Sergal the level 2 Cornac Berserker by djstoofs

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBerserker
Level / Exp2 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 17)
Dexterity19 (base 12)
Constitution16 (base 13)
Magic13 (base 10)
Willpower12 (base 10)
Cunning11 (base 10)

Resources

Life155/159
Stamina108/108
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage30
Accuracy25
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower13
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)9.3350939529706 (47.857809501309%)
Defense9
Ranged Defense9
Fatigue17
Physical Save21
Spell Save8
Mental Save8

Defense: Resistances

Acid+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
2/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active

Equipment

Tool
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Sergal hits Midge swarm for 31 physical damage.
Sergal killed Midge swarm!

There is an item here:
elm vilestaff of might (10-12 power, 2 apr, fire element)
Ran for 3 turns (stop reason: object seen).


Sergal picks up (b.):
elm vilestaff of might (10-12 power, 2 apr, fire element).

Sergal picks up (i.):
spinel.

Ran for 5 turns (stop reason: didn't move).


You don't see how to get there...


There is an item here:
iron battleaxe (14-22 power, 1 apr)
Ran for 3 turns (stop reason: object seen).


Sergal picks up (b.):
iron battleaxe (14-22 power, 1 apr).

Ran for 3 turns (stop reason: didn't move).


Ran for 2 turns (stop reason: didn't move).


Prox the Mighty uses
Infusion: Movement.
Ran for 2 turns (stop reason: hostile spotted to the south (copperhead snake - offscreen)).


Prox the Mighty is moving at extreme speed!

Saving game...

Saving done.