Radhugozilagorn the level 1 Yeek Wanderer by jefkin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassWanderer
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength9 (base 12)
Dexterity10 (base 12)
Constitution7 (base 12)
Magic12 (base 12)
Willpower21 (base 15)
Cunning16 (base 12)

Resources

Life88/88
Psi111/111
Healing Factor0.96880457979619
Regeneration0.24220114494905

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage5
Accuracy15
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy15
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense1
Ranged Defense1
Fatigue0
Physical Save5
Spell Save11
Mental Save12

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Agility1.00
0/5
0/5
0/5
0/5
Psionic / Dream Smith1.00
2/5
0/5
0/5
0/5
Wild-gift / Summoning (advanced)1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5
Corruption / Black-magic1.00
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Yeek psionic starts regenerating health quickly.

Talent Attune Mindstar is ready to use.

Radhugozilagorn refocuses the energies of his mindstar.
You attune your
mossy mindstar (3-3 power, 12 apr, mind damage) to deal mind damage.

Radhugozilagorn wears:
mossy mindstar (2-2 power, 12 apr, mind damage).

Radhugozilagorn wears:
linen robe (0 def, 0 armour).
Yeek psionic stops regenerating health quickly.


Radhugozilagorn wears:
linen cloak (1 def, 0 armour).

Radhugozilagorn wears:
rough leather gloves (0 def, 1 armour).
Talent Attune Mindstar is ready to use.

You gain 0.10 gold from the transmogrification of
pouch of iron shots (16/16, 16-19 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (13/13, 12-17 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 11-13 power, 18.5 block).
You gain 0.25 gold from the transmogrification of
iron shield (0 def, 2 armour, 7-9 power, 21 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
iron longsword (11-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (11-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron dagger (10-13 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9-12 power, 5 apr).
There is a Irkkk (Town) here (press '' or right click to use).