Mora the level 11 Higher Wyrmic by izula

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassWyrmic
Level / Exp11 / 48%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 25)
Dexterity17 (base 10)
Constitution16 (base 11)
Magic18 (base 10)
Willpower43 (base 36)
Cunning13 (base 10)

Resources

Life544/544
Equilibrium10
Healing Factor1.3391287273152
Regeneration9.9336107992013

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
See Stealth10
See Invisible10

Offense: Mainhand

Damage42
Accuracy37
Crit Chance11%
APR3
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower18
Crit Chance6%
Speed1

Offense: Mind

Mindpower40
Crit Chance8%
Speed1

Offense: Damage Bonus

Mind+10%
Physical+5%
Light+10%
Nature+3%

Offense: Damage Penetration

Darkness+20%

Defense: Base

Armour (hardiness)49.839952100066 (89.749889547741%)
Defense5
Ranged Defense5
Fatigue33
Physical Save29
Spell Save20
Mental Save40

Defense: Resistances

Mind+ 17%( 70%)
Acid+ 6%( 70%)
Light+ 30%( 70%)
Darkness+ 6%( 70%)
Cold+ 7%( 70%)
Physical+ 1%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
2/5
0/5
0/5
0/5
Technique / Shield offense1.30
0/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
2/5
5/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
5/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Wild-gift / Fungus1.00
5/5
2/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
4/5
0/5
1/5
1/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 Got a character to level 10.
By Mora the Higher Wyrmic level 10
8th Dusk 122nd year of Ascendancy at 11:16
see stats
The secret city Discovered the truth about mages.
By Mora the Higher Wyrmic level 9
8th Mirth 122nd year of Ascendancy at 15:59
see stats

Log


Mora picks up (e.):
balanced iron dagger of massacre (16-21 power, 5 apr).

There is a teleporting circle to the surface here (press '' or right click to use).

You gain 5.25 gold from the transmogrification of
piercing elm wand of conjuration [power 105] (15 cooldown).
You gain 5.00 gold from the transmogrification of
iron torque of mindblast [power 100] (15 cooldown).
You gain 0.75 gold from the transmogrification of
acidic pouch of steel shots (21/21, 22-26 power, 2 apr).
You gain 1.13 gold from the transmogrification of
quiver of elm arrows of erosion (20/20, 16-22 power, 5 apr).
You gain 0.50 gold from the transmogrification of
steel shield (0 def, 4 armour, 13-16 power, 41.5 block).
You gain 3.20 gold from the transmogrification of
prismatic iron mail armour of implacability (2 def, 8 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (15-21 power, 3 apr).
You gain 0.95 gold from the transmogrification of
flaming iron waraxe (12-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 8.14 gold from the transmogrification of
Salildara the Pyreoath (15-18 power, 3 apr, light element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 2.20 gold from the transmogrification of
mighty cured leather sling.
You gain 1.91 gold from the transmogrification of
steel mace of dampening (14-20 power, 3 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-18 power, 2 apr).
You gain 3.74 gold from the transmogrification of
flaming iron greatmaul of crippling (17-26 power, 1 apr).
You gain 4.77 gold from the transmogrification of
balanced steel dagger of vileness (13-17 power, 6 apr).
You gain 2.64 gold from the transmogrification of
balanced iron dagger of massacre (16-21 power, 5 apr).
You gain 0.70 gold from the transmogrification of
steel battleaxe of massacre (32-48 power, 2 apr).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


Saving game...

Saving done.