aaa the level 11 Yeek Archmage by Hiqles

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassArchmage
Level / Exp11 / 98%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity10 (base 10)
Constitution5 (base 10)
Magic36 (base 36)
Willpower31 (base 25)
Cunning18 (base 11)

Resources

Life149/149
Mana275/275
Healing Factor0.94571268249155
Regeneration2.127853535606

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision3
See Stealth16
See Invisible21

Offense: Mainhand

Damage20
Accuracy4
Crit Chance3%
APR4
Speed1.00

Offense: Spell

Spellpower36
Crit Chance7%
Speed1

Offense: Mind

Mindpower27
Crit Chance3%
Speed1

Offense: Damage Bonus

Blight+18%
Arcane+18%

Defense: Base

Armour (hardiness)2 (30%)
Defense17
Ranged Defense17
Fatigue2
Physical Save10
Spell Save21
Mental Save21

Defense: Resistances

Blight+ 10%( 70%)
Lightning+ 15%( 70%)
Arcane+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance20%
Confusion Resistance55%
Instadeath Resistance100%
Pinning Resistance50%
Poison Resistance50%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
5/5
5/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
1/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
done

Equipment

On feet
On hands
Tool
On fingers
Around neck
In main hand
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 Got a character to level 10.
By aaa the Yeek Archmage level 10
8th Mirth 122nd year of Ascendancy at 05:34
see stats

Log

Aaa activates Feather Wind.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 33 turns (stop reason: hostile spotted to the south (emperor wight)).


Aaa casts
Chain Lightning.
aaa hits Emperor wight for 104 lightning damage.
Emperor wight casts
Freeze.
Emperor wight hits aaa for 168 cold damage.
aaa the level 11 yeek archmage was frozen to death by an emperor wight on level 3 of Ruined halfling complex.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Emperor wight killed aaa!
Saving game...

Saving done.

Ran for 2 turns (stop reason: interesting character).


You are sent back to the material plane!

Emperor wight casts
Chain Lightning.
Emperor wight hits aaa for 175 lightning damage.
aaa the level 11 yeek archmage was amped to death by an emperor wight on level 3 of Ruined halfling complex.
You have 1 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Emperor wight killed aaa!
Saving game...

Saving done.