Hernil the level 12 Ogre Sun Paladin by zaphod82

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceOgre
ClassSun Paladin
Level / Exp12 / 64%
Sizebig
Lifes / Deaths

Primary Stats

Strength33 (base 30)
Dexterity14 (base 10)
Constitution25 (base 23)
Magic28 (base 22)
Willpower12 (base 10)
Cunning19 (base 10)

Resources

Life-7/475
Positive53/83
Stamina131/138
Healing Factor1.2245178243369
Regeneration3.9796829290949

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite7

Offense: Mainhand

Damage39
Accuracy35
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower24
Crit Chance4%
Speed1

Offense: Mind

Mindpower18
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+5%
Cold+11%
Light+19%
All0%

Offense: Damage Penetration

Fire+10%
All0%

Defense: Base

Armour (hardiness)21.413408721348 (65.897138898113%)
Defense10
Ranged Defense10
Fatigue18
Physical Save23
Spell Save36
Mental Save10

Defense: Resistances

Darkness+ 11%( 70%)
Light+ 52%( 70%)
Nature+ 16%( 70%)
Fire+ 9%( 70%)
Cold+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance22%
Poison Resistance20%
Stun Resistance10%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.00
1/5
1/5
1/5
0/5
Celestial / Crusader1.30
0/5
0/5
0/5
0/5
Celestial / Combat1.30
2/5
0/5
0/5
0/5
Celestial / Sun1.30
4/5
0/5
0/5
0/5
Technique / Shield offense1.00
5/5
1/5
2/5
0/5
Technique / Two-handed assault1.00
0/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
2/5
0/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
4/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
2/5
0/5

Effects

Quests

done
active
active
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Hernil the Ogre Sun Paladin level 10
4th Dusk 122nd year of Ascendancy at 08:13
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Hernil the Ogre Sun Paladin level 10
7th Dusk 122nd year of Ascendancy at 10:25
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Hernil the Ogre Sun Paladin level 6
2nd Mirth 122nd year of Ascendancy at 00:46
see stats

Log

Poison from Rogue sapper hits Hernil for 24 nature damage.
Hernil is stunned!

Something hits
Hernil for 27 physical, 6 fire, 32 physical (65 total damage).

Hernil activates her
piercing elm totem of healing!
Hernil receives 135 healing.
Hernil calms down.

Poison from Rogue sapper hits
Hernil for 24 nature damage.

Talent Shield Pummel is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Talent Sun Ray is ready to use.
Poison from Rogue sapper hits
Hernil for 24 nature damage.
Rogue sapper activates a prepared device.
Hernil stops regenerating health quickly.

Poison from Rogue sapper hits
Hernil for 22 nature damage.
Rogue sapper uses
Infusion: Regeneration.
Rogue sapper starts regenerating health quickly.


Hernil triggers a trap (Rogue sapper's bear trap)!

A bear trap snaps onto Hernil!

Rogue sapper's bear trap hits
Hernil for 154 physical damage.
Hernil stops being poisoned.

Talent Block is ready to use.
Bear Trap from Rogue sapper hits
Hernil for 31 physical damage.
Hernil is not stunned anymore.

Talent Shield Slam is ready to use.
Bear Trap from Rogue sapper hits
Hernil for 31 physical damage.
Bear Trap from Rogue sapper hits
Hernil for 31 physical damage.
Hernil the level 12 ogre sun paladin was swiped to death by a rogue sapper on level 2 of Ruins of Kor'Pul.