Femarauder the level 4 Cornac Marauder by Kura224

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceCornac
ClassMarauder
Level / Exp4 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 19)
Dexterity23 (base 20)
Constitution11 (base 10)
Magic13 (base 10)
Willpower11 (base 10)
Cunning15 (base 12)

Resources

Life-28/139
Stamina90/112
Healing Factor1.0097162075846
Regeneration0.25242905189616

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth21.08893205365
See Invisible21.08893205365

Offense: Mainhand

Damage22
Accuracy27
Crit Chance10%
APR6
Speed1.00

Offense: Spell

Spellpower13
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+5%
Acid+4%

Defense: Base

Armour (hardiness)6 (38.594633868923%)
Defense25
Ranged Defense25
Fatigue0
Physical Save11
Spell Save8
Mental Save9

Defense: Resistances

Nature+ 11%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance20%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
2/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
1/5
1/5
0/5
1/5

Effects

Quests

active

Equipment

Tool
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Femarauder picks up (k.): ametrine.

Femarauder wears:
Tirakai's Maul (139% power, 6 apr).

Resting starts...

Rested for 9 turns (stop reason: all resources and life at maximum).


You imbue your Tirakai's Maul (139% power, 6 apr) with agate.

Resting starts...

Femarauder starts regenerating health quickly.

Femarauder stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Femarauder rushes out!
Arcane crystal is dazed!

Femarauder hits Arcane crystal for 27 acid damage.

Femarauder uses
Throwing Knives.
Arcane crystal is not dazed anymore.

Femarauder's Throwing Knife hits Arcane crystal for
24 physical damage.
Arcane crystal casts Elemental Bolt!
Skeleton magus casts
Manathrust.
Skeleton magus casts
Manathrust.

Femarauder uses
Throwing Knives.
Femarauder is recovering from the damage!

Skeleton magus's Manathrust hits
Femarauder for 84 arcane damage.
Skeleton magus's Manathrust hits
Femarauder for 84 arcane damage.
Femarauder the level 4 cornac marauder was imploded to death by a skeleton magus on level 1 of collapsed tower.