worn: Changes stats: +2 Dex / +2 Mag / +2 Wil / +4 Con Slings are used to hurl stones or metal shots at your foes. |
hardened leather belt of unlifePowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes resistances: +8% blight The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
Zubuvena the reinforced leather armour (27 def, 18 armour)Requires: - Strength 18 Powered by arcane forces Crafted by a master Infused by psionic forces 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 4 When wielded/worn: Armour: +18 Defense: +27 (+6 eff.) Fatigue: +8% Damage (Melee): 15 acid / 12 fire Damage when hit (Melee): 11 acid / 14 fire Changes stats: +5 Cun Changes resistances: +22% acid / +49% fire / +2% physical / +3% lightning Mental save: +18 (+6 eff.) Knockback immunity: +20% A suit of armour made of leather. |
8 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
174 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
8 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
5 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+1 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) When used to imbue an object: Defense: +6 (+1 eff.) Physical save: +6 (+2 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) When used to imbue an object: Defense: +8 (+2 eff.) Physical save: +8 (+3 eff.) Spell save: +8 (+3 eff.) Mental save: +8 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
12 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+1 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Cloudgash (dig speed 29 turns)Powered by arcane forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Damage when hit (Melee): 4 lightning Changes stats: +1 Str / +3 Mag Changes resistances: +3% cold Changes damage: +3% lightning Only die when reaching: -80.00 life Lowers spell cool-downs by: 10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of UngolรซInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders Activation costs 66 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
6 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
4 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+0 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
5 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Heart of the Sandworm QueenInfused by nature 0.00 Encumbrance. [Plot Item] Type: corpse / heart It can be used to consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Dรบathedlen HeartPowered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite ; tier 4 When wielded/worn: Physical power: +7 (+2 eff.) Damage (Melee): 20 darkness Changes stats: +5 Mag Changes resistances: +30% light Changes resistances cap: +10% light Talent masteries: +0.20 Cunning / Stealth +0.20 Cursed / Darkness Light radius: -1000 Infravision radius: +7 The heart seems to absorb light when you deal darkness damage. Standing on unlit tiles, you feel stronger. Talent on hit(spell): Invoke Darkness (15% chance level 4). This dark red heart still beats despite being separated from its owner. It also snuffs out any light source that comes near it. |
Wintertide PhialPowered by arcane forces 2.00 Encumbrance. [Unique] Type: lite / lite ; tier 2 When wielded/worn: Light radius: +2 Infravision radius: +7 It can be used to cleanse your mind of up to 3 (based on Magic) detrimental mental effects Activation costs 33 power out of 60/60. This phial seems filled with darkness, yet it cleanses your thoughts. |
Eye of the Dreaming OneInfused by psionic forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Changes stats: +5 Wil Mental save: +10 (+3 eff.) Mindpower: +5 (+2 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Sleep (costing 17 power out of 25/25) : Effective talent level: 3.0 Power cost: 17 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 12 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Orb of Many WaysPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb It can be used to activate a portal Activation costs 9 power out of 30/30. The orb projects images of distant places, some that seem to be not of this world, switching rapidly. If used near a portal it could probably activate it. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
2 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
9 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
9 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Annulment (1/1)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 It can be used to put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5) Activation costs 25 power out of 30/30. You can feel magic draining out around this rod. Even nature itself seems affected. |
Rod of Recall (2/2)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 166 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Rod of Spydric Poison (1/1)Infused by nature 2.00 Encumbrance. [Unique] Type: charm / rod It can be used to shoot a bolt of spydric poison out to range 8, dealing 315.00 nature damage (based on Magic) over 6 turns while rendering the target unable to move Activation costs 21 power out of 25/25. This rod carved out of a giant spider fang continuously drips venom. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
pouch of stralite shots of amnesia (17/17, 45-54 power, 5 apr)Requires: - Dexterity 35 Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 4 Base power: 45.0 - 54.0 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +5 Crit. chance: +5.5% Capacity: 17 On weapon hit: * 50% chance to put 1 talent on cooldown for 4 turns (checks Confusion immunity) Shots are used with slings to pummel your foes to death. |
Breguromidor the Dazzlepeal [power 315] (21 cooldown)Infused by nature 2.00 Encumbrance. [Random Unique] Type: charm / totem ; tier 4 When wielded/worn: Damage when hit (Melee): 4 light Changes resistances: +9% light Changes resistances penetration: +10% fire It can be used to summon a resilient tentacle up to 5 spaces away for 7 turns. Each turn the tentacle will strike a random enemy in range 3 dealing physical damage and attempting to pin them. (Tentacle Stats) Life: 918 Base Damage: 357 Armor: 17 All Resist: 14 Activation puts all charms on cooldown for 21 turns. When used: * Gain a 19% chance to evade weapon attacks for 2 turns. * Increase the duration of 3 beneficial effects by 1. Natural totems are made by powerful wilders to store nature power. |
6 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 25 power out of 30/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
12 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 amber0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
A dangerous secret (Exploration mode)
Found the mysterious staff and told Last Hope about it.By Hald the Halfling Rogue level 33
17th Dusk 123rd year of Ascendancy at 02:16 see stats
Arachnophobia (Exploration mode)
Destroyed the spydric menace.By Hald the Halfling Rogue level 37
62nd Regrowth 124th year of Ascendancy at 18:30 see stats
Brave new world (Exploration mode)
Went to the Far East and took part in the war.By Hald the Halfling Rogue level 36
56th Regrowth 124th year of Ascendancy at 14:08 see stats
Bringer of Doom (Exploration mode)
Killed a Bringer of Doom.By Hald the Halfling Rogue level 15
33rd Haze 122nd year of Ascendancy at 21:48 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Hald the Halfling Rogue level 14
68th Dusk 122nd year of Ascendancy at 23:20 see stats
Destroyer's bane (Exploration mode)
Killed Golbug the Destroyer.By Hald the Halfling Rogue level 34
75th Dusk 123rd year of Ascendancy at 02:51 see stats
Dragon's Greed (Exploration mode)
Amassed 8000 gold pieces.By Hald the Halfling Rogue level 39
36th Pyre 124th year of Ascendancy at 15:04 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun.By Hald the Halfling Rogue level 17
40th Haze 122nd year of Ascendancy at 14:59 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Hald the Halfling Rogue level 18
52nd Haze 122nd year of Ascendancy at 18:19 see stats
Eye of the storm (Exploration mode)
Freed Derth from the onslaught of the mad Tempest, Urkis.By Hald the Halfling Rogue level 18
46th Haze 122nd year of Ascendancy at 15:22 see stats
Fool of a Took! (Exploration mode)
Killed oneself as a halfling.By Hald the Halfling Rogue level 39
35th Pyre 124th year of Ascendancy at 23:04 see stats
Got eggs? (Exploration mode)
Finish the Pikataclysm event.By Hald the Halfling Rogue level 29
4th Pyre 123rd year of Ascendancy at 18:03 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Hald the Halfling Rogue level 34
37th Dusk 123rd year of Ascendancy at 13:00 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Hald the Halfling Rogue level 10
25th Dusk 122nd year of Ascendancy at 17:54 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Hald the Halfling Rogue level 20
69th Haze 122nd year of Ascendancy at 14:14 see stats
Level 30 (Exploration mode)
Got a character to level 30.By Hald the Halfling Rogue level 30
48th Pyre 123rd year of Ascendancy at 17:00 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By Hald the Halfling Rogue level 19
55th Haze 122nd year of Ascendancy at 18:22 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Hald the Halfling Rogue level 34
41st Dusk 123rd year of Ascendancy at 22:51 see stats
Sliders (Exploration mode)
Activated a portal using the Orb of Many Ways.By Hald the Halfling Rogue level 35
75th Dusk 123rd year of Ascendancy at 23:18 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Hald the Halfling Rogue level 29
4th Pyre 123rd year of Ascendancy at 15:48 see stats
The Right thing to do (Exploration mode)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Hald the Halfling Rogue level 26
13rd Regrowth 123rd year of Ascendancy at 12:32 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Hald the Halfling Rogue level 15
29th Haze 122nd year of Ascendancy at 06:55 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Hald the Halfling Rogue level 26
12nd Regrowth 123rd year of Ascendancy at 12:33 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By Hald the Halfling Rogue level 26
40th Regrowth 123rd year of Ascendancy at 07:50 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Hald the Halfling Rogue level 18
41st Haze 122nd year of Ascendancy at 20:30 see stats
Vampire crusher (Exploration mode)
Destroyed the Master in its lair of the Dreadfell.By Hald the Halfling Rogue level 32
13rd Dusk 123rd year of Ascendancy at 08:46 see stats
Log
Hald uses Throwing Knives.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Something killed Hald!
Saving game...
Saving done.
Talent Stealth is ready to use.
Talent Fan of Knives is ready to use.
Ran for 2 turns (stop reason: interesting character).
There is a Entrance to Gorbat Pride bastion here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
You are sent back to the material plane!
Saving game...
Talent Trained Reactions is ready to use.
Talent Rune: Reflection Shield is ready to use.
Today is the 37th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:20.
Talent Bunny Hop is ready to use.
Talent Volatile Poison is ready to use.
Talent Apply Poison is ready to use.
Talent Numbing Poison is ready to use.
Talent Chant of Fortitude is ready to use.
Talent Shadow Dance is ready to use.
Today is the 38th Pyre of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 01:35.
Talent Rune: Shielding is ready to use.
There is a Entrance to Rak'shor Pride bastion here (press '' or right click to use).
Ran for 15 turns (stop reason: interesting terrain).
Saving done.





















































































































